Player Matchup

Janus
Janus
DrunkenIrishSon
Janus
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 43L
1,393 Elo+
Party 2
Bastet
Bastet
EVIL MONKEY 500
Bastet
Level 92
God Stats
2W - 9L
1,273 SR
Queue Stats
7W - 17L
1,336 Elo+
Party 2
Chernobog
Chernobog
Flaccidduck
Chernobog
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,402 Elo+
Party 2
Ne Zha
Ne Zha
LeoOrVyus
Ne Zha
Level 117
God Stats
9W - 7L
1,490 SR
Queue Stats
204W - 188L
1,429 Elo+
Solo
Nike
Nike
TrollLord2954
Nike
Level 116
God Stats
6W - 6L
1,571 SR
Queue Stats
17W - 21L
1,417 Elo+
Party 2
Team Averages
Level 128
1,467 SR
1,396 Elo+

VS

Team Averages
Level 99
1,457 SR
1,447 Elo+
Tsukuyomi
Tsukuyomi
Amaterasu9671
Tsukuyomi
Level 65
God Stats
9W - 15L
1,519 SR
Queue Stats
130W - 120L
1,398 Elo+
Solo
Izanami
Izanami
GOlNGPLACES
Izanami
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
187W - 166L
1,481 Elo+
Party 1
Amaterasu
Amaterasu
HumanHercules75
Amaterasu
Level 127
God Stats
15W - 22L
1,394 SR
Queue Stats
87W - 87L
1,395 Elo+
Solo
Terra
Terra
KyroSvn
Terra
Level 67
God Stats
4W - 3L
1,500 SR
Queue Stats
112W - 104L
1,468 Elo+
Party 1
Janus
Janus
WiseIyAdept
Janus
Level 100
God Stats
6W - 4L
1,371 SR
Queue Stats
145W - 130L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 0
5,760
576
4,299
4,089
1,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
1 / 1 / 2
4,840
484
2,812
7,918
2,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chernobog
Flaccidduck
Chernobog
9
1 / 0 / 2
5,026
503
4,853
5,202
1,534
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
LeoOrVyus
Ne Zha
10
0 / 2 / 0
5,388
539
4,227
6,972
3,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
2 / 0 / 3
5,628
563
4,209
7,030
4,299
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Amaterasu9671
Tsukuyomi
8
0 / 2 / 0
4,472
447
3,384
7,333
2,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Izanami
GOlNGPLACES
Izanami
9
1 / 2 / 0
5,297
530
2,677
6,064
1,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
HumanHercules75
Amaterasu
8
0 / 1 / 1
5,264
526
3,494
9,607
7,570
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Terra
KyroSvn
Terra
10
2 / 0 / 0
5,695
570
3,620
8,046
6,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 2 / 0
4,811
481
4,735
4,798
1,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
7
Kills
4
4
Deaths
7
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Amaterasu9671
Tsukuyomi
0
2
0
0
L
3
1
0
3
L
1
1
2
2
L
Chernobog
Flaccidduck
Chernobog
1
0
2
2
W
Izanami
GOlNGPLACES
Izanami
1
2
0
0.5
W
Amaterasu
HumanHercules75
Amaterasu
0
1
1
0.5
W
Terra
KyroSvn
Terra
2
0
0
2
L
Ne Zha
LeoOrVyus
Ne Zha
0
2
0
0
L
2
0
3
3.5
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,400
Damage
17,910
31,211
Taken
35,848
12,850
Mitigated
19,968
9,855
Healing
9,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Amaterasu9671
Tsukuyomi
3,384
659
0
1,976
7,333
2,417
0
1,250
5,887
0
25,235
L
4,299
543
0
1,000
4,089
1,182
0
1,305
2,518
38,073
157
L
2,812
1,084
130
2,366
7,918
2,794
0
2,226
5,298
0
25,318
L
Chernobog
Flaccidduck
Chernobog
4,853
3,074
0
1,681
5,202
1,534
0
265
4,897
0
34,609
W
Izanami
GOlNGPLACES
Izanami
2,677
1,369
0
1,092
6,064
1,792
0
0
6,064
0
40,460
W
Amaterasu
HumanHercules75
Amaterasu
3,494
1,400
0
3,474
9,607
7,570
0
1,062
8,407
0
20,074
W
Terra
KyroSvn
Terra
3,620
361
0
1,372
8,046
6,639
0
0
7,346
29,526
2,568
L
Ne Zha
LeoOrVyus
Ne Zha
4,227
999
0
2,539
6,972
3,041
0
2,608
3,763
0
38,797
L
4,209
625
93
2,046
7,030
4,299
0
177
6,791
0
17,210
W
4,735
90
0
1,208
4,798
1,550
0
1,461
3,145
26,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,642
Gold Earned
25,539
266
Minions Killed
260
0
Camps Cleared
0
959,120
Distance Traveled
986,776
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
4,472
447
39
4
0
210,251
0
L
Janus
5,760
576
86
9
0
182,910
2
L
Bastet
4,840
484
34
3
0
201,095
1
L
Chernobog
5,026
503
58
6
0
174,329
0
W
Izanami
5,297
530
81
8
0
189,172
0
W
Amaterasu
5,264
526
28
3
0
208,423
3
W
Terra
5,695
570
60
6
0
182,423
0
L
Ne Zha
5,388
539
69
7
0
175,706
0
L
Nike
5,628
563
19
2
0
225,080
4
W
Janus
4,811
481
52
5
0
196,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role