Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
ATARIONE1
Odin
Level 170
God Stats
1W - 1L
1,777 SR
Queue Stats
48W - 64L
1,524 Elo+
Party 2
Apollo
Apollo
HikenNoAce4
Apollo
Level 160
God Stats
1W - 1L
1,379 SR
Queue Stats
10W - 20L
1,369 Elo+
Party 2
Cupid
Cupid
NotKylowinn
Cupid
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
98W - 71L
1,601 Elo+
Party 1
Artio
Artio
Ogrez
Artio
Level 109
God Stats
1W - 0L
1,605 SR
Queue Stats
88W - 72L
1,598 Elo+
Party 1
Team Averages
Level 137
1,552 SR
1,518 Elo+

VS

Team Averages
Level 163
1,731 SR
1,577 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
EatAGiraffe
Xbalanque
Level 164
God Stats
3W - 1L
1,955 SR
Queue Stats
84W - 88L
1,579 Elo+
Party 3
Cthulhu
Cthulhu
MinorityMash
Cthulhu
Level 187
God Stats
10W - 9L
1,644 SR
Queue Stats
88W - 94L
1,627 Elo+
Party 3
Tiamat
Tiamat
Omuk
Tiamat
Level 128
God Stats
18W - 16L
1,806 SR
Queue Stats
107W - 80L
1,606 Elo+
Solo
Cliodhna
Cliodhna
SimpIyStupid
Cliodhna
Level 163
God Stats
2W - 2L
1,749 SR
Queue Stats
57W - 74L
1,572 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
2 / 4 / 1
7,013
501
6,553
14,444
11,928
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
13
3 / 0 / 3
7,391
528
6,584
11,923
7,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
12
1 / 1 / 3
6,809
486
8,436
9,630
4,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 0 / 2
8,594
614
8,064
10,968
4,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Artio
Ogrez
Artio
14
1 / 0 / 0
7,960
569
7,573
12,946
6,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 3 / 2
6,954
497
5,213
14,165
13,543
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Xbalanque
EatAGiraffe
Xbalanque
12
1 / 2 / 3
7,202
514
10,600
10,537
4,685
Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cthulhu
MinorityMash
Cthulhu
15
0 / 0 / 0
8,458
604
7,644
9,581
7,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Tiamat
Omuk
Tiamat
10
0 / 3 / 0
6,393
457
5,038
6,758
3,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cliodhna
SimpIyStupid
Cliodhna
13
2 / 2 / 0
6,957
497
6,981
11,875
5,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
10
Kills
4
5
Deaths
10
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
2
4
1
0.63
L
Sylvanus
 
Sylvanus
1
3
2
0.67
W
Odin
3
0
3
4.5
L
Xbalanque
EatAGiraffe
Xbalanque
1
2
3
1.25
W
Apollo
1
1
3
2.5
L
Cthulhu
MinorityMash
Cthulhu
0
0
0
0
W
3
0
2
4
W
Artio
Ogrez
Artio
1
0
0
1
L
Tiamat
Omuk
Tiamat
0
3
0
0
L
Cliodhna
SimpIyStupid
Cliodhna
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,210
Damage
35,476
59,911
Taken
52,916
34,103
Mitigated
34,512
27,022
Healing
20,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
6,553
972
0
4,090
14,444
11,928
0
2,795
11,607
0
37,904
L
Sylvanus
 
Sylvanus
5,213
1,014
1,603
4,925
14,165
13,543
0
39
14,126
22,773
3,036
W
Odin
6,584
1,111
0
4,967
11,923
7,161
0
1,584
10,137
0
62,727
L
Xbalanque
EatAGiraffe
Xbalanque
10,600
4,891
0
3,889
10,537
4,685
1,143
0
10,537
0
60,770
W
Apollo
8,436
5,815
0
3,491
9,630
4,117
0
1,289
8,341
0
50,516
L
Cthulhu
MinorityMash
Cthulhu
7,644
818
0
3,660
9,581
7,557
0
5,923
2,665
64,795
1,656
W
8,064
5,066
451
6,585
10,968
4,031
1,036
3,717
6,787
0
69,152
W
Artio
Ogrez
Artio
7,573
218
0
7,438
12,946
6,866
0
6,203
5,811
55,095
1,313
L
Tiamat
Omuk
Tiamat
5,038
235
0
1,290
6,758
3,628
0
0
6,758
31,996
0
L
Cliodhna
SimpIyStupid
Cliodhna
6,981
989
0
5,541
11,875
5,099
0
434
11,389
0
62,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,767
Gold Earned
35,964
500
Minions Killed
430
0
Camps Cleared
0
1,465,620
Distance Traveled
1,379,698
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,013
501
48
3
0
270,648
2
L
Sylvanus
6,954
497
34
2
0
273,124
1
W
Odin
7,391
528
93
7
0
323,496
1
L
Xbalanque
7,202
514
102
7
0
274,977
4
W
Apollo
6,809
486
83
6
0
267,466
2
L
Cthulhu
8,458
604
136
10
0
290,359
1
W
Cupid
8,594
614
146
10
0
276,618
4
W
Artio
7,960
569
130
9
0
327,392
0
L
Tiamat
6,393
457
72
5
0
201,475
1
L
Cliodhna
6,957
497
86
6
0
339,763
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role