Player Matchup

Hun Batz
Hun Batz
Gold V
 
Hun Batz
Gold V
Level 290
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Bronze I
 
Anubis
Bronze I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold IV
HoboOnAHelo
Heimdallr
Gold IV
Level 233
God Stats
144W - 131L
1,576 SR
Queue Stats
663W - 664L
1,183 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
LINO_FERNANDEZ
Erlang Shen
Silver I
Level 158
God Stats
44W - 41L
1,496 SR
Queue Stats
172W - 180L
1,095 MMR
Solo
Cerberus
Cerberus
Silver I
legman2711
Cerberus
Silver I
Level 149
God Stats
4W - 2L
1,538 SR
Queue Stats
112W - 120L
1,110 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 190
1,522 SR
1,278 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 113
1,510 SR
1,215 MMR
Eset
Eset
Silver II
 
Eset
Silver II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Athena
Athena
Silver III
Dunkmaster06
Athena
Silver III
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 34L
1,094 MMR
Solo
Nut
Nut
Silver IV
Firehawk5506
Nut
Silver IV
Level 105
God Stats
0W - 2L
1,416 SR
Queue Stats
79W - 95L
1,168 MMR
Solo
Nike
Nike
Silver III
IC Warlock
Nike
Silver III
Level 94
God Stats
2W - 5L
1,519 SR
Queue Stats
51W - 78L
1,073 MMR
Solo
Ravana
Ravana
Silver I
TMP_Mersilessly
Ravana
Silver I
Level 119
God Stats
3W - 2L
1,613 SR
Queue Stats
84W - 102L
1,238 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
4 / 0 / 3
6,663
666
3,187
6,655
2,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
 
Anubis
12
4 / 0 / 1
6,535
654
6,993
6,497
3,086
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Heimdallr
HoboOnAHelo
Heimdallr
11
2 / 0 / 1
6,127
613
4,270
4,176
1,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
LINO_FERNANDEZ
Erlang Shen
10
1 / 0 / 1
5,865
587
4,637
7,862
4,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
legman2711
Cerberus
10
2 / 1 / 3
5,280
528
4,904
7,315
5,776
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
AchillesAwilixKukulkan

VS

Bans
CthulhuAo KuangBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
10
1 / 4 / 0
5,496
550
3,260
5,967
1,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
7
0 / 2 / 1
4,884
488
1,810
7,765
5,134
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 3 / 0
4,776
478
3,104
7,775
2,261
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 2 / 0
4,807
481
3,195
6,265
3,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

7
0 / 2 / 1
4,505
451
2,784
6,721
2,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
13
Kills
1
1
Deaths
13
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
4
0
3
5.5
W
Anubis
 
Anubis
4
0
1
4.5
L
Eset
 
Eset
1
4
0
0.25
L
Athena
0
2
1
0.25
L
0
3
0
0
W
Heimdallr
HoboOnAHelo
Heimdallr
2
0
1
2.5
L
0
2
0
0
W
Erlang Shen
LINO_FERNANDEZ
Erlang Shen
1
0
1
1.5
L
0
2
1
0.25
W
Cerberus
legman2711
Cerberus
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,991
Damage
14,153
32,505
Taken
34,493
18,156
Mitigated
14,452
14,977
Healing
6,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
3,187
652
0
4,327
6,655
2,735
0
339
6,238
0
57,293
W
Anubis
 
Anubis
6,993
480
0
4,032
6,497
3,086
0
2,094
4,107
58,995
1,926
L
Eset
 
Eset
3,260
171
143
968
5,967
1,587
0
3,737
2,230
34,250
800
L
Athena
1,810
665
0
1,419
7,765
5,134
0
3,663
4,102
13,203
0
L
3,104
1,299
0
2,099
7,775
2,261
0
2,502
5,273
0
33,837
W
Heimdallr
HoboOnAHelo
Heimdallr
4,270
1,836
0
2,049
4,176
1,840
0
255
3,921
0
45,766
L
3,195
640
0
807
6,265
3,352
0
0
5,790
0
29,837
W
Erlang Shen
LINO_FERNANDEZ
Erlang Shen
4,637
2,006
0
2,789
7,862
4,719
16
0
7,504
0
38,264
L
2,784
865
0
964
6,721
2,118
0
1,752
4,910
0
20,039
W
Cerberus
legman2711
Cerberus
4,904
331
0
1,780
7,315
5,776
0
1,779
5,451
25,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,470
Gold Earned
24,468
375
Minions Killed
254
0
Camps Cleared
0
1,026,967
Distance Traveled
1,069,598
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,663
666
100
10
0
243,213
0
W
Anubis
6,535
654
101
10
0
193,951
0
L
Eset
5,496
550
74
7
0
185,990
2
L
Athena
4,884
488
24
2
0
245,679
2
L
Nut
4,776
478
66
7
0
215,625
0
W
Heimdallr
6,127
613
73
7
0
189,375
1
L
Nike
4,807
481
48
5
0
205,531
2
W
Erlang Shen
5,865
587
59
6
0
190,573
0
L
Ravana
4,505
451
42
4
0
216,773
0
W
Cerberus
5,280
528
42
4
0
209,855
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role