Player Matchup

Thoth
Thoth
AROBOTICPIGGY
Thoth
Level 66
God Stats
5W - 8L
1,490 SR
Queue Stats
102W - 87L
1,518 Elo+
Party 1
Baron Samedi
Baron Samedi
JormungandrsDad
Baron Samedi
Level 128
God Stats
1W - 1L
1,250 SR
Queue Stats
65W - 62L
1,471 Elo+
Solo
Nut
Nut
Lvrsson
Nut
Level 116
God Stats
11W - 12L
1,627 SR
Queue Stats
93W - 78L
1,579 Elo+
Party 1
Mercury
Mercury
Miguelm116
Mercury
Level 126
God Stats
4W - 2L
1,516 SR
Queue Stats
35W - 37L
1,379 Elo+
Solo
Athena
Athena
Tricepticon
Athena
Level 38
God Stats
3W - 1L
1,528 SR
Queue Stats
34W - 51L
1,360 Elo+
Solo
Team Averages
Level 95
1,482 SR
1,461 Elo+

VS

Team Averages
Level 108
1,677 SR
1,482 Elo+
Ares
Ares
CanadianRooster
Ares
Level 100
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 11L
1,307 Elo+
Solo
Bellona
Bellona
Cream_Reaper420
Bellona
Level 108
God Stats
3W - 3L
1,796 SR
Queue Stats
179W - 173L
1,519 Elo+
Solo
Cupid
Cupid
IBarnaby
Cupid
Level 148
God Stats
1W - 1L
1,767 SR
Queue Stats
26W - 35L
1,690 Elo+
Solo
Lancelot
Lancelot
JuicedAaikom
Lancelot
Level 117
God Stats
7W - 7L
1,603 SR
Queue Stats
270W - 269L
1,554 Elo+
Solo
Anubis
Anubis
LothBROK7513
Anubis
Level 67
God Stats
0W - 1L
1,717 SR
Queue Stats
7W - 15L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 1
6,516
592
4,506
3,737
1,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
JormungandrsDad
Baron Samedi
12
2 / 0 / 0
6,851
623
6,034
7,062
4,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nut
13
5 / 0 / 1
7,740
704
8,782
4,860
1,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
Miguelm116
Mercury
11
1 / 2 / 4
6,062
551
3,004
8,968
3,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
10
1 / 0 / 3
6,205
564
3,174
5,004
4,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,695
518
3,569
10,636
8,388
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 2 / 0
5,885
535
4,335
9,689
7,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Cupid
IBarnaby
Cupid
9
0 / 4 / 1
5,132
467
1,753
6,980
2,434
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
JuicedAaikom
Lancelot
9
1 / 0 / 1
5,253
478
2,427
7,592
3,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
11
0 / 1 / 1
5,886
535
2,104
5,881
2,656
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
9
Kills
2
2
Deaths
9
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
L
1
2
0
0.5
L
0
2
0
0
L
Cupid
IBarnaby
Cupid
0
4
1
0.13
W
Baron Samedi
JormungandrsDad
Baron Samedi
2
0
0
2
L
Lancelot
JuicedAaikom
Lancelot
1
0
1
1.5
L
Anubis
0
1
1
0.5
W
Nut
5
0
1
5.5
W
Mercury
Miguelm116
Mercury
1
2
4
1.5
W
Athena
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,500
Damage
14,188
29,631
Taken
40,778
15,722
Mitigated
24,619
9,447
Healing
11,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,506
160
0
960
3,737
1,195
0
1,265
2,472
50,293
0
L
3,569
306
0
2,202
10,636
8,388
0
1,717
8,773
22,934
0
L
4,335
666
0
3,655
9,689
7,706
0
5,793
3,896
0
37,706
L
Cupid
IBarnaby
Cupid
1,753
1,293
174
1,876
6,980
2,434
0
1,098
5,882
0
31,160
W
Baron Samedi
JormungandrsDad
Baron Samedi
6,034
944
0
3,960
7,062
4,830
0
0
7,062
43,767
2,645
L
Lancelot
JuicedAaikom
Lancelot
2,427
85
0
1,610
7,592
3,435
0
1,573
5,889
0
32,895
L
Anubis
2,104
46
0
1,567
5,881
2,656
0
2,600
2,897
46,600
1,776
W
Nut
8,782
4,941
0
1,456
4,860
1,998
240
1,582
3,278
0
68,441
W
Mercury
Miguelm116
Mercury
3,004
1,445
0
925
8,968
3,644
0
1,228
7,740
0
54,018
W
Athena
3,174
653
0
2,146
5,004
4,055
65
1,580
3,424
12,406
1,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,374
Gold Earned
27,851
429
Minions Killed
291
0
Camps Cleared
0
1,167,311
Distance Traveled
1,092,636
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,516
592
108
10
0
232,207
0
L
Ares
5,695
518
31
3
0
233,003
0
L
Bellona
5,885
535
68
6
0
222,770
1
L
Cupid
5,132
467
54
5
0
179,821
0
W
Baron Samedi
6,851
623
92
8
0
186,102
0
L
Lancelot
5,253
478
56
5
0
249,777
0
L
Anubis
5,886
535
82
7
0
207,265
2
W
Nut
7,740
704
128
12
0
217,642
2
W
Mercury
6,062
551
89
8
0
262,428
4
W
Athena
6,205
564
12
1
0
268,932
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role