Player Matchup

Mulan
Mulan
Commiecam
Mulan
Level 128
God Stats
28W - 9L
1,760 SR
Queue Stats
176W - 55L
1,831 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TrashAlain
Kumbhakarna
Level 158
God Stats
14W - 6L
1,918 SR
Queue Stats
434W - 163L
1,731 Elo+
Party 1
Chang'e
Chang'e
VallaronQ
Chang'e
Level 136
God Stats
132W - 115L
1,477 SR
Queue Stats
298W - 298L
1,483 Elo+
Solo
Nut
Nut
finchilada
Nut
Level 156
God Stats
4W - 1L
1,587 SR
Queue Stats
101W - 32L
1,782 Elo+
Party 1
Merlin
Merlin
phoenixwrath666
Merlin
Level 146
God Stats
7W - 3L
1,480 SR
Queue Stats
629W - 239L
1,612 Elo+
Solo
Team Averages
Level 145
1,644 SR
1,688 Elo+

VS

Team Averages
Level 127
1,582 SR
1,499 Elo+
Camazotz
Camazotz
DRAKO9VE
Camazotz
Level 126
God Stats
0W - 2L
1,688 SR
Queue Stats
4W - 12L
1,257 Elo+
Party 3
Ra
Ra
HernanD2356
Ra
Level 121
God Stats
10W - 15L
1,318 SR
Queue Stats
279W - 297L
1,417 Elo+
Solo
Ganesha
Ganesha
filosofix_Pambo
Ganesha
Level 139
God Stats
0W - 1L
1,308 SR
Queue Stats
16W - 11L
1,538 Elo+
Party 2
Bakasura
Bakasura
iTzFreZze
Bakasura
Level 123
God Stats
0W - 1L
1,890 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Artemis
Artemis
najerokk1
Artemis
Level 128
God Stats
0W - 1L
1,706 SR
Queue Stats
9W - 15L
1,784 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Commiecam
Mulan
18
7 / 1 / 16
11,713
1,171
18,935
15,112
15,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kumbhakarna
TrashAlain
Kumbhakarna
17
2 / 1 / 20
11,263
1,126
7,054
17,157
18,948
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
VallaronQ
Chang'e
17
5 / 3 / 18
10,907
1,091
19,318
15,340
5,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
6 / 0 / 19
11,775
1,178
23,751
5,906
2,822
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

17
7 / 2 / 10
11,207
1,121
7,054
5,044
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

280

VS

Team 2 Tickets

109

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
DRAKO9VE
Camazotz
15
4 / 4 / 1
10,611
1,061
15,057
19,967
8,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

15
1 / 4 / 4
9,764
976
10,148
11,328
4,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 7 / 5
9,408
941
7,282
15,154
8,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
iTzFreZze
Bakasura
15
1 / 6 / 3
9,765
977
6,296
19,196
12,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
najerokk1
Artemis
15
1 / 6 / 4
9,618
962
15,939
14,246
6,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
24
27
Kills
7
7
Deaths
27
83
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Mulan
Commiecam
Mulan
7
1
16
15
L
Camazotz
DRAKO9VE
Camazotz
4
4
1
1.13
L
1
4
4
0.75
W
Kumbhakarna
TrashAlain
Kumbhakarna
2
1
20
12
W
Chang'e
VallaronQ
Chang'e
5
3
18
4.67
L
0
7
5
0.36
W
6
0
19
15.5
L
Bakasura
iTzFreZze
Bakasura
1
6
3
0.42
L
Artemis
najerokk1
Artemis
1
6
4
0.5
W
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,112
Damage
54,722
58,559
Taken
79,891
44,687
Mitigated
40,186
17,017
Healing
9,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Commiecam
Mulan
18,935
3,139
0
3,534
15,112
15,008
0
4,049
10,501
0
23,727
L
Camazotz
DRAKO9VE
Camazotz
15,057
3,778
0
3,980
19,967
8,378
0
6,901
12,748
0
28,152
L
10,148
595
1,739
1,927
11,328
4,854
0
3,672
7,389
39,987
0
W
Kumbhakarna
TrashAlain
Kumbhakarna
7,054
607
2,124
3,469
17,157
18,948
0
3,747
12,937
15,374
1,545
W
Chang'e
VallaronQ
Chang'e
19,318
1,939
2,847
3,745
15,340
5,971
0
5,054
8,876
35,084
726
L
7,282
293
0
0
15,154
8,175
0
8,784
6,180
10,956
0
W
23,751
16,208
0
1,298
5,906
2,822
0
1,626
4,019
0
48,810
L
Bakasura
iTzFreZze
Bakasura
6,296
3,751
0
1,756
19,196
12,621
0
6,522
12,297
0
11,058
L
Artemis
najerokk1
Artemis
15,939
8,535
0
560
14,246
6,158
0
6,010
8,111
0
34,205
W
7,054
284
0
0
5,044
1,938
0
1,722
3,126
32,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,865
Gold Earned
49,166
210
Minions Killed
167
4
Camps Cleared
9
951,371
Distance Traveled
911,469
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,713
1,171
14
1
1
209,988
0
L
Camazotz
10,611
1,061
23
2
2
215,833
0
L
Ra
9,764
976
67
7
1
173,581
0
W
Kumbhakarna
11,263
1,126
17
2
0
194,360
0
W
Chang'e
10,907
1,091
49
5
2
176,113
0
L
Ganesha
9,408
941
0
0
0
138,831
0
W
Nut
11,775
1,178
60
6
0
186,653
0
L
Bakasura
9,765
977
32
3
5
217,415
0
L
Artemis
9,618
962
45
5
1
165,809
0
W
Merlin
11,207
1,121
70
7
1
184,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role