Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
ShierCafe
Poseidon
Level 108
God Stats
0W - 2L
1,242 SR
Queue Stats
2W - 9L
1,239 Elo+
Party 2
Danzaburou
Danzaburou
SolidestBog573
Danzaburou
Level 103
God Stats
0W - 2L
1,228 SR
Queue Stats
2W - 8L
1,245 Elo+
Party 2
Team Averages
Level 72
1,323 SR
1,328 Elo+

VS

Team Averages
Level 65
1,654 SR
1,588 Elo+
Athena
Athena
D4RKF4ME
Athena
Level 24
God Stats
57W - 33L
1,720 SR
Queue Stats
111W - 65L
1,651 Elo+
Party 1
Cupid
Cupid
bridgetmini
Cupid
Level 14
God Stats
3W - 4L
1,484 SR
Queue Stats
3W - 7L
1,459 Elo+
Party 1
Sol
Sol
mrpiggles22
Sol
Level 156
God Stats
41W - 19L
1,757 SR
Queue Stats
210W - 109L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
2 / 8 / 0
9,950
663
8,798
17,744
18,287
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
ShierCafe
Poseidon
14
0 / 10 / 2
9,689
646
11,385
15,140
5,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
SolidestBog573
Danzaburou
14
0 / 7 / 0
9,149
610
8,554
19,222
8,480
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
D4RKF4ME
Athena
17
13 / 0 / 11
12,676
845
15,097
19,514
23,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
4 / 0 / 14
11,146
743
5,427
7,741
3,362
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
8 / 2 / 13
12,951
863
26,642
15,908
6,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
63
2
Kills
25
25
Deaths
2
2
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
8
0
0.25
W
Athena
D4RKF4ME
Athena
13
0
11
18.5
L
Poseidon
ShierCafe
Poseidon
0
10
2
0.1
L
Danzaburou
SolidestBog573
Danzaburou
0
7
0
0
W
4
0
14
11
W
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,737
Damage
47,166
52,106
Taken
43,163
32,677
Mitigated
33,845
3,831
Healing
15,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
8,798
1,520
0
0
17,744
18,287
0
11,800
4,546
17,655
736
W
Athena
D4RKF4ME
Athena
15,097
3,378
0
5,757
19,514
23,592
83
8,467
11,047
22,147
3,986
L
Poseidon
ShierCafe
Poseidon
11,385
1,354
0
1,510
15,140
5,910
0
9,798
4,189
58,719
0
L
Danzaburou
SolidestBog573
Danzaburou
8,554
3,061
0
2,321
19,222
8,480
147
14,205
3,738
0
27,913
W
5,427
2,465
304
947
7,741
3,362
908
4,052
3,689
0
17,575
W
26,642
8,272
0
8,937
15,908
6,891
804
6,940
8,968
79,925
1,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,788
Gold Earned
36,773
157
Minions Killed
170
0
Camps Cleared
0
701,920
Distance Traveled
857,328
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,950
663
19
1
0
241,373
0
W
Athena
12,676
845
16
1
0
316,007
0
L
Poseidon
9,689
646
87
6
0
221,213
0
L
Danzaburou
9,149
610
51
3
0
239,334
1
W
Cupid
11,146
743
31
2
0
265,539
0
W
Sol
12,951
863
123
8
0
275,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role