Player Matchup

Kukulkan
Kukulkan
LobitoLc28
Kukulkan
Level 58
God Stats
0W - 1L
1,107 SR
Queue Stats
25W - 41L
1,312 Elo+
Solo
Danzaburou
Danzaburou
SenpaiMurda
Danzaburou
Level 68
God Stats
16W - 28L
1,527 SR
Queue Stats
39W - 53L
1,399 Elo+
Party 1
Khepri
Khepri
blue_index39
Khepri
Level 18
God Stats
1W - 3L
1,775 SR
Queue Stats
14W - 24L
1,679 Elo+
Party 1
Thanatos
Thanatos
dexLacey
Thanatos
Level 61
God Stats
4W - 1L
1,777 SR
Queue Stats
16W - 17L
1,443 Elo+
Solo
Shiva
Shiva
ucme330
Shiva
Level 42
God Stats
1W - 5L
1,202 SR
Queue Stats
4W - 7L
1,110 Elo+
Solo
Team Averages
Level 49
1,477 SR
1,389 Elo+

VS

Team Averages
Level 73
1,508 SR
1,385 Elo+
Ao Kuang
Ao Kuang
Baba__Yaga
Ao Kuang
Level 62
God Stats
17W - 20L
1,250 SR
Queue Stats
154W - 191L
1,393 Elo+
Solo
Anubis
Anubis
NEON_9445
Anubis
Level 120
God Stats
12W - 5L
1,835 SR
Queue Stats
365W - 365L
1,479 Elo+
Solo
Charybdis
Charybdis
PhAntOm_ShoTzzz
Charybdis
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 66L
1,436 Elo+
Solo
Sun Wukong
Sun Wukong
chade2021
Sun Wukong
Level 48
God Stats
21W - 29L
1,488 SR
Queue Stats
32W - 47L
1,361 Elo+
Solo
Jormungandr
Jormungandr
memmori
Jormungandr
Level 47
God Stats
21W - 23L
1,465 SR
Queue Stats
36W - 41L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LobitoLc28
Kukulkan
16
0 / 2 / 3
9,242
462
8,666
9,363
4,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
SenpaiMurda
Danzaburou
17
7 / 0 / 2
9,956
498
11,716
14,051
6,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Khepri
12
0 / 5 / 4
7,773
389
3,560
20,192
18,407
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate

Breastplate

+20
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
dexLacey
Thanatos
16
11 / 4 / 2
10,439
522
17,764
19,966
8,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Shiva
ucme330
Shiva
15
0 / 4 / 3
9,144
457
12,917
18,922
17,244
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Baba__Yaga
Ao Kuang
17
9 / 4 / 1
10,402
520
11,891
18,692
6,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
NEON_9445
Anubis
18
2 / 0 / 1
11,350
568
3,997
8,580
3,644
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
PhAntOm_ShoTzzz
Charybdis
15
2 / 4 / 5
9,488
474
10,162
14,833
5,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
chade2021
Sun Wukong
15
1 / 6 / 7
9,132
457
16,111
23,467
15,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
memmori
Jormungandr
15
1 / 4 / 5
9,544
477
12,296
17,110
12,788
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
34
18
Kills
15
15
Deaths
18
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Baba__Yaga
Ao Kuang
9
4
1
2.38
L
Kukulkan
LobitoLc28
Kukulkan
0
2
3
0.75
W
Anubis
NEON_9445
Anubis
2
0
1
2.5
W
Charybdis
PhAntOm_ShoTzzz
Charybdis
2
4
5
1.13
L
Danzaburou
SenpaiMurda
Danzaburou
7
0
2
8
L
Khepri
0
5
4
0.4
W
Sun Wukong
chade2021
Sun Wukong
1
6
7
0.75
L
Thanatos
dexLacey
Thanatos
11
4
2
3
W
Jormungandr
memmori
Jormungandr
1
4
5
0.88
L
Shiva
ucme330
Shiva
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,623
Damage
54,457
82,494
Taken
82,682
55,312
Mitigated
45,347
23,644
Healing
23,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Baba__Yaga
Ao Kuang
11,891
3,435
136
8,433
18,692
6,932
0
2,955
15,737
58,303
15,517
L
Kukulkan
LobitoLc28
Kukulkan
8,666
796
0
320
9,363
4,522
78
4,498
4,865
77,592
0
W
Anubis
NEON_9445
Anubis
3,997
263
0
3,819
8,580
3,644
0
1,432
7,148
97,550
2,608
W
Charybdis
PhAntOm_ShoTzzz
Charybdis
10,162
5,314
0
3,909
14,833
5,989
0
2,879
11,954
0
56,469
L
Danzaburou
SenpaiMurda
Danzaburou
11,716
4,807
0
2,482
14,051
6,618
353
2,404
11,647
0
75,668
L
Khepri
3,560
894
0
473
20,192
18,407
38
4,811
15,381
17,023
0
W
Sun Wukong
chade2021
Sun Wukong
16,111
4,213
165
5,450
23,467
15,994
0
3,956
19,511
0
77,364
L
Thanatos
dexLacey
Thanatos
17,764
5,869
0
16,252
19,966
8,521
100
4,010
15,956
0
79,364
W
Jormungandr
memmori
Jormungandr
12,296
2,640
65
1,650
17,110
12,788
0
2,654
14,456
64,762
1,652
L
Shiva
ucme330
Shiva
12,917
2,638
0
4,117
18,922
17,244
544
11,435
7,487
6,954
65,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,554
Gold Earned
49,916
456
Minions Killed
557
0
Camps Cleared
0
1,946,882
Distance Traveled
1,901,843
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,402
520
98
5
0
396,926
1
L
Kukulkan
9,242
462
126
6
0
391,667
0
W
Anubis
11,350
568
176
9
0
399,864
0
W
Charybdis
9,488
474
89
4
0
367,466
2
L
Danzaburou
9,956
498
109
5
0
416,484
2
L
Khepri
7,773
389
11
1
0
347,752
0
W
Sun Wukong
9,132
457
100
5
0
361,633
0
L
Thanatos
10,439
522
105
5
0
422,768
0
W
Jormungandr
9,544
477
94
5
0
375,954
0
L
Shiva
9,144
457
105
5
0
368,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role