Player Matchup

Horus
Horus
Chief Matuna
Horus
Level 140
God Stats
62W - 72L
1,525 SR
Queue Stats
495W - 509L
1,523 Elo+
Solo
Anhur
Anhur
DogeGoesBork69
Anhur
Level 124
God Stats
20W - 26L
1,337 SR
Queue Stats
192W - 206L
1,512 Elo+
Party 2
Ratatoskr
Ratatoskr
ForfeitDaisy552
Ratatoskr
Level 141
God Stats
11W - 17L
1,272 SR
Queue Stats
354W - 327L
1,482 Elo+
Solo
Atlas
Atlas
MetricRock
Atlas
Level 83
God Stats
5W - 3L
1,500 SR
Queue Stats
15W - 17L
1,527 Elo+
Party 2
Discordia
Discordia
ladiesman711
Discordia
Level 128
God Stats
1W - 1L
1,581 SR
Queue Stats
129W - 134L
1,437 Elo+
Party 2
Team Averages
Level 123
1,443 SR
1,496 Elo+

VS

Team Averages
Level 73
1,608 SR
1,497 Elo+
Nox
Nox
Alienblade2
Nox
Level 121
God Stats
28W - 16L
1,511 SR
Queue Stats
75W - 60L
1,529 Elo+
Party 1
Anhur
Anhur
JakePebble
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,448 Elo+
Party 1
Athena
Athena
JamesPebble
Athena
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 18L
1,549 Elo+
Party 1
Gilgamesh
Gilgamesh
derpaurus1
Gilgamesh
Level 59
God Stats
2W - 1L
1,732 SR
Queue Stats
17W - 15L
1,525 Elo+
Party 1
Lancelot
Lancelot
tmantmoney
Lancelot
Level 66
God Stats
2W - 1L
1,797 SR
Queue Stats
67W - 57L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 5
7,527
538
7,540
11,231
5,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
8 / 1 / 4
8,410
601
9,684
9,955
3,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
ForfeitDaisy552
Ratatoskr
15
7 / 1 / 1
9,202
657
11,371
13,776
10,121
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Atlas
13
4 / 0 / 8
8,379
599
5,247
8,620
7,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
ladiesman711
Discordia
14
3 / 3 / 3
8,042
574
9,177
6,443
2,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 0
7,320
523
4,691
11,486
4,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
9
0 / 8 / 0
5,409
386
1,050
9,750
1,991
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
8
0 / 4 / 1
5,691
407
5,223
13,928
10,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
derpaurus1
Gilgamesh
11
1 / 5 / 1
6,424
459
7,417
15,908
15,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
tmantmoney
Lancelot
12
1 / 5 / 0
6,679
477
3,204
11,339
4,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
26
Kills
7
7
Deaths
26
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
5
4
0
1.25
W
4
2
5
3.25
W
8
1
4
10
W
Ratatoskr
ForfeitDaisy552
Ratatoskr
7
1
1
7.5
L
Anhur
0
8
0
0
L
Athena
0
4
1
0.13
W
Atlas
4
0
8
8
L
Gilgamesh
derpaurus1
Gilgamesh
1
5
1
0.3
W
Discordia
ladiesman711
Discordia
3
3
3
1.5
L
Lancelot
tmantmoney
Lancelot
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,019
Damage
21,585
50,025
Taken
62,411
29,608
Mitigated
36,759
15,134
Healing
8,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,691
505
0
1,540
11,486
4,347
0
6,647
4,077
38,927
1,479
W
7,540
2,916
230
1,226
11,231
5,938
0
1,770
9,425
0
45,205
W
9,684
5,421
0
5,113
9,955
3,684
1,357
1,734
8,131
0
58,958
W
Ratatoskr
ForfeitDaisy552
Ratatoskr
11,371
2,502
0
5,128
13,776
10,121
2
1,009
12,024
0
73,076
L
Anhur
1,050
502
0
1,003
9,750
1,991
0
1,984
7,766
0
19,966
L
Athena
5,223
1,282
0
1,221
13,928
10,609
0
3,367
10,419
19,919
1,665
W
Atlas
5,247
2,065
326
2,611
8,620
7,402
126
1,715
6,905
31,362
0
L
Gilgamesh
derpaurus1
Gilgamesh
7,417
2,429
0
1,201
15,908
15,318
0
559
14,504
0
41,559
W
Discordia
ladiesman711
Discordia
9,177
774
0
500
6,443
2,463
0
3,013
3,430
48,429
0
L
Lancelot
tmantmoney
Lancelot
3,204
1,199
0
3,635
11,339
4,494
22
1,690
9,434
0
43,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,560
Gold Earned
31,523
357
Minions Killed
251
0
Camps Cleared
0
1,382,341
Distance Traveled
1,357,502
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,320
523
54
4
0
249,501
0
W
Horus
7,527
538
69
5
0
274,095
2
W
Anhur
8,410
601
74
5
0
264,162
0
W
Ratatoskr
9,202
657
108
8
0
268,865
0
L
Anhur
5,409
386
32
2
0
233,702
0
L
Athena
5,691
407
25
2
0
323,081
0
W
Atlas
8,379
599
33
2
0
301,067
0
L
Gilgamesh
6,424
459
60
4
0
237,414
0
W
Discordia
8,042
574
73
5
0
274,152
0
L
Lancelot
6,679
477
80
6
0
313,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role