Player Matchup

Ymir
Ymir
Diamond III
KnullMarc
Ymir
Diamond III
Level 148
God Stats
0W - 1L
1,460 SR
Queue Stats
300W - 288L
2,179 MMR
Party 1
Fafnir
Fafnir
Platinum II
OhMyAchillesHeel
Fafnir
Platinum II
Level 152
God Stats
9W - 10L
1,770 SR
Queue Stats
286W - 287L
2,059 MMR
Party 1
Neith
Neith
Platinum V
SmokelessTech22
Neith
Platinum V
Level 108
God Stats
26W - 23L
1,655 SR
Queue Stats
65W - 57L
1,789 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 136
1,628 SR
2,009 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 233
1,621 SR
1,723 MMR
Discordia
Discordia
Platinum I
 
Discordia
Platinum I
Level 362
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold I
iJesusNegao
Cthulhu
Gold I
Level 107
God Stats
36W - 22L
1,809 SR
Queue Stats
331W - 388L
1,737 MMR
Solo
Ullr
Ullr
Diamond V
ΛΡΩΚΛLΨΡSΣ
Ullr
Diamond V
Level 230
God Stats
3W - 0L
1,556 SR
Queue Stats
194W - 104L
1,932 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
0 / 6 / 0
7,515
578
6,461
15,978
14,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 4 / 1
7,785
599
6,742
13,933
16,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 3 / 0
7,786
599
8,406
10,995
3,967
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
AchillesOsirisThothAresKuzenbo

VS

Bans
CharonBacchusAh Muzen CabXing TianHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
5 / 1 / 7
10,414
801
10,938
6,443
2,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
iJesusNegao
Cthulhu
15
2 / 0 / 11
9,473
729
13,177
14,751
14,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
6 / 0 / 7
10,609
816
12,821
9,851
4,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
1
Kills
13
13
Deaths
1
1
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
1
7
8.5
L
Ymir
0
6
0
0
L
0
4
1
0.13
L
1
3
0
0.33
W
Cthulhu
iJesusNegao
Cthulhu
2
0
11
7.5
W
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,609
Damage
36,936
40,906
Taken
31,045
34,837
Mitigated
22,570
6,877
Healing
7,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
10,938
327
0
2,727
6,443
2,775
161
2,309
3,891
36,858
0
L
Ymir
6,461
1,485
0
2,663
15,978
14,400
0
7,731
7,106
20,932
684
L
6,742
2,408
0
1,652
13,933
16,470
0
6,204
6,606
19,478
0
L
8,406
3,345
0
2,562
10,995
3,967
0
6,780
3,331
0
34,161
W
Cthulhu
iJesusNegao
Cthulhu
13,177
1,211
364
1,779
14,751
14,950
0
5,077
8,886
28,662
991
W
12,821
4,454
0
2,238
9,851
4,845
2,296
3,956
5,190
0
67,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,086
Gold Earned
30,496
131
Minions Killed
207
0
Camps Cleared
0
657,366
Distance Traveled
771,445
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,414
801
69
5
0
256,751
0
L
Ymir
7,515
578
45
3
0
203,088
0
L
Fafnir
7,785
599
29
2
0
225,592
0
L
Neith
7,786
599
57
4
0
228,686
0
W
Cthulhu
9,473
729
31
2
0
245,308
0
W
Ullr
10,609
816
107
8
0
269,386
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role