Player Matchup

Eset
Eset
Silver II
Azzulu
Eset
Silver II
Level 148
God Stats
8W - 7L
1,844 SR
Queue Stats
65W - 52L
1,528 MMR
Solo
Awilix
Awilix
Silver I
CravenEdge
Awilix
Silver I
Level 156
God Stats
3W - 3L
1,552 SR
Queue Stats
10W - 9L
1,500 MMR
Solo
Bellona
Bellona
Gold III
Lemony01
Bellona
Gold III
Level 125
God Stats
16W - 16L
1,610 SR
Queue Stats
120W - 116L
1,501 MMR
Solo
Geb
Geb
Gold IV
Shamwhoooo
Geb
Gold IV
Level 135
God Stats
7W - 0L
1,841 SR
Queue Stats
44W - 42L
1,508 MMR
Party 1
Medusa
Medusa
Gold III
hamsterboya
Medusa
Gold III
Level 156
God Stats
1W - 0L
1,609 SR
Queue Stats
49W - 47L
1,532 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 144
1,691 SR
1,514 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 139
1,586 SR
1,514 MMR
Mulan
Mulan
Gold III
DBoY131
Mulan
Gold III
Level 157
God Stats
40W - 20L
1,626 SR
Queue Stats
177W - 181L
1,523 MMR
Solo
Artemis
Artemis
Gold III
ObiJoshinObi
Artemis
Gold III
Level 167
God Stats
1W - 2L
1,718 SR
Queue Stats
80W - 80L
1,522 MMR
Solo
Merlin
Merlin
Gold II
SchuylerBear
Merlin
Gold II
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 51L
1,527 MMR
Solo
Artio
Artio
Bronze III
Slayer x LG
Artio
Bronze III
Level 149
God Stats
4W - 6L
1,500 SR
Queue Stats
550W - 570L
1,499 MMR
Solo
Arachne
Arachne
Gold V
llGordoPhantomll
Arachne
Gold V
Level 103
God Stats
14W - 13L
1,588 SR
Queue Stats
53W - 57L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Azzulu
Eset
17
6 / 0 / 3
10,977
646
9,823
6,352
2,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
CravenEdge
Awilix
16
6 / 0 / 6
10,493
617
8,837
9,613
4,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bellona
Lemony01
Bellona
16
2 / 0 / 9
10,834
637
12,099
15,913
20,860
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 0 / 6
9,313
548
3,641
15,524
15,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
17
4 / 0 / 0
10,701
629
6,481
9,037
4,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
GilgameshKing ArthurThorThanatosLoki

VS

Bans
Bake KujiraCharonBastetOdinDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DBoY131
Mulan
14
0 / 6 / 0
8,586
505
7,261
20,336
17,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Artemis
ObiJoshinObi
Artemis
13
0 / 4 / 0
7,747
456
3,960
8,797
3,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
13
0 / 5 / 0
7,701
453
3,774
9,559
3,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 1 / 0
6,496
382
1,645
8,823
6,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 3 / 0
6,898
406
3,706
13,196
5,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
0
19
Kills
0
0
Deaths
19
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Eset
Azzulu
Eset
6
0
3
7.5
W
Awilix
CravenEdge
Awilix
6
0
6
9
L
Mulan
DBoY131
Mulan
0
6
0
0
W
Bellona
Lemony01
Bellona
2
0
9
6.5
L
Artemis
ObiJoshinObi
Artemis
0
4
0
0
L
Merlin
0
5
0
0
W
1
0
6
4
L
0
1
0
0
W
Medusa
4
0
0
4
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,881
Damage
20,346
56,439
Taken
60,711
48,549
Mitigated
36,177
15,611
Healing
17,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
Azzulu
Eset
9,823
104
1,106
1,816
6,352
2,875
852
1,659
4,693
92,836
0
W
Awilix
CravenEdge
Awilix
8,837
3,271
0
1,573
9,613
4,893
1,538
2,622
6,991
0
83,661
L
Mulan
DBoY131
Mulan
7,261
1,290
0
3,890
20,336
17,938
0
3,387
15,743
0
74,820
W
Bellona
Lemony01
Bellona
12,099
4,580
0
4,241
15,913
20,860
230
1,629
14,284
0
69,140
L
Artemis
ObiJoshinObi
Artemis
3,960
1,304
0
1,334
8,797
3,441
0
2,044
6,653
0
58,539
L
Merlin
3,774
222
0
1,860
9,559
3,339
0
2,370
6,954
59,631
0
W
3,641
281
0
3,697
15,524
15,631
1,800
1,678
13,846
27,317
1,766
L
1,645
237
290
3,237
8,823
6,194
0
1,829
6,729
12,431
0
W
Medusa
6,481
3,779
0
3,178
9,037
4,290
4,065
1,063
7,974
0
108,465
L
3,706
2,514
0
6,486
13,196
5,265
0
3,153
9,903
0
56,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,318
Gold Earned
37,428
605
Minions Killed
449
0
Camps Cleared
0
1,845,717
Distance Traveled
1,483,759
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,977
646
157
9
0
346,759
3
W
Awilix
10,493
617
130
8
0
442,033
2
L
Mulan
8,586
505
133
8
0
300,274
2
W
Bellona
10,834
637
143
8
0
357,330
4
L
Artemis
7,747
456
95
6
0
287,931
0
L
Merlin
7,701
453
108
6
0
316,693
3
W
Geb
9,313
548
27
2
0
355,679
3
L
Artio
6,496
382
23
1
0
294,664
0
W
Medusa
10,701
629
148
9
0
343,916
3
L
Arachne
6,898
406
90
5
0
284,197
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role