Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
ChikisFelix
Hun Batz
Level 117
God Stats
4W - 8L
1,398 SR
Queue Stats
107W - 108L
1,399 Elo+
Solo
Geb
Geb
Eiiih1--
Geb
Level 51
God Stats
5W - 11L
1,816 SR
Queue Stats
6W - 17L
1,589 Elo+
Party 1
Bellona
Bellona
hawkEye_b-52
Bellona
Level 29
God Stats
3W - 14L
1,459 SR
Queue Stats
4W - 19L
1,377 Elo+
Party 1
Izanami
Izanami
sale7_B-52
Izanami
Level 53
God Stats
1W - 1L
1,753 SR
Queue Stats
6W - 21L
1,589 Elo+
Party 1
Team Averages
Level 80
1,585 SR
1,491 Elo+

VS

Team Averages
Level 103
1,457 SR
1,447 Elo+
Nike
Nike
BabyDino334
Nike
Level 147
God Stats
5W - 0L
1,736 SR
Queue Stats
131W - 115L
1,489 Elo+
Party 3
Ishtar
Ishtar
OMGPotatoaim601
Ishtar
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
60W - 46L
1,448 Elo+
Party 2
Mercury
Mercury
SharperFrog1
Mercury
Level 134
God Stats
4W - 4L
1,225 SR
Queue Stats
151W - 143L
1,489 Elo+
Party 3
Aphrodite
Aphrodite
Xucyde
Aphrodite
Level 45
God Stats
5W - 3L
1,546 SR
Queue Stats
54W - 53L
1,416 Elo+
Party 2
Persephone
Persephone
gaby khaleesi
Persephone
Level 122
God Stats
29W - 45L
1,276 SR
Queue Stats
150W - 151L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
1 / 0 / 2
9,127
537
8,515
6,298
2,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
ChikisFelix
Hun Batz
16
2 / 2 / 1
8,465
498
9,735
12,490
6,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 3 / 0
6,834
402
4,583
13,035
10,331
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
hawkEye_b-52
Bellona
14
1 / 4 / 0
7,617
448
3,195
13,542
13,125
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
sale7_B-52
Izanami
12
1 / 3 / 1
7,224
425
3,396
10,198
3,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 0
11,008
648
10,708
10,907
10,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 1 / 0
8,939
526
10,483
11,760
5,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
SharperFrog1
Mercury
14
1 / 1 / 3
7,755
456
3,631
12,633
5,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Aphrodite
Xucyde
Aphrodite
13
0 / 0 / 2
8,758
515
3,070
9,843
5,095
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Persephone
gaby khaleesi
Persephone
15
2 / 2 / 0
9,032
531
6,312
6,660
2,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
5
Kills
12
12
Deaths
5
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
0
2
2
W
6
1
0
6
L
Hun Batz
ChikisFelix
Hun Batz
2
2
1
1.25
L
0
3
0
0
W
3
1
0
3
W
Mercury
SharperFrog1
Mercury
1
1
3
2.5
W
Aphrodite
Xucyde
Aphrodite
0
0
2
1
W
Persephone
gaby khaleesi
Persephone
2
2
0
1
L
Bellona
hawkEye_b-52
Bellona
1
4
0
0.25
L
Izanami
sale7_B-52
Izanami
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,424
Damage
34,204
55,563
Taken
51,803
36,603
Mitigated
29,235
10,588
Healing
14,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
8,515
79
0
2,431
6,298
2,730
0
3,410
2,888
74,871
1,314
W
10,708
610
0
500
10,907
10,727
238
935
9,972
1,065
83,063
L
Hun Batz
ChikisFelix
Hun Batz
9,735
2,562
0
1,420
12,490
6,429
0
2,317
10,173
0
100,276
L
4,583
530
358
2,232
13,035
10,331
0
2,839
10,196
19,723
2,065
W
10,483
5,460
0
2,204
11,760
5,478
815
1,502
10,258
0
77,890
W
Mercury
SharperFrog1
Mercury
3,631
1,327
0
1,210
12,633
5,512
0
2,071
10,400
0
61,897
W
Aphrodite
Xucyde
Aphrodite
3,070
489
3,782
6,297
9,843
5,095
204
4,524
5,099
43,869
0
W
Persephone
gaby khaleesi
Persephone
6,312
236
0
744
6,660
2,423
396
3,044
3,258
72,336
267
L
Bellona
hawkEye_b-52
Bellona
3,195
212
0
2,500
13,542
13,125
48
199
13,343
1,094
43,919
L
Izanami
sale7_B-52
Izanami
3,396
1,729
0
1,647
10,198
3,988
0
1,091
9,107
0
41,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,267
Gold Earned
45,492
448
Minions Killed
523
0
Camps Cleared
0
1,676,923
Distance Traveled
1,699,598
27
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,127
537
147
9
0
366,254
12
W
Nike
11,008
648
132
8
0
289,010
0
L
Hun Batz
8,465
498
133
8
0
342,036
0
L
Geb
6,834
402
19
1
0
337,524
12
W
Ishtar
8,939
526
135
8
0
312,060
0
W
Mercury
7,755
456
86
5
0
432,685
0
W
Aphrodite
8,758
515
54
3
0
339,488
2
W
Persephone
9,032
531
116
7
0
326,355
0
L
Bellona
7,617
448
72
4
0
326,950
3
L
Izanami
7,224
425
77
5
0
304,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role