Player Matchup

Apollo
Apollo
Highwind256
Apollo
Level 154
God Stats
0W - 1L
1,507 SR
Queue Stats
43W - 34L
1,623 Elo+
Party 2
Thor
Thor
HuggableJesus
Thor
Level 159
God Stats
0W - 2L
1,575 SR
Queue Stats
43W - 36L
1,623 Elo+
Party 2
Achilles
Achilles
MemeLordBeefBoy
Achilles
Level 96
God Stats
87W - 86L
1,498 SR
Queue Stats
248W - 229L
1,546 Elo+
Solo
Janus
Janus
PREIMO
Janus
Level 147
God Stats
6W - 14L
1,376 SR
Queue Stats
338W - 320L
1,613 Elo+
Solo
Charon
Charon
Zombiepro977414
Charon
Level 121
God Stats
8W - 7L
1,594 SR
Queue Stats
20W - 15L
1,542 Elo+
Party 2
Team Averages
Level 135
1,510 SR
1,589 Elo+

VS

Team Averages
Level 132
1,502 SR
1,451 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
DirtyKuck
Vulcan
Level 127
God Stats
2W - 2L
1,512 SR
Queue Stats
196W - 211L
1,400 Elo+
Party 3
Pele
Pele
InfinityxTwo
Pele
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 31L
1,393 Elo+
Party 1
Jormungandr
Jormungandr
SKR4PP3R
Jormungandr
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 97L
1,462 Elo+
Party 3
Horus
Horus
Squwilber
Horus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
0 / 3 / 0
5,926
456
3,151
7,376
2,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
0 / 1 / 1
5,993
461
2,620
10,837
3,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
13
2 / 0 / 0
7,735
595
6,611
10,253
6,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
PREIMO
Janus
12
1 / 3 / 0
6,792
522
3,293
9,731
3,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 4 / 0
5,569
428
3,945
8,721
4,349
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
5 / 0 / 3
7,529
579
7,172
3,920
1,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
DirtyKuck
Vulcan
13
0 / 1 / 5
7,226
556
9,668
5,996
2,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 0 / 1
7,758
597
7,146
9,961
4,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Jormungandr
SKR4PP3R
Jormungandr
11
0 / 2 / 0
6,868
528
4,493
8,803
6,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Horus
Squwilber
Horus
10
1 / 0 / 7
6,504
500
2,554
8,139
6,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
3
Kills
11
11
Deaths
3
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
5
0
3
6.5
W
Vulcan
DirtyKuck
Vulcan
0
1
5
2.5
L
Apollo
0
3
0
0
L
0
1
1
0.5
W
5
0
1
5.5
L
Achilles
2
0
0
2
L
Janus
PREIMO
Janus
1
3
0
0.33
W
Jormungandr
SKR4PP3R
Jormungandr
0
2
0
0
W
Horus
Squwilber
Horus
1
0
7
4.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,620
Damage
31,033
46,918
Taken
36,819
20,900
Mitigated
21,589
15,566
Healing
8,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
7,172
2,347
0
449
3,920
1,583
882
779
3,141
0
54,476
W
Vulcan
DirtyKuck
Vulcan
9,668
4,392
0
1,250
5,996
2,294
144
2,160
3,706
55,844
1,837
L
Apollo
3,151
1,730
0
1,376
7,376
2,608
0
0
7,376
0
42,903
L
2,620
231
0
5,301
10,837
3,904
0
2,034
8,681
0
35,648
W
7,146
2,181
0
2,707
9,961
4,596
0
1,173
8,724
0
75,661
L
Achilles
6,611
1,207
0
4,446
10,253
6,703
734
4,196
6,017
0
63,597
L
Janus
PREIMO
Janus
3,293
117
0
3,323
9,731
3,336
0
3,812
5,437
48,257
963
W
Jormungandr
SKR4PP3R
Jormungandr
4,493
1,858
0
750
8,803
6,834
300
0
8,803
46,572
2,398
W
Horus
Squwilber
Horus
2,554
1,309
520
3,193
8,139
6,282
47
2,854
5,207
0
13,718
L
3,945
448
0
1,120
8,721
4,349
0
2,488
6,153
19,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,015
Gold Earned
35,885
397
Minions Killed
415
0
Camps Cleared
0
1,279,548
Distance Traveled
1,310,910
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,529
579
90
7
0
252,641
0
W
Vulcan
7,226
556
115
9
0
279,478
2
L
Apollo
5,926
456
80
6
0
249,338
3
L
Thor
5,993
461
71
5
0
284,118
0
W
Pele
7,758
597
113
9
0
303,771
0
L
Achilles
7,735
595
112
9
0
235,907
0
L
Janus
6,792
522
106
8
0
247,058
0
W
Jormungandr
6,868
528
83
6
0
211,109
0
W
Horus
6,504
500
14
1
0
263,911
5
L
Charon
5,569
428
28
2
0
263,127
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role