Player Matchup

Ganesha
Ganesha
Platinum I
DrFluffykinsPHD
Ganesha
Platinum I
Level 164
God Stats
15W - 10L
1,813 SR
Queue Stats
141W - 144L
2,046 MMR
Party 3
Neith
Neith
Diamond I
Ignís
Neith
Diamond I
Level 159
God Stats
2W - 1L
1,789 SR
Queue Stats
123W - 103L
2,413 MMR
Solo
Agni
Agni
Diamond IV
Jigzyo
Agni
Diamond IV
Level 223
God Stats
2W - 3L
1,881 SR
Queue Stats
33W - 17L
2,268 MMR
Party 1
Awilix
Awilix
Diamond V
Solo diff
Awilix
Diamond V
Level 126
God Stats
2W - 2L
1,751 SR
Queue Stats
36W - 18L
2,220 MMR
Party 3
Xing Tian
Xing Tian
Diamond I
muggalul
Xing Tian
Diamond I
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 53L
2,420 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 164
1,747 SR
2,273 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 210
1,518 SR
2,110 MMR
Hachiman
Hachiman
Diamond II
 
Hachiman
Diamond II
Level 237
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Diamond IV
AngelicCross1
Loki
Diamond IV
Level 154
God Stats
4W - 6L
1,590 SR
Queue Stats
252W - 233L
2,115 MMR
Solo
Odin
Odin
Masters
SoloOrTroll
Odin
Masters
Level 371
God Stats
36W - 19L
1,571 SR
Queue Stats
395W - 376L
2,698 MMR
Solo
Terra
Terra
Diamond I
TrollCamKenny
Terra
Diamond I
Level 128
God Stats
2W - 2L
1,451 SR
Queue Stats
81W - 45L
2,224 MMR
Party 2
Thoth
Thoth
Diamond V
Zynber
Thoth
Diamond V
Level 160
God Stats
1W - 0L
1,476 SR
Queue Stats
76W - 59L
2,012 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,825
603
1,110
7,982
4,749
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Neith
Ignís
Neith
8
0 / 2 / 0
4,586
573
2,729
3,901
1,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Agni
Jigzyo
Agni
10
0 / 0 / 0
5,037
630
2,257
3,412
1,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Awilix
Solo diff
Awilix
7
0 / 2 / 0
4,148
519
1,443
4,674
1,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
muggalul
Xing Tian
9
0 / 0 / 0
5,301
663
1,684
5,147
4,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
SusanoCharonThorSobekCthulhu

VS

Bans
KuzenboAh Muzen CabAresAthenaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
3 / 0 / 2
5,884
736
3,781
3,328
1,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 0 / 3
5,110
639
4,358
6,801
2,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 0 / 0
5,715
714
2,080
4,325
2,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
1 / 0 / 4
5,455
682
2,585
5,733
3,780
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thoth
Zynber
Thoth
10
0 / 0 / 0
5,123
640
2,453
1,432
526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
6
6
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
0
2
4
W
2
0
3
3.5
L
0
2
0
0
L
Neith
Ignís
Neith
0
2
0
0
L
Agni
Jigzyo
Agni
0
0
0
0
L
Awilix
Solo diff
Awilix
0
2
0
0
W
0
0
0
0
W
1
0
4
3
W
Thoth
Zynber
Thoth
0
0
0
0
L
Xing Tian
muggalul
Xing Tian
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,223
Damage
15,257
25,116
Taken
21,619
13,074
Mitigated
9,979
5,701
Healing
9,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
3,781
2,281
0
1,963
3,328
1,139
0
335
2,993
0
44,473
W
4,358
1,592
0
3,398
6,801
2,303
0
1,398
5,403
0
36,633
L
1,110
338
0
1,828
7,982
4,749
0
2,989
4,993
18,205
0
L
Neith
Ignís
Neith
2,729
1,143
0
687
3,901
1,218
0
362
3,539
0
37,144
L
Agni
Jigzyo
Agni
2,257
49
0
751
3,412
1,080
0
959
2,453
39,643
0
L
Awilix
Solo diff
Awilix
1,443
538
0
989
4,674
1,694
0
466
4,208
0
22,227
W
2,080
506
0
1,693
4,325
2,231
0
1,225
2,893
0
46,878
W
2,585
882
262
2,075
5,733
3,780
0
1,013
4,686
17,437
0
W
Thoth
Zynber
Thoth
2,453
489
0
291
1,432
526
0
839
593
39,720
376
L
Xing Tian
muggalul
Xing Tian
1,684
141
0
1,446
5,147
4,333
0
262
4,885
31,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,897
Gold Earned
27,287
331
Minions Killed
332
0
Camps Cleared
0
852,246
Distance Traveled
924,865
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,884
736
80
10
0
160,297
0
W
Loki
5,110
639
67
8
0
207,571
0
L
Ganesha
4,825
603
7
1
0
170,177
0
L
Neith
4,586
573
92
12
0
155,066
1
L
Agni
5,037
630
98
12
0
187,676
0
L
Awilix
4,148
519
50
6
0
176,651
0
W
Odin
5,715
714
91
11
0
171,289
2
W
Terra
5,455
682
24
3
0
184,223
2
W
Thoth
5,123
640
70
9
0
201,485
2
L
Xing Tian
5,301
663
84
11
0
162,676
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role