Player Matchup

Achilles
Achilles
EnglishWizardzz
Achilles
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,550 Elo+
Party 3
Hachiman
Hachiman
ExtremeRageMode
Hachiman
Level 125
God Stats
0W - 1L
1,550 SR
Queue Stats
63W - 42L
1,583 Elo+
Party 3
Thor
Thor
LilDiglet
Thor
Level 87
God Stats
1W - 1L
1,905 SR
Queue Stats
35W - 31L
1,516 Elo+
Party 1
Kukulkan
Kukulkan
MÏÐorMusty
Kukulkan
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 88L
1,471 Elo+
Solo
Sobek
Sobek
ZaZaCatt
Sobek
Level 63
God Stats
1W - 1L
1,678 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 1
Team Averages
Level 75
1,627 SR
1,524 Elo+

VS

Team Averages
Level 89
1,562 SR
1,589 Elo+
Awilix
Awilix
DropTooMuch
Awilix
Level 59
God Stats
11W - 12L
1,633 SR
Queue Stats
82W - 68L
1,576 Elo+
Solo
Terra
Terra
MexicanJoe456
Terra
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 139L
1,532 Elo+
Solo
Sun Wukong
Sun Wukong
Taperglobe85180
Sun Wukong
Level 61
God Stats
2W - 0L
1,829 SR
Queue Stats
6W - 3L
1,768 Elo+
Solo
Zeus
Zeus
Watertanner
Zeus
Level 98
God Stats
8W - 4L
1,414 SR
Queue Stats
139W - 112L
1,536 Elo+
Party 2
Medusa
Medusa
zakmoon
Medusa
Level 121
God Stats
5W - 3L
1,432 SR
Queue Stats
156W - 152L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
3 / 1 / 0
6,915
494
7,781
11,586
10,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
12
0 / 5 / 2
6,741
482
4,474
9,922
3,166
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
10
0 / 2 / 0
5,611
401
1,770
10,806
3,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
MÏÐorMusty
Kukulkan
14
0 / 2 / 4
7,684
549
5,424
8,038
3,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
ZaZaCatt
Sobek
10
3 / 4 / 2
6,740
481
6,333
14,137
11,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
14
5 / 1 / 5
8,213
587
11,049
11,445
4,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 2 / 4
7,379
527
3,950
12,811
10,332
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
Taperglobe85180
Sun Wukong
14
1 / 2 / 2
8,247
589
6,486
13,051
9,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
2 / 1 / 0
8,395
600
3,859
6,224
2,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
zakmoon
Medusa
15
4 / 0 / 5
8,896
635
11,144
6,209
2,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
6
Kills
14
14
Deaths
6
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Awilix
5
1
5
7.5
L
Achilles
3
1
0
3
L
Hachiman
0
5
2
0.2
L
Thor
0
2
0
0
W
2
2
4
2
L
Kukulkan
MÏÐorMusty
Kukulkan
0
2
4
1
W
Sun Wukong
Taperglobe85180
Sun Wukong
1
2
2
1
W
2
1
0
2
L
Sobek
ZaZaCatt
Sobek
3
4
2
1
W
Medusa
zakmoon
Medusa
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,782
Damage
36,488
54,489
Taken
49,740
32,094
Mitigated
29,080
15,427
Healing
14,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
11,049
4,105
0
5,533
11,445
4,566
931
2,745
8,475
0
58,690
L
Achilles
7,781
2,115
0
4,562
11,586
10,231
0
588
10,998
0
46,807
L
Hachiman
4,474
1,905
0
2,205
9,922
3,166
0
1,030
8,892
0
52,683
L
Thor
1,770
210
0
3,284
10,806
3,448
0
1,442
9,364
0
34,706
W
3,950
946
345
2,400
12,811
10,332
185
4,169
8,484
24,602
1,745
L
Kukulkan
MÏÐorMusty
Kukulkan
5,424
378
0
1,351
8,038
3,253
0
1,986
6,052
66,157
1,219
W
Sun Wukong
Taperglobe85180
Sun Wukong
6,486
780
0
1,236
13,051
9,203
0
1,264
10,924
0
61,738
W
3,859
277
0
750
6,224
2,075
655
1,350
4,636
67,403
2,248
L
Sobek
ZaZaCatt
Sobek
6,333
479
0
4,025
14,137
11,996
0
2,440
11,697
18,049
1,568
W
Medusa
zakmoon
Medusa
11,144
6,243
0
3,902
6,209
2,904
2,128
1,493
4,716
0
75,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,691
Gold Earned
41,130
362
Minions Killed
462
0
Camps Cleared
0
1,334,523
Distance Traveled
1,454,809
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,213
587
82
6
0
341,447
0
L
Achilles
6,915
494
63
5
0
288,741
0
L
Hachiman
6,741
482
103
7
0
249,126
0
L
Thor
5,611
401
45
3
0
218,726
1
W
Terra
7,379
527
41
3
0
283,397
0
L
Kukulkan
7,684
549
132
9
0
265,655
3
W
Sun Wukong
8,247
589
93
7
0
272,756
0
W
Zeus
8,395
600
121
9
0
270,206
0
L
Sobek
6,740
481
19
1
0
312,275
2
W
Medusa
8,896
635
125
9
0
287,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role