Player Matchup

Chaac
Chaac
DarkNight3366
Chaac
Level 68
God Stats
12W - 6L
1,613 SR
Queue Stats
88W - 61L
1,468 Elo+
Party 2
Baron Samedi
Baron Samedi
ILikethat45
Baron Samedi
Level 139
God Stats
1W - 0L
1,462 SR
Queue Stats
42W - 38L
1,554 Elo+
Party 2
Kali
Kali
s1yfire
Kali
Level 29
God Stats
1W - 1L
1,233 SR
Queue Stats
17W - 20L
1,331 Elo+
Party 2
Team Averages
Level 79
1,436 SR
1,451 Elo+

VS

Team Averages
Level 99
1,365 SR
1,496 Elo+
Jing Wei
Jing Wei
GrandTyrunt
Jing Wei
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 43L
1,478 Elo+
Party 1
Erlang Shen
Erlang Shen
R3spectablename
Erlang Shen
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,542 Elo+
Party 1
Maman Brigitte
Maman Brigitte
migul2695
Maman Brigitte
Level 149
God Stats
0W - 4L
1,096 SR
Queue Stats
15W - 28L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 6
12,454
778
12,950
20,785
31,363
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
ILikethat45
Baron Samedi
17
5 / 2 / 4
11,562
723
17,152
17,585
15,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+55
Magical Power
+200
Health
+300
Mana
+15%
Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 40 units of you by 75% of that healing.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Kali
s1yfire
Kali
15
1 / 4 / 7
10,540
659
5,532
14,416
7,339
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GrandTyrunt
Jing Wei
16
4 / 6 / 2
11,297
706
13,546
13,924
6,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Short Sword

Short Sword

+25
Physical Power

Erlang Shen
R3spectablename
Erlang Shen
16
2 / 1 / 3
10,262
641
8,385
15,421
14,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Maman Brigitte
migul2695
Maman Brigitte
16
1 / 4 / 5
10,292
643
8,957
15,158
6,872
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
11
Kills
7
8
Deaths
11
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
2
6
4
L
Jing Wei
GrandTyrunt
Jing Wei
4
6
2
0.83
W
Baron Samedi
ILikethat45
Baron Samedi
5
2
4
3.5
L
Erlang Shen
R3spectablename
Erlang Shen
2
1
3
3.5
L
Maman Brigitte
migul2695
Maman Brigitte
1
4
5
0.88
W
Kali
s1yfire
Kali
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,634
Damage
30,888
52,786
Taken
44,503
54,485
Mitigated
28,273
18,388
Healing
5,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,950
1,430
0
5,421
20,785
31,363
986
3,608
17,093
0
57,313
L
Jing Wei
GrandTyrunt
Jing Wei
13,546
10,159
0
0
13,924
6,419
1,125
5,183
8,177
0
52,746
W
Baron Samedi
ILikethat45
Baron Samedi
17,152
1,397
3,272
7,591
17,585
15,783
763
2,288
15,230
61,147
1,085
L
Erlang Shen
R3spectablename
Erlang Shen
8,385
3,621
0
3,220
15,421
14,982
0
7,024
7,952
0
29,352
L
Maman Brigitte
migul2695
Maman Brigitte
8,957
938
0
2,306
15,158
6,872
348
3,579
11,118
35,447
438
W
Kali
s1yfire
Kali
5,532
2,503
0
2,104
14,416
7,339
216
2,980
11,416
0
29,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,556
Gold Earned
31,851
202
Minions Killed
165
0
Camps Cleared
0
905,799
Distance Traveled
837,922
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,454
778
72
5
0
321,546
0
L
Jing Wei
11,297
706
76
5
0
261,236
3
W
Baron Samedi
11,562
723
73
5
0
260,413
0
L
Erlang Shen
10,262
641
47
3
0
301,018
0
L
Maman Brigitte
10,292
643
42
3
0
275,668
0
W
Kali
10,540
659
57
4
0
323,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role