Player Matchup

Hel
Hel
OldUncle5369
Hel
Level 45
God Stats
1W - 4L
1,500 SR
Queue Stats
142W - 147L
1,457 Elo+
Solo
Chiron
Chiron
S18_E9
Chiron
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,490 Elo+
Party 3
Kumbhakarna
Kumbhakarna
TribaI-Kratos
Kumbhakarna
Level 103
God Stats
1W - 4L
1,536 SR
Queue Stats
10W - 9L
1,493 Elo+
Party 3
Susano
Susano
YoloSwaggerBonZo
Susano
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,319 Elo+
Party 1
Yu Huang
Yu Huang
xSLATEx
Yu Huang
Level 106
God Stats
1W - 4L
1,184 SR
Queue Stats
66W - 71L
1,340 Elo+
Party 1
Team Averages
Level 58
1,444 SR
1,420 Elo+

VS

Team Averages
Level 73
1,523 SR
1,414 Elo+
Apollo
Apollo
 
Apollo
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Brandon315
Fenrir
Level 118
God Stats
3W - 2L
1,524 SR
Queue Stats
67W - 59L
1,473 Elo+
Party 2
Kukulkan
Kukulkan
DawnzRS
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,173 Elo+
Party 4
Achilles
Achilles
boat RS
Achilles
Level 141
God Stats
2W - 2L
1,500 SR
Queue Stats
75W - 63L
1,413 Elo+
Party 4
Cthulhu
Cthulhu
bongo1362
Cthulhu
Level 44
God Stats
26W - 20L
1,591 SR
Queue Stats
39W - 35L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,263
482
1,689
6,740
1,818
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chiron
S18_E9
Chiron
12
1 / 4 / 0
6,671
513
7,621
11,452
4,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
TribaI-Kratos
Kumbhakarna
9
1 / 0 / 1
5,847
450
2,847
9,216
6,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 3 / 0
5,895
453
2,910
12,636
4,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
xSLATEx
Yu Huang
10
0 / 1 / 1
5,913
455
4,713
5,056
1,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
3 / 2 / 1
7,700
592
5,820
7,960
3,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Fenrir
Brandon315
Fenrir
13
5 / 1 / 1
7,749
596
6,973
11,304
5,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
DawnzRS
Kukulkan
11
0 / 1 / 1
6,533
503
6,423
4,543
1,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
boat RS
Achilles
15
2 / 0 / 0
8,248
634
4,551
6,748
6,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
bongo1362
Cthulhu
11
0 / 0 / 4
7,163
551
4,323
6,656
3,747
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
3
Kills
10
10
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
2
1
1.75
W
Fenrir
Brandon315
Fenrir
5
1
1
5.5
W
Kukulkan
DawnzRS
Kukulkan
0
1
1
0.5
L
0
2
0
0
L
Chiron
S18_E9
Chiron
1
4
0
0.25
L
Kumbhakarna
TribaI-Kratos
Kumbhakarna
1
0
1
1.5
L
1
3
0
0.33
W
Achilles
boat RS
Achilles
2
0
0
2
W
Cthulhu
bongo1362
Cthulhu
0
0
4
2
L
Yu Huang
xSLATEx
Yu Huang
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,780
Damage
28,090
45,100
Taken
37,211
19,157
Mitigated
21,661
14,383
Healing
7,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
5,820
3,684
0
2,524
7,960
3,286
1,534
598
7,362
0
51,926
W
Fenrir
Brandon315
Fenrir
6,973
1,892
0
1,674
11,304
5,910
0
2,108
9,196
0
53,127
W
Kukulkan
DawnzRS
Kukulkan
6,423
821
0
0
4,543
1,887
0
2,091
2,452
44,907
0
L
1,689
133
375
3,662
6,740
1,818
0
0
6,254
40,148
0
L
Chiron
S18_E9
Chiron
7,621
2,781
400
2,640
11,452
4,474
0
1,111
10,256
0
52,193
L
Kumbhakarna
TribaI-Kratos
Kumbhakarna
2,847
485
0
1,727
9,216
6,495
0
3,718
5,274
17,702
0
L
2,910
1,249
0
3,710
12,636
4,633
0
2,309
10,084
0
35,563
W
Achilles
boat RS
Achilles
4,551
502
0
1,623
6,748
6,831
0
1,689
5,059
0
50,822
W
Cthulhu
bongo1362
Cthulhu
4,323
181
58
1,590
6,656
3,747
0
2,763
3,893
25,671
1,752
L
Yu Huang
xSLATEx
Yu Huang
4,713
166
0
1,869
5,056
1,737
0
2,687
2,127
41,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,589
Gold Earned
37,393
334
Minions Killed
388
0
Camps Cleared
0
1,261,958
Distance Traveled
1,314,526
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,700
592
92
7
0
256,237
3
W
Fenrir
7,749
596
78
6
0
293,118
0
W
Kukulkan
6,533
503
94
7
0
238,147
0
L
Hel
6,263
482
73
6
0
227,515
0
L
Chiron
6,671
513
85
7
0
252,197
1
L
Kumbhakarna
5,847
450
26
2
0
269,925
2
L
Susano
5,895
453
65
5
0
291,048
0
W
Achilles
8,248
634
92
7
0
244,237
0
W
Cthulhu
7,163
551
32
2
0
282,787
3
L
Yu Huang
5,913
455
85
7
0
221,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role