Player Matchup

Anubis
Anubis
Clningladi3sddy
Anubis
Level 35
God Stats
4W - 6L
1,661 SR
Queue Stats
44W - 59L
1,219 Elo+
Solo
Thanatos
Thanatos
Jercudi
Thanatos
Level 13
God Stats
0W - 3L
1,032 SR
Queue Stats
10W - 24L
1,213 Elo+
Party 4
Bellona
Bellona
MathewVera
Bellona
Level 31
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 18L
1,866 Elo+
Party 3
Ares
Ares
fiero760mago
Ares
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 53L
1,428 Elo+
Party 4
Izanami
Izanami
lilFences
Izanami
Level 6
God Stats
2W - 4L
1,731 SR
Queue Stats
7W - 11L
1,792 Elo+
Party 3
Team Averages
Level 26
1,485 SR
1,504 Elo+

VS

Team Averages
Level 48
1,547 SR
1,411 Elo+
Bacchus
Bacchus
CLOUDZKILLZ
Bacchus
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 76L
1,406 Elo+
Solo
Kukulkan
Kukulkan
Mr_morningstarxX
Kukulkan
Level 88
God Stats
7W - 2L
1,807 SR
Queue Stats
104W - 97L
1,452 Elo+
Party 2
King Arthur
King Arthur
RAPTOR_9824
King Arthur
Level 27
God Stats
2W - 4L
1,426 SR
Queue Stats
28W - 35L
1,416 Elo+
Party 2
Pele
Pele
SomthingClever
Pele
Level 48
God Stats
8W - 7L
1,500 SR
Queue Stats
68W - 56L
1,389 Elo+
Party 1
Anhur
Anhur
SweetCalf567558
Anhur
Level 31
God Stats
5W - 5L
1,500 SR
Queue Stats
103W - 90L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
5,591
508
2,418
6,779
2,804
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Thanatos
Jercudi
Thanatos
8
0 / 5 / 1
4,662
424
2,966
9,070
3,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bellona
MathewVera
Bellona
12
2 / 1 / 2
6,984
635
7,786
11,340
12,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

8
0 / 2 / 1
5,552
505
4,023
9,158
6,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
lilFences
Izanami
10
2 / 2 / 0
5,916
538
3,477
8,390
2,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CLOUDZKILLZ
Bacchus
8
2 / 2 / 2
5,532
503
6,128
11,781
9,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
5 / 0 / 3
7,264
660
4,869
4,225
1,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
RAPTOR_9824
King Arthur
10
1 / 1 / 0
5,960
542
3,757
9,526
9,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
5 / 2 / 3
6,110
555
5,682
8,305
2,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 0 / 5
5,462
497
5,301
5,819
1,798
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
5
Kills
14
14
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CLOUDZKILLZ
Bacchus
2
2
2
1.5
L
1
4
0
0.25
L
Thanatos
Jercudi
Thanatos
0
5
1
0.1
L
Bellona
MathewVera
Bellona
2
1
2
3
W
5
0
3
6.5
W
King Arthur
RAPTOR_9824
King Arthur
1
1
0
1
W
5
2
3
3.25
W
1
0
5
3.5
L
0
2
1
0.25
L
Izanami
lilFences
Izanami
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,670
Damage
25,737
44,737
Taken
39,656
27,154
Mitigated
25,326
12,032
Healing
10,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CLOUDZKILLZ
Bacchus
6,128
1,134
226
3,744
11,781
9,882
143
1,828
9,953
18,892
0
L
2,418
116
0
1,035
6,779
2,804
0
1,958
4,531
35,961
0
L
Thanatos
Jercudi
Thanatos
2,966
805
0
2,881
9,070
3,255
0
2,806
6,062
0
22,152
L
Bellona
MathewVera
Bellona
7,786
2,961
0
4,056
11,340
12,050
0
1,356
9,944
0
51,296
W
4,869
666
0
777
4,225
1,745
451
140
4,085
44,316
1,746
W
King Arthur
RAPTOR_9824
King Arthur
3,757
167
0
1,860
9,526
9,017
0
0
9,526
0
36,826
W
5,682
1,479
0
1,669
8,305
2,884
0
2,649
5,656
0
26,697
W
5,301
2,868
0
1,883
5,819
1,798
0
1,395
4,424
0
28,333
L
4,023
645
0
1,865
9,158
6,249
105
1,881
7,253
18,549
996
L
Izanami
lilFences
Izanami
3,477
2,352
0
2,195
8,390
2,796
418
2,400
5,950
0
43,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,705
Gold Earned
30,328
281
Minions Killed
252
0
Camps Cleared
0
1,072,020
Distance Traveled
1,169,716
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,532
503
15
1
0
238,375
0
L
Anubis
5,591
508
61
6
0
184,717
0
L
Thanatos
4,662
424
32
3
0
231,879
0
L
Bellona
6,984
635
85
8
0
226,894
0
W
Kukulkan
7,264
660
91
8
0
213,147
0
W
King Arthur
5,960
542
67
6
0
247,672
0
W
Pele
6,110
555
42
4
0
255,372
0
W
Anhur
5,462
497
37
3
0
215,150
0
L
Ares
5,552
505
26
2
0
227,890
0
L
Izanami
5,916
538
77
7
0
200,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role