Player Matchup

King Arthur
King Arthur
CloudedBlade
King Arthur
Level 128
God Stats
4W - 11L
1,555 SR
Queue Stats
22W - 41L
1,407 Elo+
Party 3
Discordia
Discordia
Goldpyjamas
Discordia
Level 91
God Stats
4W - 2L
1,578 SR
Queue Stats
59W - 44L
1,457 Elo+
Party 1
Da Ji
Da Ji
Phelfire
Da Ji
Level 108
God Stats
5W - 5L
1,630 SR
Queue Stats
58W - 49L
1,446 Elo+
Party 1
Izanami
Izanami
ZeroChrone
Izanami
Level 119
God Stats
1W - 4L
1,313 SR
Queue Stats
50W - 60L
1,517 Elo+
Party 3
Thanatos
Thanatos
zkingdomhearts
Thanatos
Level 25
God Stats
2W - 7L
1,382 SR
Queue Stats
17W - 24L
1,398 Elo+
Party 3
Team Averages
Level 94
1,492 SR
1,445 Elo+

VS

Team Averages
Level 90
1,441 SR
1,429 Elo+
Ravana
Ravana
Faaxr
Ravana
Level 143
God Stats
16W - 4L
1,587 SR
Queue Stats
478W - 313L
1,573 Elo+
Solo
Ra
Ra
GamingChairD1ff
Ra
Level 45
God Stats
8W - 3L
1,732 SR
Queue Stats
114W - 95L
1,516 Elo+
Party 2
Anubis
Anubis
Jcar9515
Anubis
Level 82
God Stats
5W - 10L
1,302 SR
Queue Stats
6W - 10L
1,255 Elo+
Solo
Cthulhu
Cthulhu
KingKhalilRG
Cthulhu
Level 77
God Stats
5W - 6L
1,564 SR
Queue Stats
166W - 140L
1,530 Elo+
Party 2
Apollo
Apollo
macbear2332
Apollo
Level 104
God Stats
1W - 1L
1,018 SR
Queue Stats
25W - 30L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CloudedBlade
King Arthur
14
1 / 7 / 3
8,459
769
5,271
16,347
10,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
Goldpyjamas
Discordia
14
0 / 6 / 1
7,740
704
9,040
11,231
4,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Da Ji
Phelfire
Da Ji
13
2 / 10 / 1
8,306
755
8,986
18,101
8,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
ZeroChrone
Izanami
17
1 / 3 / 2
9,463
860
8,015
12,348
4,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
15
3 / 6 / 2
9,481
862
5,179
12,918
5,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Faaxr
Ravana
16
5 / 0 / 18
9,713
883
13,971
11,330
10,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
7 / 1 / 13
10,858
987
14,935
7,143
3,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Jcar9515
Anubis
17
3 / 2 / 16
9,850
895
7,422
9,750
5,258
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cthulhu
KingKhalilRG
Cthulhu
17
12 / 2 / 16
10,513
956
17,434
14,105
10,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
16
5 / 2 / 16
10,122
920
7,573
8,946
4,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
111
7
Kills
32
32
Deaths
7
9
Assists
79
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CloudedBlade
King Arthur
1
7
3
0.36
W
Ravana
Faaxr
Ravana
5
0
18
14
W
7
1
13
13.5
L
Discordia
Goldpyjamas
Discordia
0
6
1
0.08
W
Anubis
Jcar9515
Anubis
3
2
16
5.5
W
Cthulhu
KingKhalilRG
Cthulhu
12
2
16
10
L
Da Ji
Phelfire
Da Ji
2
10
1
0.25
L
Izanami
ZeroChrone
Izanami
1
3
2
0.67
W
Apollo
5
2
16
6.5
L
Thanatos
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,491
Damage
61,335
70,945
Taken
51,274
33,481
Mitigated
34,026
7,663
Healing
18,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CloudedBlade
King Arthur
5,271
211
0
70
16,347
10,572
0
9,321
6,325
398
14,131
W
Ravana
Faaxr
Ravana
13,971
2,643
0
3,891
11,330
10,659
795
2,044
9,286
0
24,942
W
14,935
1,749
3,870
3,087
7,143
3,836
624
2,172
4,971
39,855
0
L
Discordia
Goldpyjamas
Discordia
9,040
851
273
701
11,231
4,162
0
6,070
4,854
17,044
0
W
Anubis
Jcar9515
Anubis
7,422
584
0
3,371
9,750
5,258
1,762
1,376
8,374
35,841
0
W
Cthulhu
KingKhalilRG
Cthulhu
17,434
1,517
902
2,142
14,105
10,143
342
2,760
11,345
25,275
1,261
L
Da Ji
Phelfire
Da Ji
8,986
2,596
0
420
18,101
8,762
0
8,287
9,205
0
13,726
L
Izanami
ZeroChrone
Izanami
8,015
4,480
0
2,679
12,348
4,871
0
6,804
5,124
0
46,038
W
Apollo
7,573
3,500
0
1,343
8,946
4,130
2,920
1,066
7,880
0
19,812
L
Thanatos
5,179
390
0
3,520
12,918
5,114
0
6,493
6,121
0
13,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,449
Gold Earned
51,056
164
Minions Killed
231
0
Camps Cleared
0
970,346
Distance Traveled
1,224,400
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,459
769
21
2
0
182,577
0
W
Ravana
9,713
883
25
2
0
239,839
0
W
Ra
10,858
987
89
8
0
248,415
0
L
Discordia
7,740
704
16
1
0
159,560
0
W
Anubis
9,850
895
53
5
0
221,659
0
W
Cthulhu
10,513
956
22
2
0
263,257
0
L
Da Ji
8,306
755
15
1
0
197,455
1
L
Izanami
9,463
860
91
8
0
205,325
0
W
Apollo
10,122
920
42
4
0
251,230
0
L
Thanatos
9,481
862
21
2
0
225,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role