Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
FrozenYokai
Bellona
Level 147
God Stats
3W - 1L
1,821 SR
Queue Stats
132W - 105L
1,534 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MuslimGoat
Tsukuyomi
Level 104
God Stats
8W - 13L
1,408 SR
Queue Stats
88W - 96L
1,438 Elo+
Party 3
Cerberus
Cerberus
WoodsSquirrel
Cerberus
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
220W - 228L
1,476 Elo+
Party 3
Scylla
Scylla
XTheDeathstrokeX
Scylla
Level 146
God Stats
2W - 6L
1,073 SR
Queue Stats
177W - 160L
1,545 Elo+
Solo
Team Averages
Level 133
1,460 SR
1,499 Elo+

VS

Team Averages
Level 106
1,614 SR
1,565 Elo+
Achilles
Achilles
DaDaS251
Achilles
Level 127
God Stats
25W - 28L
1,489 SR
Queue Stats
299W - 302L
1,497 Elo+
Solo
Merlin
Merlin
Didsaster
Merlin
Level 112
God Stats
0W - 2L
1,284 SR
Queue Stats
59W - 75L
1,482 Elo+
Solo
Khepri
Khepri
SimSim434
Khepri
Level 157
God Stats
2W - 1L
1,886 SR
Queue Stats
175W - 159L
1,493 Elo+
Party 1
Nut
Nut
XGutsxNxGloryX
Nut
Level 108
God Stats
2W - 1L
1,861 SR
Queue Stats
11W - 13L
1,861 Elo+
Party 1
Mercury
Mercury
whiteelv
Mercury
Level 27
God Stats
8W - 8L
1,550 SR
Queue Stats
17W - 17L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
3 / 0 / 1
8,146
543
6,464
7,443
3,647
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bellona
FrozenYokai
Bellona
15
3 / 0 / 3
9,464
631
7,140
10,778
11,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tsukuyomi
MuslimGoat
Tsukuyomi
15
7 / 0 / 4
8,835
589
8,826
7,895
3,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
WoodsSquirrel
Cerberus
13
0 / 1 / 5
7,929
529
7,562
12,557
12,032
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 1 / 4
9,591
639
6,409
6,429
2,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DaDaS251
Achilles
12
0 / 6 / 0
6,509
434
6,642
15,539
13,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
Didsaster
Merlin
13
0 / 4 / 1
7,347
490
3,811
9,548
3,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Khepri
SimSim434
Khepri
11
0 / 1 / 1
6,798
453
2,734
9,067
6,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 2 / 1
6,356
424
6,517
7,630
2,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
whiteelv
Mercury
13
2 / 3 / 0
7,134
476
5,248
14,474
6,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
16
Kills
2
2
Deaths
16
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
3
0
1
3.5
L
Achilles
DaDaS251
Achilles
0
6
0
0
L
Merlin
Didsaster
Merlin
0
4
1
0.13
W
Bellona
FrozenYokai
Bellona
3
0
3
4.5
W
Tsukuyomi
MuslimGoat
Tsukuyomi
7
0
4
9
L
Khepri
SimSim434
Khepri
0
1
1
0.5
W
Cerberus
WoodsSquirrel
Cerberus
0
1
5
2.5
L
0
2
1
0.25
W
3
1
4
5
L
Mercury
whiteelv
Mercury
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,401
Damage
24,952
45,102
Taken
56,258
32,840
Mitigated
32,136
17,955
Healing
8,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
6,464
3,372
0
3,591
7,443
3,647
399
866
6,577
0
70,831
L
Achilles
DaDaS251
Achilles
6,642
1,301
0
3,856
15,539
13,330
0
1,526
13,963
0
44,769
L
Merlin
Didsaster
Merlin
3,811
196
0
1,250
9,548
3,375
0
3,463
5,765
53,092
0
W
Bellona
FrozenYokai
Bellona
7,140
2,282
0
3,844
10,778
11,440
412
746
9,112
246
61,055
W
Tsukuyomi
MuslimGoat
Tsukuyomi
8,826
2,469
0
4,842
7,895
3,157
398
309
7,538
0
50,282
L
Khepri
SimSim434
Khepri
2,734
301
184
1,451
9,067
6,194
110
3,021
6,032
33,208
1,515
W
Cerberus
WoodsSquirrel
Cerberus
7,562
999
0
4,610
12,557
12,032
0
1,932
10,580
32,952
1,575
L
6,517
3,690
0
1,101
7,630
2,982
0
2,779
4,811
0
37,095
W
6,409
1,175
0
1,068
6,429
2,564
1,091
3,091
3,338
72,991
3,232
L
Mercury
whiteelv
Mercury
5,248
2,957
0
914
14,474
6,255
0
2,525
11,903
0
67,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,965
Gold Earned
34,144
535
Minions Killed
383
0
Camps Cleared
0
1,511,543
Distance Traveled
1,342,129
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,146
543
118
8
0
262,868
0
L
Achilles
6,509
434
66
4
0
251,812
0
L
Merlin
7,347
490
114
8
0
242,565
2
W
Bellona
9,464
631
110
7
0
272,870
6
W
Tsukuyomi
8,835
589
75
5
0
364,505
4
L
Khepri
6,798
453
36
2
0
262,543
2
W
Cerberus
7,929
529
81
5
0
312,929
4
L
Nut
6,356
424
70
5
0
274,039
7
W
Scylla
9,591
639
151
10
0
298,371
2
L
Mercury
7,134
476
97
6
0
311,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role