Player Matchup

Da Ji
Da Ji
MajorIzidio
Da Ji
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 39L
1,474 Elo+
Party 1
Tyr
Tyr
Nicolenco
Tyr
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,438 Elo+
Party 1
Chernobog
Chernobog
TBAG
Chernobog
Level 143
God Stats
6W - 2L
1,668 SR
Queue Stats
420W - 418L
1,515 Elo+
Solo
Guan Yu
Guan Yu
nchase
Guan Yu
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 94L
1,437 Elo+
Solo
Bastet
Bastet
xredfirehawkx
Bastet
Level 29
God Stats
0W - 2L
1,291 SR
Queue Stats
90W - 135L
1,332 Elo+
Solo
Team Averages
Level 93
1,492 SR
1,439 Elo+

VS

Team Averages
Level 104
1,395 SR
1,425 Elo+
Nu Wa
Nu Wa
Firefox37773
Nu Wa
Level 84
God Stats
2W - 0L
1,288 SR
Queue Stats
144W - 139L
1,455 Elo+
Solo
Sol
Sol
MissKatastrophic
Sol
Level 40
God Stats
4W - 2L
1,434 SR
Queue Stats
56W - 72L
1,449 Elo+
Solo
Terra
Terra
Rockmiina
Terra
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
140W - 142L
1,360 Elo+
Solo
Erlang Shen
Erlang Shen
chingleberries
Erlang Shen
Level 145
God Stats
3W - 4L
1,500 SR
Queue Stats
166W - 190L
1,382 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
greenNinja5310
Ah Muzen Cab
Level 143
God Stats
9W - 10L
1,255 SR
Queue Stats
351W - 329L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
6,012
601
3,405
9,128
4,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 2 / 0
6,097
610
6,467
8,398
5,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chernobog
TBAG
Chernobog
17
4 / 1 / 1
7,986
799
11,002
7,122
3,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Guan Yu
nchase
Guan Yu
13
0 / 3 / 2
6,866
687
2,186
14,109
10,413
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 5 / 2
6,436
644
4,675
10,345
3,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 7
9,468
947
11,418
7,474
4,024
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 0 / 11
9,455
946
17,504
8,310
4,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Terra
Rockmiina
Terra
13
1 / 1 / 9
8,389
839
3,891
8,331
9,694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
chingleberries
Erlang Shen
14
1 / 1 / 13
8,079
808
2,925
8,696
10,525
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ah Muzen Cab
greenNinja5310
Ah Muzen Cab
13
1 / 2 / 12
8,095
810
9,577
11,002
7,769
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
68
5
Kills
16
16
Deaths
5
5
Assists
52
Player
Kills
Deaths
Assists
KDA
W
8
1
7
11.5
L
0
5
0
0
W
5
0
11
10.5
L
0
2
0
0
W
Terra
Rockmiina
Terra
1
1
9
5.5
L
Chernobog
TBAG
Chernobog
4
1
1
4.5
W
Erlang Shen
chingleberries
Erlang Shen
1
1
13
7.5
W
Ah Muzen Cab
greenNinja5310
Ah Muzen Cab
1
2
12
3.5
L
Guan Yu
nchase
Guan Yu
0
3
2
0.33
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,735
Damage
45,315
49,102
Taken
43,813
27,730
Mitigated
36,328
16,272
Healing
16,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,418
3,469
498
1,044
7,474
4,024
2,532
0
7,474
23,504
379
L
3,405
172
190
977
9,128
4,784
0
5,855
3,273
0
7,261
W
17,504
7,112
744
2,952
8,310
4,316
3,518
0
8,310
34,549
1,989
L
6,467
322
981
2,434
8,398
5,416
0
5,702
2,696
0
8,785
W
Terra
Rockmiina
Terra
3,891
712
4,959
2,433
8,331
9,694
452
0
8,331
6,555
0
L
Chernobog
TBAG
Chernobog
11,002
3,981
438
1,944
7,122
3,232
0
4,542
2,580
0
36,704
W
Erlang Shen
chingleberries
Erlang Shen
2,925
919
884
813
8,696
10,525
766
0
8,696
0
5,606
W
Ah Muzen Cab
greenNinja5310
Ah Muzen Cab
9,577
3,966
467
1,703
11,002
7,769
662
0
11,002
0
18,175
L
Guan Yu
nchase
Guan Yu
2,186
102
3,828
3,270
14,109
10,413
0
10,175
3,934
0
7,577
L
4,675
1,147
1,099
1,111
10,345
3,885
0
6,234
4,111
0
8,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,397
Gold Earned
43,486
115
Minions Killed
111
0
Camps Cleared
0
757,250
Distance Traveled
953,325
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,468
947
18
2
0
189,908
0
L
Da Ji
6,012
601
14
1
0
131,552
0
W
Sol
9,455
946
51
5
0
186,913
0
L
Tyr
6,097
610
17
2
0
147,482
0
W
Terra
8,389
839
4
0
0
193,088
0
L
Chernobog
7,986
799
60
6
0
142,326
0
W
Erlang Shen
8,079
808
11
1
0
197,019
0
W
Ah Muzen Cab
8,095
810
27
3
0
186,397
4
L
Guan Yu
6,866
687
15
2
0
171,988
0
L
Bastet
6,436
644
9
1
0
163,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role