Player Matchup

Ullr
Ullr
Gold III
FinalBlazeup
Ullr
Gold III
Level 192
God Stats
7W - 7L
1,609 SR
Queue Stats
40W - 45L
1,723 MMR
Solo
Agni
Agni
Platinum III
M0RKIP
Agni
Platinum III
Level 123
God Stats
24W - 12L
1,745 SR
Queue Stats
39W - 40L
1,728 MMR
Solo
Bacchus
Bacchus
Platinum II
phantasmicccc
Bacchus
Platinum II
Level 127
God Stats
2W - 1L
1,607 SR
Queue Stats
197W - 202L
1,688 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 147
1,654 SR
1,713 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 164
1,626 SR
1,673 MMR
Janus
Janus
Gold V
 
Janus
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Platinum III
JevsteRuleZ
Odin
Platinum III
Level 159
God Stats
4W - 6L
1,613 SR
Queue Stats
330W - 265L
1,752 MMR
Party 1
Cthulhu
Cthulhu
Platinum III
Rawbitt
Cthulhu
Platinum III
Level 174
God Stats
52W - 24L
1,765 SR
Queue Stats
280W - 248L
1,767 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 4
12,209
763
13,674
16,398
8,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
M0RKIP
Agni
18
4 / 4 / 4
12,481
780
11,494
12,201
6,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bacchus
16
0 / 1 / 7
10,765
673
8,740
15,181
19,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ThothAchillesOsirisNe ZhaPersephone

VS

Bans
KuzenboArtemisAresHou YiJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
4
0 / 2 / 0
7,611
476
119
1,735
301
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 2 / 0
10,660
666
13,693
17,587
19,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Cthulhu
Rawbitt
Cthulhu
17
3 / 4 / 3
11,138
696
17,013
18,806
21,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
8
Kills
7
7
Deaths
8
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
2
0
0
W
4
2
4
3
L
4
2
0
2
W
Agni
M0RKIP
Agni
4
4
4
1.5
L
Cthulhu
Rawbitt
Cthulhu
3
4
3
1.13
W
Bacchus
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,908
Damage
30,825
43,780
Taken
38,128
34,241
Mitigated
40,622
12,532
Healing
3,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
119
0
0
6
1,735
301
0
351
1,348
3,312
0
W
13,674
5,422
0
4,333
16,398
8,183
2,208
5,560
9,693
0
59,405
L
13,693
2,285
0
1,696
17,587
19,271
0
6,785
9,912
0
34,451
W
Agni
M0RKIP
Agni
11,494
1,084
0
2,328
12,201
6,254
435
6,098
5,076
66,003
1,883
L
Cthulhu
Rawbitt
Cthulhu
17,013
396
308
1,531
18,806
21,050
0
10,499
7,591
51,112
1,227
W
Bacchus
8,740
1,305
0
5,871
15,181
19,804
963
3,559
10,629
30,518
761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,455
Gold Earned
29,409
200
Minions Killed
122
0
Camps Cleared
0
941,882
Distance Traveled
703,368
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,611
476
5
0
0
39,652
0
W
Ullr
12,209
763
74
5
0
322,379
0
L
Odin
10,660
666
49
3
0
357,264
0
W
Agni
12,481
780
96
6
0
294,153
2
L
Cthulhu
11,138
696
68
4
0
306,452
0
W
Bacchus
10,765
673
30
2
0
325,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role