Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ElderKaizen
Danzaburou
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,286 Elo+
Party 1
Loki
Loki
LowlySIoth
Loki
Level 27
God Stats
6W - 5L
1,721 SR
Queue Stats
55W - 50L
1,512 Elo+
Party 1
Vulcan
Vulcan
N3rdSquad
Vulcan
Level 57
God Stats
11W - 2L
1,897 SR
Queue Stats
173W - 170L
1,497 Elo+
Solo
Achilles
Achilles
ShimmerZero
Achilles
Level 46
God Stats
11W - 15L
1,525 SR
Queue Stats
186W - 211L
1,478 Elo+
Party 1
Team Averages
Level 67
1,628 SR
1,455 Elo+

VS

Team Averages
Level 96
1,494 SR
1,512 Elo+
Ymir
Ymir
BioMoss
Ymir
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 42L
1,537 Elo+
Party 2
Vulcan
Vulcan
BreakerzVG
Vulcan
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 86L
1,493 Elo+
Solo
Anhur
Anhur
INSANE HURICANE
Anhur
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 41L
1,563 Elo+
Party 2
Chaac
Chaac
Iovestick
Chaac
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 45L
1,526 Elo+
Party 2
Mercury
Mercury
freemace
Mercury
Level 44
God Stats
11W - 21L
1,470 SR
Queue Stats
47W - 56L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
2 / 1 / 1
6,484
648
7,820
9,395
8,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
ElderKaizen
Danzaburou
10
1 / 2 / 1
6,185
619
4,740
6,372
2,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
7 / 0 / 3
6,661
666
5,990
6,702
2,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
N3rdSquad
Vulcan
11
2 / 1 / 2
6,636
664
6,337
5,596
2,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
ShimmerZero
Achilles
9
1 / 2 / 2
5,516
552
2,817
7,162
5,306
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BioMoss
Ymir
8
3 / 2 / 1
5,335
534
3,476
8,203
6,124
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
BreakerzVG
Vulcan
10
1 / 3 / 0
5,242
524
1,903
6,291
2,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 2 / 1
5,376
538
3,679
6,710
2,370
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Iovestick
Chaac
8
0 / 3 / 0
4,486
449
4,355
10,587
6,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
freemace
Mercury
8
1 / 3 / 1
4,829
483
2,675
8,152
2,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
13
Kills
6
6
Deaths
13
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
1
1
2.5
L
Ymir
BioMoss
Ymir
3
2
1
1.75
L
Vulcan
BreakerzVG
Vulcan
1
3
0
0.33
W
Danzaburou
ElderKaizen
Danzaburou
1
2
1
0.75
L
1
2
1
0.75
L
Chaac
Iovestick
Chaac
0
3
0
0
W
7
0
3
8.5
W
Vulcan
N3rdSquad
Vulcan
2
1
2
3
W
Achilles
ShimmerZero
Achilles
1
2
2
1
L
Mercury
freemace
Mercury
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,704
Damage
16,088
35,227
Taken
39,943
20,054
Mitigated
19,841
14,277
Healing
8,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,820
570
0
4,251
9,395
8,128
0
0
8,741
42,199
1,378
L
Ymir
BioMoss
Ymir
3,476
402
0
1,695
8,203
6,124
0
351
7,776
16,999
1,882
L
Vulcan
BreakerzVG
Vulcan
1,903
604
0
511
6,291
2,046
0
2,412
3,629
37,771
0
W
Danzaburou
ElderKaizen
Danzaburou
4,740
2,114
0
2,975
6,372
2,316
0
1,451
4,921
0
47,091
L
3,679
1,616
0
2,122
6,710
2,370
0
0
6,710
0
32,393
L
Chaac
Iovestick
Chaac
4,355
828
0
3,359
10,587
6,535
0
6,473
3,347
0
24,737
W
5,990
2,015
0
3,997
6,702
2,096
0
661
6,000
0
43,832
W
Vulcan
N3rdSquad
Vulcan
6,337
1,106
0
1,313
5,596
2,208
168
1,872
3,724
45,065
2,844
W
Achilles
ShimmerZero
Achilles
2,817
269
0
1,741
7,162
5,306
0
1,070
6,092
0
18,786
L
Mercury
freemace
Mercury
2,675
1,374
0
737
8,152
2,766
0
2,901
4,920
0
26,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,482
Gold Earned
25,268
388
Minions Killed
228
0
Camps Cleared
0
1,022,555
Distance Traveled
992,365
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,484
648
107
11
0
152,192
2
L
Ymir
5,335
534
26
3
0
199,608
9
L
Vulcan
5,242
524
63
6
0
191,536
0
W
Danzaburou
6,185
619
86
9
0
181,777
0
L
Anhur
5,376
538
70
7
0
183,194
0
L
Chaac
4,486
449
30
3
0
194,520
0
W
Loki
6,661
666
77
8
0
251,122
0
W
Vulcan
6,636
664
103
10
0
216,580
0
W
Achilles
5,516
552
15
2
0
220,884
0
L
Mercury
4,829
483
39
4
0
223,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role