Player Matchup

Neith
Neith
Diamond V
 
Neith
Diamond V
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Odin
Odin
Diamond IV
 
Odin
Diamond IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Diamond IV
AmadorMariscal
Ares
Diamond IV
Level 171
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 67L
2,140 MMR
Party 2
Vulcan
Vulcan
Diamond IV
FuZioNxFr3Z3R
Vulcan
Diamond IV
Level 179
God Stats
44W - 36L
1,692 SR
Queue Stats
232W - 219L
2,215 MMR
Solo
Ratatoskr
Ratatoskr
Diamond III
Serafith
Ratatoskr
Diamond III
Level 193
God Stats
2W - 0L
1,500 SR
Queue Stats
152W - 138L
2,056 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 175
1,538 SR
1,882 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 160
1,600 SR
2,126 MMR
Nut
Nut
Diamond IV
RyüjinRod
Nut
Diamond IV
Level 188
God Stats
8W - 9L
1,792 SR
Queue Stats
373W - 337L
2,055 MMR
Solo
Ymir
Ymir
Diamond I
TrollCamKenny
Ymir
Diamond I
Level 128
God Stats
1W - 1L
1,825 SR
Queue Stats
133W - 79L
2,290 MMR
Party 3
Sun Wukong
Sun Wukong
Diamond V
Zynber
Sun Wukong
Diamond V
Level 160
God Stats
1W - 3L
1,218 SR
Queue Stats
114W - 78L
2,078 MMR
Party 3
Hun Batz
Hun Batz
Platinum IV
sillysorbet
Hun Batz
Platinum IV
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 25L
2,018 MMR
Party 1
Ra
Ra
Diamond III
stidly
Ra
Diamond III
Level 264
God Stats
5W - 3L
1,667 SR
Queue Stats
77W - 52L
2,188 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
1 / 0 / 0
3,334
667
2,892
3,011
914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
 
Odin
6
0 / 0 / 1
3,316
663
1,742
3,695
1,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 1 / 1
3,599
720
2,329
3,435
2,108
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 0 / 0
3,882
776
2,145
2,424
726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ratatoskr
Serafith
Ratatoskr
7
0 / 0 / 0
4,048
810
0
1,464
566
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
SobekCharonDa JiKuzenbo

VS

Bans
ThanatosThothCthulhuMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,437
687
2,197
2,563
772
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 1 / 1
3,467
693
1,437
4,509
2,312
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Zynber
Sun Wukong
1
0 / 0 / 0
2,410
482
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hun Batz
sillysorbet
Hun Batz
6
0 / 0 / 0
3,068
614
2,012
3,996
1,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
7
0 / 1 / 0
3,545
709
1,462
2,809
883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
2
Kills
1
1
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
0
1
W
Odin
 
Odin
0
0
1
0.5
W
0
1
1
0.5
W
1
0
0
1
L
1
0
0
1
W
Ratatoskr
Serafith
Ratatoskr
0
0
0
0
L
0
1
1
0.5
L
Sun Wukong
Zynber
Sun Wukong
0
0
0
0
L
Hun Batz
sillysorbet
Hun Batz
0
0
0
0
L
Ra
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,108
Damage
7,108
14,029
Taken
13,877
5,599
Mitigated
5,126
6,364
Healing
6,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,892
1,328
0
1,400
3,011
914
0
564
2,447
0
22,792
W
Odin
 
Odin
1,742
788
0
1,896
3,695
1,285
0
852
2,671
0
15,985
W
2,329
783
0
1,282
3,435
2,108
0
873
2,562
10,731
0
W
2,145
401
0
1,000
2,424
726
0
239
2,119
21,601
0
L
2,197
1,793
0
1,492
2,563
772
0
786
1,777
0
20,093
W
Ratatoskr
Serafith
Ratatoskr
0
0
0
786
1,464
566
0
0
1,464
0
24,781
L
1,437
867
0
1,589
4,509
2,312
0
1,543
2,966
8,273
0
L
Sun Wukong
Zynber
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
Hun Batz
sillysorbet
Hun Batz
2,012
915
0
2,152
3,996
1,159
0
836
2,986
0
13,908
L
Ra
1,462
318
228
1,026
2,809
883
0
1,001
1,674
20,598
917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,179
Gold Earned
15,927
195
Minions Killed
131
0
Camps Cleared
0
507,302
Distance Traveled
428,896
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,334
667
47
9
0
91,960
0
W
Odin
3,316
663
33
7
0
110,775
0
W
Ares
3,599
720
10
2
0
114,085
1
W
Vulcan
3,882
776
53
11
0
106,742
0
L
Nut
3,437
687
37
7
0
89,328
0
W
Ratatoskr
4,048
810
52
10
0
83,740
0
L
Ymir
3,467
693
10
2
0
92,104
1
L
Sun Wukong
2,410
482
0
0
0
15,940
0
L
Hun Batz
3,068
614
35
7
0
121,359
0
L
Ra
3,545
709
49
10
0
110,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role