Player Matchup

Nike
Nike
AnastasiaWyd
Nike
Level 26
God Stats
12W - 12L
1,492 SR
Queue Stats
69W - 74L
1,492 Elo+
Party 1
Ah Puch
Ah Puch
Ansellot
Ah Puch
Level 90
God Stats
1W - 1L
1,770 SR
Queue Stats
26W - 37L
1,378 Elo+
Solo
Hachiman
Hachiman
imerudite
Hachiman
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,281 Elo+
Solo
Bacchus
Bacchus
talla_4
Bacchus
Level 81
God Stats
6W - 3L
1,701 SR
Queue Stats
55W - 49L
1,543 Elo+
Solo
Da Ji
Da Ji
taym757
Da Ji
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 63L
1,515 Elo+
Party 1
Team Averages
Level 77
1,592 SR
1,442 Elo+

VS

Team Averages
Level 136
1,549 SR
1,495 Elo+
Hera
Hera
 
Hera
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Camachho
Gilgamesh
Level 82
God Stats
66W - 66L
1,513 SR
Queue Stats
259W - 261L
1,461 Elo+
Party 2
Hercules
Hercules
LORDHAVOC97
Hercules
Level 156
God Stats
11W - 9L
1,528 SR
Queue Stats
248W - 242L
1,482 Elo+
Party 2
Mulan
Mulan
Molotov_Mistress
Mulan
Level 79
God Stats
4W - 2L
1,704 SR
Queue Stats
156W - 162L
1,579 Elo+
Solo
Freya
Freya
RaringTrac3628
Freya
Level 200
God Stats
1W - 1L
1,500 SR
Queue Stats
255W - 259L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,771
641
3,749
6,870
4,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
Ansellot
Ah Puch
9
0 / 3 / 0
5,260
584
1,147
6,147
2,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
imerudite
Hachiman
5
0 / 4 / 1
3,967
441
1,909
4,858
1,273
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
talla_4
Bacchus
7
0 / 4 / 2
4,573
508
1,875
7,754
6,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Da Ji
taym757
Da Ji
11
3 / 3 / 1
5,611
623
5,525
9,109
4,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
2 / 0 / 2
6,385
709
3,830
1,943
596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Camachho
Gilgamesh
9
5 / 2 / 5
5,834
648
3,616
8,282
3,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
LORDHAVOC97
Hercules
9
1 / 2 / 7
5,674
630
3,107
8,542
4,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

10
3 / 0 / 0
5,310
590
4,027
6,112
3,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

10
4 / 0 / 5
5,774
642
5,048
5,524
1,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
4
Kills
15
16
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
2
0
2
3
L
1
2
0
0.5
L
Ah Puch
Ansellot
Ah Puch
0
3
0
0
W
Gilgamesh
Camachho
Gilgamesh
5
2
5
3.75
W
Hercules
LORDHAVOC97
Hercules
1
2
7
2.25
W
3
0
0
3
W
4
0
5
6.5
L
Hachiman
imerudite
Hachiman
0
4
1
0.13
L
Bacchus
talla_4
Bacchus
0
4
2
0.25
L
Da Ji
taym757
Da Ji
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,205
Damage
19,628
34,738
Taken
30,403
18,193
Mitigated
14,490
6,369
Healing
11,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
3,830
799
0
1,227
1,943
596
15
877
1,066
41,377
742
L
3,749
376
0
1,664
6,870
4,508
0
1,101
5,510
0
37,919
L
Ah Puch
Ansellot
Ah Puch
1,147
121
0
1,314
6,147
2,215
0
3,237
2,910
35,934
1,051
W
Gilgamesh
Camachho
Gilgamesh
3,616
1,381
0
1,062
8,282
3,519
0
78
8,072
0
32,265
W
Hercules
LORDHAVOC97
Hercules
3,107
914
0
3,567
8,542
4,958
0
885
7,657
0
15,978
W
4,027
503
0
2,771
6,112
3,434
0
413
5,348
0
19,743
W
5,048
1,990
0
2,716
5,524
1,983
635
769
4,755
35,293
2,294
L
Hachiman
imerudite
Hachiman
1,909
1,523
0
587
4,858
1,273
0
1,377
3,481
0
13,494
L
Bacchus
talla_4
Bacchus
1,875
448
0
1,674
7,754
6,058
0
1,734
5,942
9,876
0
L
Da Ji
taym757
Da Ji
5,525
1,325
0
1,130
9,109
4,139
0
1,332
7,704
0
42,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,182
Gold Earned
28,977
230
Minions Killed
264
0
Camps Cleared
0
891,178
Distance Traveled
919,145
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,385
709
92
10
0
182,475
2
L
Nike
5,771
641
68
8
0
179,818
0
L
Ah Puch
5,260
584
71
8
0
172,713
0
W
Gilgamesh
5,834
648
54
6
0
211,627
0
W
Hercules
5,674
630
26
3
0
165,553
2
W
Mulan
5,310
590
36
4
0
190,108
4
W
Freya
5,774
642
56
6
0
169,382
1
L
Hachiman
3,967
441
15
2
0
152,673
0
L
Bacchus
4,573
508
6
1
0
186,135
0
L
Da Ji
5,611
623
70
8
0
199,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role