Player Matchup

Morgan Le Fay
Morgan Le Fay
ItsSnowinghere
Morgan Le Fay
Level 82
God Stats
7W - 5L
1,494 SR
Queue Stats
52W - 50L
1,420 Elo+
Party 1
Ravana
Ravana
ToastedPickle666
Ravana
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 36L
1,498 Elo+
Party 1
Mulan
Mulan
rhguoirygf
Mulan
Level 26
God Stats
11W - 11L
1,144 SR
Queue Stats
29W - 23L
1,466 Elo+
Party 1
Team Averages
Level 58
1,379 SR
1,462 Elo+

VS

Team Averages
Level 48
1,426 SR
1,425 Elo+
Sobek
Sobek
BreadCrab0110
Sobek
Level 17
God Stats
7W - 7L
1,590 SR
Queue Stats
24W - 30L
1,450 Elo+
Party 2
Eset
Eset
Bubby637TTV
Eset
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,468 Elo+
Party 2
Tyr
Tyr
Maniickal
Tyr
Level 57
God Stats
2W - 3L
1,188 SR
Queue Stats
40W - 55L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ItsSnowinghere
Morgan Le Fay
15
7 / 1 / 3
9,353
850
15,890
7,110
3,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
1 / 1 / 7
8,036
731
4,108
6,264
3,329
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
13
2 / 1 / 8
8,073
734
4,615
12,691
12,484
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 2
7,665
697
4,958
10,674
10,161
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 6 / 0
7,819
711
9,192
9,075
3,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 3
7,257
660
4,867
10,450
8,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
10
Kills
3
3
Deaths
10
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
L
2
6
0
0.33
W
Morgan Le Fay
ItsSnowinghere
Morgan Le Fay
7
1
3
8.5
L
0
3
3
0.5
W
1
1
7
4.5
W
Mulan
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,613
Damage
19,017
26,065
Taken
30,199
19,262
Mitigated
22,785
3,120
Healing
5,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,958
313
0
3,385
10,674
10,161
0
4,115
5,998
16,101
0
L
9,192
630
193
814
9,075
3,755
0
4,887
3,625
29,765
0
W
Morgan Le Fay
ItsSnowinghere
Morgan Le Fay
15,890
2,144
0
965
7,110
3,449
0
3,151
3,942
39,170
1,122
L
4,867
216
0
1,316
10,450
8,869
0
4,785
5,029
0
23,788
W
4,108
1,199
0
1,788
6,264
3,329
0
2,706
3,553
0
29,357
W
Mulan
4,615
829
0
367
12,691
12,484
0
8,305
4,354
0
12,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,462
Gold Earned
22,741
137
Minions Killed
115
0
Camps Cleared
0
673,046
Distance Traveled
626,432
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,665
697
26
2
0
226,839
0
L
Eset
7,819
711
55
5
0
173,499
1
W
Morgan Le Fay
9,353
850
71
6
0
208,977
0
L
Tyr
7,257
660
34
3
0
226,094
0
W
Ravana
8,036
731
52
5
0
233,090
0
W
Mulan
8,073
734
14
1
0
230,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role