Player Matchup

Sol
Sol
EmperorJay04
Sol
Level 69
God Stats
65W - 63L
1,410 SR
Queue Stats
180W - 166L
1,456 Elo+
Party 3
Sun Wukong
Sun Wukong
GetTheHelOut
Sun Wukong
Level 150
God Stats
2W - 1L
1,500 SR
Queue Stats
139W - 107L
1,592 Elo+
Solo
Hun Batz
Hun Batz
LiLBuckwheat
Hun Batz
Level 120
God Stats
4W - 3L
1,602 SR
Queue Stats
160W - 154L
1,508 Elo+
Party 1
Janus
Janus
StarvinMarvin_21
Janus
Level 69
God Stats
13W - 10L
1,669 SR
Queue Stats
136W - 120L
1,432 Elo+
Party 3
Bellona
Bellona
Tigg10
Bellona
Level 48
God Stats
2W - 2L
1,658 SR
Queue Stats
7W - 14L
1,433 Elo+
Party 1
Team Averages
Level 91
1,568 SR
1,484 Elo+

VS

Team Averages
Level 92
1,508 SR
1,487 Elo+
Janus
Janus
 
Janus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
AsitoLG
Thor
Level 66
God Stats
1W - 3L
1,286 SR
Queue Stats
68W - 78L
1,318 Elo+
Party 2
Poseidon
Poseidon
EtBronx
Poseidon
Level 154
God Stats
6W - 2L
1,599 SR
Queue Stats
17W - 10L
1,560 Elo+
Solo
Ullr
Ullr
HARDTIMES14
Ullr
Level 29
God Stats
1W - 4L
1,321 SR
Queue Stats
21W - 19L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
HanSoLazy
Kumbhakarna
Level 108
God Stats
7W - 8L
1,833 SR
Queue Stats
154W - 156L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
5,935
457
5,514
8,829
3,061
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
GetTheHelOut
Sun Wukong
11
0 / 1 / 0
6,563
505
6,099
8,862
6,605
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
LiLBuckwheat
Hun Batz
12
1 / 4 / 1
6,458
497
5,672
11,443
4,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 2 / 1
7,289
561
2,225
7,419
2,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Tigg10
Bellona
10
0 / 2 / 0
6,145
473
4,377
12,485
10,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
2 / 0 / 0
8,269
636
7,273
6,363
2,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thor
AsitoLG
Thor
12
1 / 1 / 2
6,467
497
3,022
9,710
3,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
EtBronx
Poseidon
15
4 / 2 / 2
8,643
665
7,516
7,107
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
1 / 0 / 2
6,237
480
5,800
7,092
2,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
HanSoLazy
Kumbhakarna
11
2 / 0 / 1
7,429
571
4,328
10,295
7,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
10
10
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
0
2
W
Thor
AsitoLG
Thor
1
1
2
2
L
0
1
0
0
W
Poseidon
EtBronx
Poseidon
4
2
2
2.5
L
Sun Wukong
GetTheHelOut
Sun Wukong
0
1
0
0
W
1
0
2
2
W
Kumbhakarna
HanSoLazy
Kumbhakarna
2
0
1
2.5
L
Hun Batz
LiLBuckwheat
Hun Batz
1
4
1
0.38
L
1
2
1
0.75
L
Bellona
Tigg10
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,887
Damage
27,939
49,038
Taken
40,567
27,656
Mitigated
18,835
11,759
Healing
12,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,273
907
0
2,840
6,363
2,385
0
0
6,000
62,712
1,585
W
Thor
AsitoLG
Thor
3,022
550
0
3,953
9,710
3,495
0
759
8,791
0
40,849
L
5,514
1,767
0
5,032
8,829
3,061
0
2,534
6,295
52,439
0
W
Poseidon
EtBronx
Poseidon
7,516
1,556
0
760
7,107
2,321
445
1,640
5,255
69,941
1,643
L
Sun Wukong
GetTheHelOut
Sun Wukong
6,099
516
0
2,050
8,862
6,605
0
1,265
7,597
102
38,410
W
5,800
1,476
0
861
7,092
2,844
0
1,603
5,489
0
45,483
W
Kumbhakarna
HanSoLazy
Kumbhakarna
4,328
347
220
3,771
10,295
7,790
0
3,485
6,810
18,567
1,898
L
Hun Batz
LiLBuckwheat
Hun Batz
5,672
1,318
0
383
11,443
4,837
0
4,295
7,036
0
55,039
L
2,225
0
0
500
7,419
2,729
0
4,435
2,984
49,493
567
L
Bellona
Tigg10
Bellona
4,377
1,225
0
3,794
12,485
10,424
0
5,324
6,471
0
40,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,390
Gold Earned
37,045
394
Minions Killed
418
0
Camps Cleared
0
1,312,020
Distance Traveled
1,339,077
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,269
636
127
10
0
235,345
0
W
Thor
6,467
497
69
5
0
308,042
1
L
Sol
5,935
457
88
7
0
245,816
0
W
Poseidon
8,643
665
120
9
0
265,459
5
L
Sun Wukong
6,563
505
42
3
0
269,541
3
W
Ullr
6,237
480
86
7
0
242,242
3
W
Kumbhakarna
7,429
571
16
1
0
287,989
2
L
Hun Batz
6,458
497
88
7
0
275,069
0
L
Janus
7,289
561
103
8
0
268,898
2
L
Bellona
6,145
473
73
6
0
252,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role