Player Matchup

Athena
Athena
 
Athena
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Cookie Deau
Da Ji
Level 44
God Stats
18W - 22L
1,259 SR
Queue Stats
39W - 47L
1,403 Elo+
Party 1
Gilgamesh
Gilgamesh
GohanJr21
Gilgamesh
Level 117
God Stats
8W - 4L
1,433 SR
Queue Stats
96W - 93L
1,421 Elo+
Party 1
Anubis
Anubis
Nevva-_-Lose
Anubis
Level 88
God Stats
2W - 1L
1,422 SR
Queue Stats
71W - 50L
1,571 Elo+
Solo
Neith
Neith
SamSaber
Neith
Level 105
God Stats
18W - 15L
1,537 SR
Queue Stats
114W - 123L
1,438 Elo+
Party 1
Team Averages
Level 93
1,430 SR
1,467 Elo+

VS

Team Averages
Level 105
1,404 SR
1,462 Elo+
Vamana
Vamana
 
Vamana
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Ddunkin1
Cthulhu
Level 61
God Stats
0W - 2L
1,286 SR
Queue Stats
131W - 115L
1,384 Elo+
Solo
Vulcan
Vulcan
ItsJustDavis
Vulcan
Level 98
God Stats
3W - 8L
1,175 SR
Queue Stats
119W - 119L
1,423 Elo+
Party 2
Ullr
Ullr
ShadowX23X
Ullr
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,535 Elo+
Solo
Mercury
Mercury
WingNuutzz
Mercury
Level 149
God Stats
7W - 8L
1,561 SR
Queue Stats
572W - 584L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
1 / 1 / 5
6,986
537
4,382
8,338
7,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 2 / 3
6,538
503
3,281
9,622
3,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
GohanJr21
Gilgamesh
13
0 / 1 / 1
7,821
602
6,157
12,322
12,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
14
6 / 1 / 2
8,287
637
8,995
6,460
3,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Neith
SamSaber
Neith
12
2 / 1 / 3
6,464
497
10,831
7,696
3,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
2 / 0 / 0
7,370
567
7,358
10,540
9,702
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cthulhu
Ddunkin1
Cthulhu
9
0 / 1 / 2
6,172
475
6,182
11,122
9,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
11
0 / 3 / 1
6,417
494
2,758
8,599
2,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 2
5,493
423
3,803
10,215
3,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mercury
WingNuutzz
Mercury
12
4 / 3 / 2
7,046
542
5,402
10,773
4,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
10
Kills
6
6
Deaths
10
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
1
5
3.5
L
Vamana
 
Vamana
2
0
0
2
W
1
2
3
1.25
L
Cthulhu
Ddunkin1
Cthulhu
0
1
2
1
W
Gilgamesh
GohanJr21
Gilgamesh
0
1
1
0.5
L
Vulcan
0
3
1
0.17
W
Anubis
6
1
2
7
W
Neith
SamSaber
Neith
2
1
3
3.5
L
0
3
2
0.33
L
Mercury
WingNuutzz
Mercury
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,646
Damage
25,503
44,438
Taken
51,249
30,142
Mitigated
29,884
14,107
Healing
7,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,382
1,236
0
2,772
8,338
7,127
432
2,819
5,519
15,051
1,346
L
Vamana
 
Vamana
7,358
3,374
0
2,234
10,540
9,702
0
0
9,654
0
58,874
W
3,281
682
0
4,166
9,622
3,968
0
1,264
8,198
0
39,108
L
Cthulhu
Ddunkin1
Cthulhu
6,182
338
1,541
1,682
11,122
9,218
0
2,247
8,875
26,970
0
W
Gilgamesh
GohanJr21
Gilgamesh
6,157
1,954
0
2,140
12,322
12,742
0
0
12,322
0
58,322
L
Vulcan
2,758
1,105
0
1,420
8,599
2,867
0
5,224
3,375
38,414
490
W
Anubis
8,995
300
0
3,037
6,460
3,145
0
1,453
4,835
74,687
1,574
W
Neith
SamSaber
Neith
10,831
3,883
0
1,992
7,696
3,160
831
3,063
4,633
0
54,976
L
3,803
1,693
0
0
10,215
3,733
0
2,512
7,703
0
35,516
L
Mercury
WingNuutzz
Mercury
5,402
2,132
0
395
10,773
4,364
0
2,841
7,932
0
41,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,096
Gold Earned
32,498
390
Minions Killed
311
0
Camps Cleared
0
1,362,476
Distance Traveled
1,308,956
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,986
537
22
2
0
294,757
1
L
Vamana
7,370
567
88
7
0
237,880
7
W
Da Ji
6,538
503
70
5
0
289,202
0
L
Cthulhu
6,172
475
32
2
0
295,112
2
W
Gilgamesh
7,821
602
98
8
0
270,987
1
L
Vulcan
6,417
494
72
6
0
244,863
0
W
Anubis
8,287
637
121
9
0
250,222
2
W
Neith
6,464
497
79
6
0
257,308
0
L
Ullr
5,493
423
54
4
0
229,833
0
L
Mercury
7,046
542
65
5
0
301,268
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role