Player Matchup

Achilles
Achilles
Gold IV
EzGioco
Achilles
Gold IV
Level 128
God Stats
0W - 3L
1,202 SR
Queue Stats
75W - 83L
1,375 MMR
Party 2
Horus
Horus
Gold III
LazyFawn
Horus
Gold III
Level 158
God Stats
3W - 8L
1,173 SR
Queue Stats
161W - 159L
1,520 MMR
Party 1
Skadi
Skadi
Platinum IV
Robbyraine
Skadi
Platinum IV
Level 138
God Stats
7W - 6L
1,773 SR
Queue Stats
114W - 108L
1,783 MMR
Party 1
Anhur
Anhur
Gold I
RunninDownMid
Anhur
Gold I
Level 156
God Stats
8W - 11L
1,511 SR
Queue Stats
124W - 126L
1,661 MMR
Party 2
Nu Wa
Nu Wa
Gold II
Watchoutformyult
Nu Wa
Gold II
Level 170
God Stats
6W - 8L
1,513 SR
Queue Stats
155W - 159L
1,518 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 150
1,434 SR
1,571 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 99
1,599 SR
1,570 MMR
Shiva
Shiva
Gold II
 
Shiva
Gold II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold IV
SorryImToxic
Thor
Gold IV
Level 66
God Stats
3W - 6L
1,528 SR
Queue Stats
26W - 31L
1,561 MMR
Party 3
Heimdallr
Heimdallr
Bronze III
Sudardebahab
Heimdallr
Bronze III
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 MMR
Solo
Agni
Agni
Gold II
TimmyBimmy
Agni
Gold II
Level 132
God Stats
3W - 1L
1,868 SR
Queue Stats
17W - 8L
1,734 MMR
Party 3
Artio
Artio
Gold II
ttubakiP
Artio
Gold II
Level 138
God Stats
67W - 45L
1,601 SR
Queue Stats
251W - 243L
1,555 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EzGioco
Achilles
10
1 / 2 / 0
5,048
505
3,224
7,531
4,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Horus
LazyFawn
Horus
9
0 / 0 / 0
5,243
524
1,473
5,545
3,991
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Skadi
10
0 / 1 / 0
5,351
535
4,170
5,629
1,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
0 / 1 / 0
5,098
510
1,903
6,112
1,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 1
5,837
584
4,977
5,110
1,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ThothAh Muzen CabOdinBake Kujira

VS

Bans
LokiThanatosAthenaDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
1 / 2 / 1
5,899
590
3,614
7,257
4,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
4 / 0 / 0
5,449
545
3,027
9,058
3,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Sudardebahab
Heimdallr
11
1 / 0 / 1
6,091
609
6,150
7,086
2,928
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 0 / 2
5,625
563
4,953
4,630
1,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artio
ttubakiP
Artio
9
0 / 0 / 2
5,311
531
2,376
6,461
4,222
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
1
Kills
6
6
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
1
2
1
0.75
L
Achilles
EzGioco
Achilles
1
2
0
0.5
L
Horus
LazyFawn
Horus
0
0
0
0
L
Skadi
0
1
0
0
L
0
1
0
0
W
4
0
0
4
W
Heimdallr
Sudardebahab
Heimdallr
1
0
1
1.5
W
0
0
2
1
L
0
2
1
0.25
W
Artio
ttubakiP
Artio
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,747
Damage
20,120
29,927
Taken
34,492
13,161
Mitigated
16,780
11,382
Healing
16,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
3,614
543
0
1,450
7,257
4,608
0
2,844
4,079
0
43,095
L
Achilles
EzGioco
Achilles
3,224
792
0
3,596
7,531
4,115
0
1,339
6,112
0
29,832
L
Horus
LazyFawn
Horus
1,473
875
464
2,540
5,545
3,991
0
2,027
3,420
0
9,219
L
Skadi
4,170
852
0
750
5,629
1,872
0
2,657
2,632
0
47,887
L
1,903
1,112
0
2,532
6,112
1,991
0
788
5,324
0
37,553
W
3,027
1,116
0
5,686
9,058
3,484
0
581
8,393
0
34,716
W
Heimdallr
Sudardebahab
Heimdallr
6,150
3,117
0
2,777
7,086
2,928
0
313
6,703
0
55,019
W
4,953
835
0
1,493
4,630
1,538
0
317
4,243
49,278
0
L
4,977
1,672
0
1,500
5,110
1,192
0
0
4,689
38,271
572
W
Artio
ttubakiP
Artio
2,376
127
1,825
2,885
6,461
4,222
0
274
6,117
10,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,577
Gold Earned
28,375
288
Minions Killed
331
0
Camps Cleared
0
1,071,849
Distance Traveled
1,085,367
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
5,899
590
69
7
0
196,182
1
L
Achilles
5,048
505
53
5
0
249,815
1
L
Horus
5,243
524
18
2
0
221,553
4
L
Skadi
5,351
535
84
8
0
221,537
0
L
Anhur
5,098
510
61
6
0
195,671
0
W
Thor
5,449
545
57
6
0
251,212
0
W
Heimdallr
6,091
609
85
9
0
237,806
0
W
Agni
5,625
563
103
10
0
205,311
0
L
Nu Wa
5,837
584
72
7
0
183,273
1
W
Artio
5,311
531
17
2
0
194,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role