Player Matchup

Nike
Nike
Diamond V
 
Nike
Diamond V
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Diamond III
 
Hou Yi
Diamond III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Diamond IV
DJGP
Geb
Diamond IV
Level 173
God Stats
16W - 21L
1,611 SR
Queue Stats
238W - 224L
2,216 MMR
Solo
Janus
Janus
Diamond III
Genwua
Janus
Diamond III
Level 192
God Stats
7W - 10L
1,682 SR
Queue Stats
359W - 336L
2,201 MMR
Solo
Arachne
Arachne
Diamond IV
SandyChild
Arachne
Diamond IV
Level 148
God Stats
8W - 4L
1,888 SR
Queue Stats
387W - 371L
2,198 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 170
1,636 SR
1,923 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 151
1,691 SR
2,094 MMR
Hercules
Hercules
Platinum I
 
Hercules
Platinum I
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Platinum IV
ForceMyselfAnhur
Ganesha
Platinum IV
Level 139
God Stats
2W - 1L
1,747 SR
Queue Stats
40W - 28L
2,082 MMR
Solo
Chiron
Chiron
Diamond I
Isaiahlj
Chiron
Diamond I
Level 207
God Stats
2W - 2L
1,730 SR
Queue Stats
238W - 173L
2,414 MMR
Party 1
Pele
Pele
Diamond II
YounggThug
Pele
Diamond II
Level 141
God Stats
2W - 0L
1,736 SR
Queue Stats
152W - 109L
2,317 MMR
Party 1
Scylla
Scylla
Diamond IV
moon2987
Scylla
Diamond IV
Level 109
God Stats
180W - 116L
1,740 SR
Queue Stats
458W - 432L
2,158 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
7
2 / 0 / 0
3,889
778
2,826
3,868
2,250
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
 
Hou Yi
3
0 / 0 / 0
2,844
569
2,267
2,240
636
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Geb
DJGP
Geb
5
0 / 2 / 0
3,169
634
1,247
4,403
2,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
Genwua
Janus
6
0 / 1 / 0
3,446
689
1,240
1,744
498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
SandyChild
Arachne
5
0 / 0 / 1
3,084
617
969
4,067
1,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
ThanatosCthulhuNe ZhaAthena

VS

Bans
CharonOdinAnhurBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
6
0 / 1 / 0
3,469
694
2,122
5,189
1,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

6
0 / 0 / 2
3,855
771
1,291
4,089
2,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
Isaiahlj
Chiron
6
1 / 0 / 1
3,479
696
2,095
1,363
387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
2 / 1 / 1
3,651
730
1,140
4,157
1,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Scylla
moon2987
Scylla
7
0 / 0 / 1
3,677
735
1,700
1,643
449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
2
Kills
3
3
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
2
0
0
2
L
Hou Yi
 
Hou Yi
0
0
0
0
W
Hercules
 
Hercules
0
1
0
0
L
Geb
DJGP
Geb
0
2
0
0
W
0
0
2
1
L
Janus
Genwua
Janus
0
1
0
0
W
Chiron
Isaiahlj
Chiron
1
0
1
1.5
L
Arachne
SandyChild
Arachne
0
0
1
0.5
W
2
1
1
2.5
W
Scylla
moon2987
Scylla
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,549
Damage
8,348
16,322
Taken
16,441
6,864
Mitigated
6,007
6,036
Healing
7,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
2,826
487
0
1,439
3,868
2,250
0
0
3,868
0
21,258
L
Hou Yi
 
Hou Yi
2,267
1,453
0
1,233
2,240
636
0
716
1,524
0
11,677
W
Hercules
 
Hercules
2,122
619
0
1,637
5,189
1,954
0
0
5,189
0
17,077
L
Geb
DJGP
Geb
1,247
142
255
872
4,403
2,066
0
401
4,002
9,911
0
W
1,291
494
0
2,001
4,089
2,022
0
557
3,532
10,036
1,679
L
Janus
Genwua
Janus
1,240
118
0
500
1,744
498
0
1,041
485
18,911
0
W
Chiron
Isaiahlj
Chiron
2,095
1,398
477
398
1,363
387
0
256
1,107
0
20,619
L
Arachne
SandyChild
Arachne
969
763
0
1,737
4,067
1,414
0
368
3,693
0
11,319
W
1,140
330
0
2,317
4,157
1,195
0
434
3,723
0
14,336
W
Scylla
moon2987
Scylla
1,700
168
0
902
1,643
449
0
1,060
403
18,766
1,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,432
Gold Earned
18,131
123
Minions Killed
176
0
Camps Cleared
0
434,076
Distance Traveled
529,610
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
3,889
778
27
5
0
90,943
0
L
Hou Yi
2,844
569
25
5
0
59,183
0
W
Hercules
3,469
694
42
8
0
106,639
0
L
Geb
3,169
634
10
2
0
98,307
1
W
Ganesha
3,855
771
1
0
0
104,447
0
L
Janus
3,446
689
43
9
0
78,853
0
W
Chiron
3,479
696
60
12
0
103,691
0
L
Arachne
3,084
617
18
4
0
106,790
1
W
Pele
3,651
730
27
5
0
119,841
0
W
Scylla
3,677
735
46
9
0
94,992
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role