Player Matchup

Cupid
Cupid
Panda Troop
Cupid
Level 95
God Stats
322W - 319L
1,406 SR
Queue Stats
646W - 627L
1,434 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sl4mmed-_-4k
Tsukuyomi
Level 102
God Stats
5W - 4L
1,464 SR
Queue Stats
48W - 50L
1,425 Elo+
Solo
Kuzenbo
Kuzenbo
akaNightwing97
Kuzenbo
Level 121
God Stats
8W - 14L
1,344 SR
Queue Stats
234W - 235L
1,434 Elo+
Party 1
Team Averages
Level 106
1,405 SR
1,431 Elo+

VS

Team Averages
Level 108
1,344 SR
1,408 Elo+
Hou Yi
Hou Yi
SamuelCal20
Hou Yi
Level 107
God Stats
19W - 14L
1,472 SR
Queue Stats
108W - 118L
1,372 Elo+
Solo
Thanatos
Thanatos
Stick_Man420
Thanatos
Level 127
God Stats
7W - 10L
1,392 SR
Queue Stats
36W - 22L
1,508 Elo+
Party 2
Sylvanus
Sylvanus
dude_mann_
Sylvanus
Level 89
God Stats
1W - 1L
1,167 SR
Queue Stats
8W - 9L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 1
9,739
609
5,408
12,324
5,341
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
Sl4mmed-_-4k
Tsukuyomi
14
0 / 2 / 3
9,636
602
6,537
8,440
3,715
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 3 / 2
9,744
609
14,922
16,327
23,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
19
6 / 0 / 2
12,109
757
12,161
9,442
4,361
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Stick_Man420
Thanatos
16
2 / 4 / 6
10,684
668
10,649
16,807
11,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
dude_mann_
Sylvanus
18
1 / 0 / 6
10,620
664
7,317
12,485
11,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
4
Kills
9
9
Deaths
4
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Hou Yi
6
0
2
7
L
Tsukuyomi
Sl4mmed-_-4k
Tsukuyomi
0
2
3
0.75
W
Thanatos
Stick_Man420
Thanatos
2
4
6
1.25
L
2
3
2
1
W
Sylvanus
dude_mann_
Sylvanus
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,867
Damage
30,127
37,091
Taken
38,734
32,863
Mitigated
27,355
11,414
Healing
19,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,408
3,471
4,736
4,434
12,324
5,341
766
2,726
9,240
0
24,058
W
Hou Yi
12,161
5,371
0
2,655
9,442
4,361
1,841
4,859
4,173
0
55,237
L
Tsukuyomi
Sl4mmed-_-4k
Tsukuyomi
6,537
1,143
0
2,244
8,440
3,715
0
668
7,656
0
49,537
W
Thanatos
Stick_Man420
Thanatos
10,649
1,999
0
7,926
16,807
11,833
808
5,997
10,055
0
47,143
L
14,922
4,427
0
0
16,327
23,807
56
3,683
12,149
29,768
1,661
W
Sylvanus
dude_mann_
Sylvanus
7,317
2,023
3,500
4,979
12,485
11,161
629
2,282
9,869
28,856
4,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,119
Gold Earned
33,413
163
Minions Killed
212
0
Camps Cleared
0
816,236
Distance Traveled
832,139
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,739
609
50
3
0
243,601
0
W
Hou Yi
12,109
757
97
6
0
273,350
3
L
Tsukuyomi
9,636
602
75
5
0
265,689
0
W
Thanatos
10,684
668
57
4
0
317,929
0
L
Kuzenbo
9,744
609
38
2
0
306,946
0
W
Sylvanus
10,620
664
58
4
0
240,860
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role