Player Matchup

Charybdis
Charybdis
ArgyleNobody
Charybdis
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,371 Elo+
Solo
Chaac
Chaac
Besito_Cuhh
Chaac
Level 121
God Stats
3W - 3L
1,532 SR
Queue Stats
127W - 132L
1,491 Elo+
Party 2
Nox
Nox
JoeInDaBoxx
Nox
Level 145
God Stats
2W - 1L
1,777 SR
Queue Stats
190W - 178L
1,499 Elo+
Party 2
Baron Samedi
Baron Samedi
Xxwolfdude11xX
Baron Samedi
Level 96
God Stats
1W - 0L
1,664 SR
Queue Stats
34W - 29L
1,532 Elo+
Party 2
Erlang Shen
Erlang Shen
iDROPBODIES_17
Erlang Shen
Level 65
God Stats
2W - 1L
1,717 SR
Queue Stats
25W - 24L
1,507 Elo+
Party 2
Team Averages
Level 108
1,638 SR
1,480 Elo+

VS

Team Averages
Level 48
1,486 SR
1,387 Elo+
Cabrakan
Cabrakan
ChayoGamer
Cabrakan
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 109L
1,372 Elo+
Party 1
Ares
Ares
Najomage
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,292 Elo+
Solo
Artio
Artio
NaranjaAgria13
Artio
Level 46
God Stats
1W - 3L
1,701 SR
Queue Stats
350W - 354L
1,424 Elo+
Party 1
Cerberus
Cerberus
jackson_valkyrie
Cerberus
Level 49
God Stats
2W - 2L
1,512 SR
Queue Stats
351W - 357L
1,424 Elo+
Party 1
Chiron
Chiron
yeti_smackdown
Chiron
Level 105
God Stats
1W - 8L
1,217 SR
Queue Stats
192W - 203L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ArgyleNobody
Charybdis
15
2 / 4 / 15
9,294
664
10,505
10,272
3,777
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
7 / 0 / 15
11,002
786
18,220
19,100
18,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
4 / 3 / 18
10,823
773
15,088
9,583
4,155
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Baron Samedi
Xxwolfdude11xX
Baron Samedi
19
9 / 3 / 14
11,229
802
29,890
15,010
7,609
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
iDROPBODIES_17
Erlang Shen
18
3 / 1 / 18
10,193
728
10,276
14,582
14,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ChayoGamer
Cabrakan
15
0 / 6 / 5
8,320
594
5,543
16,060
23,354
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ares
14
0 / 7 / 3
8,773
627
9,014
18,861
23,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
2 / 5 / 6
9,771
698
6,910
21,146
26,152
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 6 / 7
9,703
693
17,715
26,907
31,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
7 / 1 / 4
10,633
760
23,272
12,084
6,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
36
25
Kills
11
11
Deaths
25
80
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Charybdis
ArgyleNobody
Charybdis
2
4
15
2.38
W
7
0
15
14.5
L
Cabrakan
ChayoGamer
Cabrakan
0
6
5
0.42
W
4
3
18
4.33
L
Ares
0
7
3
0.21
L
2
5
6
1
W
Baron Samedi
Xxwolfdude11xX
Baron Samedi
9
3
14
5.33
W
Erlang Shen
iDROPBODIES_17
Erlang Shen
3
1
18
12
L
2
6
7
0.92
L
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,979
Damage
62,454
68,547
Taken
95,058
49,205
Mitigated
110,319
35,864
Healing
35,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
ArgyleNobody
Charybdis
10,505
5,371
420
2,417
10,272
3,777
762
6,324
3,948
0
18,084
W
18,220
1,999
1,696
9,040
19,100
18,981
96
8,668
10,432
0
37,217
L
Cabrakan
ChayoGamer
Cabrakan
5,543
564
448
718
16,060
23,354
84
7,702
8,040
10,652
0
W
15,088
2,041
3,201
1,413
9,583
4,155
560
5,642
3,941
26,778
614
L
Ares
9,014
742
194
1,501
18,861
23,242
0
8,232
10,346
16,583
0
L
6,910
925
4,273
5,147
21,146
26,152
0
8,589
12,136
16,345
914
W
Baron Samedi
Xxwolfdude11xX
Baron Samedi
29,890
4,161
5,941
5,601
15,010
7,609
476
9,842
5,168
47,317
94
W
Erlang Shen
iDROPBODIES_17
Erlang Shen
10,276
3,875
2,249
3,886
14,582
14,683
50
7,317
7,265
0
23,522
L
17,715
655
2,533
11,794
26,907
31,018
122
14,855
11,740
29,790
1,483
L
23,272
4,391
3,121
5,335
12,084
6,553
0
5,307
6,521
0
46,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,541
Gold Earned
47,200
170
Minions Killed
141
0
Camps Cleared
0
1,403,250
Distance Traveled
1,320,859
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,294
664
20
1
0
240,493
0
W
Chaac
11,002
786
41
3
0
345,556
0
L
Cabrakan
8,320
594
11
1
0
230,616
0
W
Nox
10,823
773
35
3
0
261,659
0
L
Ares
8,773
627
14
1
0
265,433
0
L
Artio
9,771
698
26
2
0
284,110
0
W
Baron Samedi
11,229
802
42
3
0
251,168
0
W
Erlang Shen
10,193
728
32
2
0
304,374
0
L
Cerberus
9,703
693
32
2
0
258,823
0
L
Chiron
10,633
760
58
4
0
281,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role