Player Matchup

Nu Wa
Nu Wa
ImagineRevenge
Nu Wa
Level 105
God Stats
3W - 0L
1,842 SR
Queue Stats
11W - 5L
1,555 Elo+
Party 2
Fenrir
Fenrir
LigmaToes
Fenrir
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 22L
1,640 Elo+
Party 3
Baron Samedi
Baron Samedi
Respawno
Baron Samedi
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,555 Elo+
Party 2
Ymir
Ymir
Shmucket
Ymir
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 57L
1,674 Elo+
Party 3
Hachiman
Hachiman
TruzzTrump
Hachiman
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,379 Elo+
Party 3
Team Averages
Level 92
1,568 SR
1,561 Elo+

VS

Team Averages
Level 79
1,587 SR
1,571 Elo+
Odin
Odin
KTLkid
Odin
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 66L
1,512 Elo+
Party 4
Ares
Ares
ScyllaIsKawaii
Ares
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,716 Elo+
Party 1
Artemis
Artemis
SknnyMxican
Artemis
Level 122
God Stats
1W - 1L
1,755 SR
Queue Stats
45W - 35L
1,620 Elo+
Solo
Cerberus
Cerberus
iHaveMail
Cerberus
Level 65
God Stats
1W - 2L
1,681 SR
Queue Stats
106W - 99L
1,562 Elo+
Party 1
Merlin
Merlin
iHawg
Merlin
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 41L
1,443 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 5
7,795
600
10,645
7,477
2,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
LigmaToes
Fenrir
14
8 / 1 / 1
8,058
620
8,131
13,030
6,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Respawno
Baron Samedi
12
1 / 1 / 6
7,426
571
3,705
7,261
4,434
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ymir
13
3 / 1 / 0
8,410
647
7,085
8,370
7,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
TruzzTrump
Hachiman
12
2 / 2 / 5
7,308
562
12,580
9,220
3,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
KTLkid
Odin
11
0 / 5 / 1
6,478
498
5,007
13,748
10,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
4 / 1 / 0
6,971
536
6,560
15,528
7,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
SknnyMxican
Artemis
13
1 / 3 / 1
6,853
527
3,088
8,915
3,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
iHaveMail
Cerberus
9
0 / 4 / 3
5,937
457
4,410
16,804
9,401
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Merlin
iHawg
Merlin
12
0 / 2 / 1
7,002
539
6,294
7,886
2,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
15
Kills
5
7
Deaths
15
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
2
5
1.75
L
Odin
KTLkid
Odin
0
5
1
0.1
W
Fenrir
LigmaToes
Fenrir
8
1
1
8.5
W
Baron Samedi
Respawno
Baron Samedi
1
1
6
4
L
4
1
0
4
W
Ymir
3
1
0
3
L
Artemis
SknnyMxican
Artemis
1
3
1
0.5
W
Hachiman
TruzzTrump
Hachiman
2
2
5
2.25
L
Cerberus
iHaveMail
Cerberus
0
4
3
0.38
L
Merlin
iHawg
Merlin
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,146
Damage
25,359
45,358
Taken
62,881
24,465
Mitigated
32,346
16,472
Healing
16,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,645
3,471
0
1,725
7,477
2,560
180
4,822
2,171
74,258
0
L
Odin
KTLkid
Odin
5,007
1,050
0
2,750
13,748
10,130
0
6,660
6,356
0
46,796
W
Fenrir
LigmaToes
Fenrir
8,131
2,631
0
3,933
13,030
6,374
0
3,347
9,549
0
61,463
W
Baron Samedi
Respawno
Baron Samedi
3,705
392
1,888
3,158
7,261
4,434
446
2,403
4,798
25,629
0
L
6,560
428
0
5,133
15,528
7,602
0
3,401
11,831
54,995
1,096
W
Ymir
7,085
3,529
0
2,554
8,370
7,656
0
853
7,517
51,875
2,415
L
Artemis
SknnyMxican
Artemis
3,088
796
0
1,649
8,915
3,134
0
1,567
7,230
0
44,166
W
Hachiman
TruzzTrump
Hachiman
12,580
9,039
0
3,214
9,220
3,441
615
4,092
5,088
0
63,492
L
Cerberus
iHaveMail
Cerberus
4,410
324
1,079
4,300
16,804
9,401
0
3,144
13,470
20,219
1,344
L
Merlin
iHawg
Merlin
6,294
130
0
1,530
7,886
2,079
0
4,775
2,743
55,530
2,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,997
Gold Earned
33,241
456
Minions Killed
433
0
Camps Cleared
0
1,292,264
Distance Traveled
1,293,065
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,795
600
120
9
0
276,267
0
L
Odin
6,478
498
77
6
0
233,720
0
W
Fenrir
8,058
620
86
7
0
323,497
0
W
Baron Samedi
7,426
571
44
3
0
229,641
2
L
Ares
6,971
536
86
7
0
287,830
0
W
Ymir
8,410
647
113
9
0
232,964
0
L
Artemis
6,853
527
80
6
0
243,252
1
W
Hachiman
7,308
562
93
7
0
229,895
4
L
Cerberus
5,937
457
61
5
0
267,927
3
L
Merlin
7,002
539
129
10
0
260,336
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role