Player Matchup

Sol
Sol
Chadmium
Sol
Level 153
God Stats
1W - 2L
1,480 SR
Queue Stats
127W - 130L
1,615 Elo+
Party 1
Loki
Loki
Clapp3y
Loki
Level 151
God Stats
2W - 3L
1,645 SR
Queue Stats
97W - 117L
1,597 Elo+
Party 1
Nut
Nut
Nehzos
Nut
Level 42
God Stats
8W - 8L
1,448 SR
Queue Stats
79W - 68L
1,557 Elo+
Party 1
Vamana
Vamana
Zeial
Vamana
Level 144
God Stats
1W - 1L
1,850 SR
Queue Stats
130W - 102L
1,671 Elo+
Solo
Geb
Geb
ZeusInc
Geb
Level 193
God Stats
10W - 5L
1,765 SR
Queue Stats
231W - 238L
1,578 Elo+
Party 1
Team Averages
Level 137
1,638 SR
1,604 Elo+

VS

Team Averages
Level 147
1,475 SR
1,562 Elo+
Ne Zha
Ne Zha
ElToxicc
Ne Zha
Level 132
God Stats
1W - 1L
1,255 SR
Queue Stats
29W - 35L
1,489 Elo+
Solo
Kukulkan
Kukulkan
ItsPo1ar
Kukulkan
Level 165
God Stats
9W - 7L
1,635 SR
Queue Stats
72W - 90L
1,486 Elo+
Party 2
Arachne
Arachne
OutdatedSoftware
Arachne
Level 133
God Stats
3W - 0L
1,791 SR
Queue Stats
27W - 17L
1,624 Elo+
Party 2
Cerberus
Cerberus
StarScribe
Cerberus
Level 156
God Stats
1W - 1L
1,363 SR
Queue Stats
25W - 15L
1,669 Elo+
Party 2
Hachiman
Hachiman
Zeek Tha God
Hachiman
Level 147
God Stats
2W - 3L
1,330 SR
Queue Stats
146W - 142L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 1
7,973
570
9,341
9,636
3,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Loki
Clapp3y
Loki
12
2 / 2 / 1
6,629
474
3,933
10,149
3,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nut
Nehzos
Nut
15
3 / 1 / 1
9,026
645
8,956
11,459
4,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
Zeial
Vamana
10
0 / 5 / 0
6,311
451
6,476
15,262
9,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Geb
11
0 / 4 / 4
7,001
500
5,948
13,364
9,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ElToxicc
Ne Zha
12
2 / 2 / 6
7,303
522
6,088
13,995
12,261
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
ItsPo1ar
Kukulkan
15
2 / 2 / 4
8,786
628
8,691
8,104
3,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 0 / 1
8,588
613
7,348
12,570
5,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
StarScribe
Cerberus
15
2 / 0 / 5
8,948
639
12,359
14,803
13,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
Zeek Tha God
Hachiman
13
1 / 3 / 0
6,799
486
4,751
10,794
3,677
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
7
Kills
13
13
Deaths
7
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
L
Loki
Clapp3y
Loki
2
2
1
1.25
W
Ne Zha
ElToxicc
Ne Zha
2
2
6
2.5
W
Kukulkan
ItsPo1ar
Kukulkan
2
2
4
2
L
Nut
Nehzos
Nut
3
1
1
3.5
W
6
0
1
6.5
W
Cerberus
StarScribe
Cerberus
2
0
5
4.5
W
Hachiman
Zeek Tha God
Hachiman
1
3
0
0.33
L
Vamana
Zeial
Vamana
0
5
0
0
L
Geb
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,654
Damage
39,237
59,870
Taken
60,266
30,155
Mitigated
38,640
19,987
Healing
24,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,341
2,183
0
3,888
9,636
3,456
806
3,812
5,766
69,089
1,154
L
Loki
Clapp3y
Loki
3,933
791
0
3,368
10,149
3,455
0
1,231
8,844
0
42,535
W
Ne Zha
ElToxicc
Ne Zha
6,088
1,365
0
3,844
13,995
12,261
0
5,664
7,995
0
22,590
W
Kukulkan
ItsPo1ar
Kukulkan
8,691
594
0
1,248
8,104
3,599
330
4,445
3,435
81,180
0
L
Nut
Nehzos
Nut
8,956
5,497
0
5,355
11,459
4,947
76
1,749
9,662
0
78,174
W
7,348
3,809
0
9,809
12,570
5,340
641
2,867
9,503
0
61,229
W
Cerberus
StarScribe
Cerberus
12,359
1,046
0
5,821
14,803
13,763
63
341
13,568
58,901
4,564
W
Hachiman
Zeek Tha God
Hachiman
4,751
2,568
0
3,334
10,794
3,677
0
477
10,317
0
50,341
L
Vamana
Zeial
Vamana
6,476
2,945
0
3,229
15,262
9,039
0
8,894
5,079
0
38,333
L
Geb
5,948
825
1,540
2,607
13,364
9,258
0
3,391
9,973
25,366
4,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,940
Gold Earned
40,424
472
Minions Killed
474
0
Camps Cleared
0
1,389,239
Distance Traveled
1,522,078
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,973
570
145
10
0
283,127
0
L
Loki
6,629
474
86
6
0
345,271
0
W
Ne Zha
7,303
522
19
1
0
322,192
10
W
Kukulkan
8,786
628
144
10
0
303,005
2
L
Nut
9,026
645
142
10
0
264,291
2
W
Arachne
8,588
613
99
7
0
354,373
0
W
Cerberus
8,948
639
143
10
0
275,597
0
W
Hachiman
6,799
486
69
5
0
266,911
4
L
Vamana
6,311
451
62
4
0
207,902
0
L
Geb
7,001
500
37
3
0
288,648
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role