Player Matchup

Ix Chel
Ix Chel
DoubleCornet446
Ix Chel
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
160W - 141L
1,520 Elo+
Solo
Chronos
Chronos
MrAgin73
Chronos
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,383 Elo+
Party 3
Serqet
Serqet
NicoBoomin24
Serqet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 175L
1,391 Elo+
Party 2
Lancelot
Lancelot
SuperSphinx2
Lancelot
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 154L
1,397 Elo+
Party 2
Bacchus
Bacchus
TheSummerPhoenix
Bacchus
Level 116
God Stats
0W - 1L
1,724 SR
Queue Stats
14W - 23L
1,433 Elo+
Party 3
Team Averages
Level 93
1,545 SR
1,425 Elo+

VS

Team Averages
Level 117
1,595 SR
1,528 Elo+
Geb
Geb
 
Geb
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
HeyHeyPapaJ
Ah Puch
Level 89
God Stats
11W - 2L
1,633 SR
Queue Stats
225W - 197L
1,549 Elo+
Party 1
Neith
Neith
TheeCosmicQueen
Neith
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
199W - 206L
1,542 Elo+
Party 1
Ix Chel
Ix Chel
TheeDrengrRoach
Ix Chel
Level 128
God Stats
2W - 2L
1,764 SR
Queue Stats
153W - 144L
1,557 Elo+
Party 1
Osiris
Osiris
fr0gmilkTTV
Osiris
Level 107
God Stats
2W - 1L
1,577 SR
Queue Stats
49W - 38L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 6
7,112
647
3,671
11,477
5,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chronos
MrAgin73
Chronos
13
1 / 3 / 5
7,046
641
5,792
8,773
3,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
12
2 / 10 / 3
7,371
670
6,549
14,148
9,427
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
SuperSphinx2
Lancelot
15
4 / 4 / 3
8,429
766
10,525
15,147
10,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 4 / 5
8,109
737
6,656
13,738
18,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
0 / 4 / 19
7,906
719
6,918
12,795
12,035
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
HeyHeyPapaJ
Ah Puch
17
9 / 1 / 11
9,674
879
20,052
4,472
2,122
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 3 / 12
8,755
796
10,983
12,229
5,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 1 / 14
9,659
878
12,474
8,561
4,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Osiris
16
4 / 1 / 18
9,115
829
9,405
14,019
14,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
99
9
Kills
25
25
Deaths
10
22
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
4
19
2.38
L
0
4
6
0.75
W
Ah Puch
HeyHeyPapaJ
Ah Puch
9
1
11
14.5
L
Chronos
MrAgin73
Chronos
1
3
5
1.17
L
Serqet
2
10
3
0.35
L
Lancelot
SuperSphinx2
Lancelot
4
4
3
1.38
L
2
4
5
1.13
W
5
3
12
3.67
W
7
1
14
14
W
Osiris
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,193
Damage
59,832
63,283
Taken
52,076
47,564
Mitigated
38,338
18,415
Healing
26,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,918
225
847
846
12,795
12,035
200
4,803
7,953
14,153
0
L
3,671
446
3,992
3,409
11,477
5,420
0
8,053
3,375
16,249
0
W
Ah Puch
HeyHeyPapaJ
Ah Puch
20,052
395
839
1,079
4,472
2,122
517
1,062
3,236
31,243
0
L
Chronos
MrAgin73
Chronos
5,792
2,116
1,205
1,488
8,773
3,907
0
5,859
2,809
15,214
460
L
Serqet
6,549
779
398
680
14,148
9,427
0
8,174
5,660
0
7,761
L
Lancelot
SuperSphinx2
Lancelot
10,525
1,188
761
3,526
15,147
10,173
0
8,964
5,908
0
20,664
L
6,656
162
916
2,040
13,738
18,637
0
8,394
4,925
10,358
609
W
10,983
2,243
1,923
3,971
12,229
5,685
462
2,178
9,793
0
19,851
W
12,474
1,726
8,229
4,430
8,561
4,343
230
2,573
5,949
23,941
0
W
Osiris
9,405
2,219
154
4,455
14,019
14,153
441
5,055
8,659
0
20,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,067
Gold Earned
45,109
99
Minions Killed
119
0
Camps Cleared
0
937,276
Distance Traveled
1,081,295
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,906
719
11
1
0
215,066
0
L
Ix Chel
7,112
647
27
2
0
182,912
0
W
Ah Puch
9,674
879
31
3
0
225,414
0
L
Chronos
7,046
641
34
3
0
175,903
0
L
Serqet
7,371
670
4
0
0
162,024
0
L
Lancelot
8,429
766
20
2
0
220,968
0
L
Bacchus
8,109
737
14
1
0
195,469
0
W
Neith
8,755
796
22
2
0
192,588
0
W
Ix Chel
9,659
878
35
3
0
210,301
0
W
Osiris
9,115
829
20
2
0
237,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role