Player Matchup

Medusa
Medusa
Bronze III
TheeKaiser
Medusa
Bronze III
Level 156
God Stats
1W - 0L
1,724 SR
Queue Stats
2W - 0L
1,500 MMR
Party 1
Khepri
Khepri
Silver II
jdogg1199
Khepri
Silver II
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,442 MMR
Party 1
Kukulkan
Kukulkan
Silver II
juhbreel
Kukulkan
Silver II
Level 157
God Stats
1W - 0L
1,685 SR
Queue Stats
2W - 2L
1,442 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 153
1,636 SR
1,462 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 142
1,517 SR
1,470 MMR
Mulan
Mulan
Gold IV
JakubJermus
Mulan
Gold IV
Level 147
God Stats
0W - 3L
1,387 SR
Queue Stats
33W - 45L
1,386 MMR
Party 2
Shiva
Shiva
Gold III
liftedgeg
Shiva
Gold III
Level 153
God Stats
2W - 5L
1,413 SR
Queue Stats
30W - 38L
1,524 MMR
Party 2
Merlin
Merlin
Bronze III
skrublord69
Merlin
Bronze III
Level 127
God Stats
0W - 1L
1,752 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
TheeKaiser
Medusa
17
2 / 1 / 5
10,677
712
9,287
14,875
7,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
jdogg1199
Khepri
15
0 / 2 / 8
9,761
651
8,156
16,397
17,212
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
juhbreel
Kukulkan
18
6 / 0 / 2
11,551
770
13,667
7,579
3,864
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
PoseidonPersephoneBacchusKuzenboAres

VS

Bans
AchillesMartichorasBake KujiraNeithSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 1
9,226
615
6,579
14,292
14,273
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shiva
liftedgeg
Shiva
14
1 / 2 / 0
9,453
630
11,614
14,944
19,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
16
1 / 2 / 2
10,263
684
15,566
9,845
4,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
8
Kills
2
3
Deaths
8
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Medusa
TheeKaiser
Medusa
2
1
5
4.5
W
Khepri
jdogg1199
Khepri
0
2
8
2
W
Kukulkan
juhbreel
Kukulkan
6
0
2
7
L
Shiva
liftedgeg
Shiva
1
2
0
0.5
L
Merlin
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,110
Damage
33,759
38,851
Taken
39,081
28,545
Mitigated
37,892
4,054
Healing
5,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,579
495
0
977
14,292
14,273
0
7,667
6,602
0
19,988
W
Medusa
TheeKaiser
Medusa
9,287
3,186
0
1,940
14,875
7,469
1,123
5,286
8,727
0
54,452
W
Khepri
jdogg1199
Khepri
8,156
808
0
1,652
16,397
17,212
46
7,854
7,492
15,840
5,171
W
Kukulkan
juhbreel
Kukulkan
13,667
1,935
0
462
7,579
3,864
1,369
1,850
5,287
59,358
1,008
L
Shiva
liftedgeg
Shiva
11,614
1,894
1,016
3,060
14,944
19,302
27
7,185
7,759
0
30,168
L
Merlin
15,566
998
0
498
9,845
4,317
460
4,117
5,701
70,877
1,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,989
Gold Earned
28,942
218
Minions Killed
202
0
Camps Cleared
0
880,661
Distance Traveled
821,748
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,226
615
34
2
0
263,751
6
W
Medusa
10,677
712
88
6
0
309,904
0
W
Khepri
9,761
651
33
2
0
272,767
0
W
Kukulkan
11,551
770
97
6
0
297,990
0
L
Shiva
9,453
630
39
3
0
305,215
2
L
Merlin
10,263
684
129
9
0
252,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role