Player Matchup

Fenrir
Fenrir
Diamond V
 
Fenrir
Diamond V
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bellona
Bellona
Platinum IV
LowLifeArmany
Bellona
Platinum IV
Level 157
God Stats
8W - 2L
1,658 SR
Queue Stats
140W - 130L
1,783 MMR
Party 3
Janus
Janus
Diamond V
PoorMisa
Janus
Diamond V
Level 156
God Stats
6W - 3L
2,011 SR
Queue Stats
48W - 35L
2,139 MMR
Party 3
Sobek
Sobek
Diamond IV
RoCuevas
Sobek
Diamond IV
Level 210
God Stats
12W - 2L
1,955 SR
Queue Stats
149W - 125L
2,012 MMR
Solo
Ishtar
Ishtar
Platinum I
Valianŧh
Ishtar
Platinum I
Level 191
God Stats
1W - 0L
1,173 SR
Queue Stats
47W - 33L
1,908 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 176
1,659 SR
1,868 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 143
1,713 SR
1,872 MMR
Nemesis
Nemesis
Diamond V
 
Nemesis
Diamond V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Diamond V
DylanDiff
Cabrakan
Diamond V
Level 156
God Stats
1W - 3L
1,648 SR
Queue Stats
182W - 169L
2,003 MMR
Solo
Eset
Eset
Platinum I
IDarkRealmI
Eset
Platinum I
Level 128
God Stats
15W - 13L
1,722 SR
Queue Stats
76W - 63L
2,076 MMR
Party 2
Charybdis
Charybdis
Gold I
Mwinch
Charybdis
Gold I
Level 154
God Stats
2W - 1L
1,911 SR
Queue Stats
48W - 33L
1,832 MMR
Party 2
Serqet
Serqet
Platinum II
Vertius04
Serqet
Platinum II
Level 155
God Stats
1W - 1L
1,783 SR
Queue Stats
90W - 79L
1,949 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
4 / 0 / 7
5,907
591
4,392
7,268
2,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
11
2 / 1 / 3
6,454
645
6,302
12,303
10,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
PoorMisa
Janus
11
3 / 0 / 2
6,077
608
4,711
3,045
1,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sobek
RoCuevas
Sobek
10
4 / 0 / 6
6,195
620
2,895
7,464
5,325
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ishtar
Valianŧh
Ishtar
10
1 / 1 / 2
5,997
600
4,531
5,421
1,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bans
CharonAh Muzen CabThorAthenaThanatos

VS

Bans
OdinKuzenboSurtrAtlasThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
0 / 3 / 0
4,734
473
2,827
9,791
3,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
DylanDiff
Cabrakan
10
1 / 5 / 0
5,772
577
5,624
9,261
7,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

10
0 / 2 / 0
5,488
549
2,830
5,753
1,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Charybdis
Mwinch
Charybdis
10
0 / 2 / 0
5,145
515
4,633
8,219
2,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
Vertius04
Serqet
7
1 / 3 / 0
4,908
491
2,013
7,151
4,311
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
14
Kills
2
2
Deaths
15
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
0
7
7.5
L
Nemesis
 
Nemesis
0
3
0
0
L
Cabrakan
DylanDiff
Cabrakan
1
5
0
0.2
L
0
2
0
0
W
Bellona
2
1
3
3.5
L
Charybdis
Mwinch
Charybdis
0
2
0
0
W
Janus
PoorMisa
Janus
3
0
2
4
W
Sobek
RoCuevas
Sobek
4
0
6
7
W
Ishtar
Valianŧh
Ishtar
1
1
2
2
L
Serqet
Vertius04
Serqet
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,831
Damage
17,927
35,501
Taken
40,175
21,269
Mitigated
18,863
16,762
Healing
10,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,392
953
0
4,714
7,268
2,886
0
223
6,917
0
34,117
L
Nemesis
 
Nemesis
2,827
915
0
4,118
9,791
3,134
0
1,504
8,209
0
32,427
L
Cabrakan
DylanDiff
Cabrakan
5,624
318
0
1,282
9,261
7,090
0
313
8,910
34,663
0
L
2,830
273
76
1,261
5,753
1,755
0
2,537
3,048
43,084
0
W
Bellona
6,302
2,816
0
6,223
12,303
10,076
0
4,914
6,679
0
50,784
L
Charybdis
Mwinch
Charybdis
4,633
2,573
0
3,017
8,219
2,573
0
624
7,595
0
38,307
W
Janus
PoorMisa
Janus
4,711
472
0
354
3,045
1,099
0
1,429
1,492
45,655
1,889
W
Sobek
RoCuevas
Sobek
2,895
349
0
3,106
7,464
5,325
0
648
6,564
9,593
0
W
Ishtar
Valianŧh
Ishtar
4,531
3,001
0
2,365
5,421
1,883
0
190
5,191
0
44,577
L
Serqet
Vertius04
Serqet
2,013
167
0
895
7,151
4,311
0
2,152
4,901
0
11,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,630
Gold Earned
26,047
343
Minions Killed
322
0
Camps Cleared
0
1,071,982
Distance Traveled
1,003,921
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,907
591
58
6
0
263,311
0
L
Nemesis
4,734
473
62
6
0
236,171
0
L
Cabrakan
5,772
577
74
7
0
155,464
2
L
Eset
5,488
549
99
10
0
204,630
1
W
Bellona
6,454
645
93
9
0
181,875
2
L
Charybdis
5,145
515
70
7
0
179,964
2
W
Janus
6,077
608
99
10
0
230,851
3
W
Sobek
6,195
620
12
1
0
212,814
1
W
Ishtar
5,997
600
81
8
0
183,131
0
L
Serqet
4,908
491
17
2
0
227,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role