Player Matchup

Achilles
Achilles
 
Achilles
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Amnesia DxD
Awilix
Level 155
God Stats
48W - 35L
1,862 SR
Queue Stats
168W - 172L
1,811 Elo+
Party 1
Kumbhakarna
Kumbhakarna
GuiltyHail49713
Kumbhakarna
Level 108
God Stats
4W - 4L
1,396 SR
Queue Stats
86W - 125L
1,443 Elo+
Party 1
Kukulkan
Kukulkan
SnowingElo
Kukulkan
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 75L
1,438 Elo+
Party 1
Cernunnos
Cernunnos
TheMOODYDUCK108
Cernunnos
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 85L
1,456 Elo+
Party 1
Team Averages
Level 110
1,552 SR
1,530 Elo+

VS

Team Averages
Level 107
1,563 SR
1,480 Elo+
Da Ji
Da Ji
Angel2by4
Da Ji
Level 129
God Stats
2W - 2L
1,676 SR
Queue Stats
105W - 115L
1,463 Elo+
Party 2
Jing Wei
Jing Wei
Caskets-
Jing Wei
Level 63
God Stats
5W - 6L
1,641 SR
Queue Stats
109W - 118L
1,476 Elo+
Party 2
Chaac
Chaac
HaoHaki
Chaac
Level 102
God Stats
2W - 3L
1,393 SR
Queue Stats
38W - 43L
1,458 Elo+
Party 2
Khepri
Khepri
KinKizaru
Khepri
Level 129
God Stats
1W - 2L
1,523 SR
Queue Stats
83W - 95L
1,455 Elo+
Party 2
Tiamat
Tiamat
piwi1255
Tiamat
Level 111
God Stats
47W - 41L
1,581 SR
Queue Stats
178W - 167L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
3 / 1 / 6
7,388
493
7,629
12,641
10,174
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
16
4 / 1 / 6
8,717
581
10,725
13,205
4,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
GuiltyHail49713
Kumbhakarna
13
2 / 2 / 4
8,230
549
8,157
9,814
9,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
SnowingElo
Kukulkan
14
2 / 5 / 2
8,513
568
3,297
10,237
3,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
TheMOODYDUCK108
Cernunnos
15
1 / 0 / 7
8,756
584
13,421
8,349
3,878
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Angel2by4
Da Ji
14
3 / 4 / 3
7,529
502
11,952
16,451
7,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Caskets-
Jing Wei
13
1 / 3 / 1
7,145
476
5,732
13,459
5,695
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
HaoHaki
Chaac
12
2 / 2 / 0
7,225
482
8,890
14,261
14,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
KinKizaru
Khepri
12
0 / 2 / 1
6,826
455
2,655
11,001
8,902
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
piwi1255
Tiamat
13
3 / 1 / 2
8,312
554
8,239
7,867
4,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
12
Kills
9
9
Deaths
12
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
1
6
6
W
Awilix
4
1
6
7
L
Da Ji
Angel2by4
Da Ji
3
4
3
1.13
L
Jing Wei
Caskets-
Jing Wei
1
3
1
0.5
W
Kumbhakarna
GuiltyHail49713
Kumbhakarna
2
2
4
2
L
Chaac
HaoHaki
Chaac
2
2
0
1
L
Khepri
KinKizaru
Khepri
0
2
1
0.25
W
Kukulkan
SnowingElo
Kukulkan
2
5
2
0.6
W
Cernunnos
TheMOODYDUCK108
Cernunnos
1
0
7
4.5
L
Tiamat
piwi1255
Tiamat
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,229
Damage
37,468
54,246
Taken
63,039
31,519
Mitigated
40,690
15,288
Healing
21,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,629
1,723
0
4,294
12,641
10,174
320
2,515
9,988
0
29,989
W
Awilix
10,725
5,196
0
5,456
13,205
4,882
0
1,688
11,476
0
75,758
L
Da Ji
Angel2by4
Da Ji
11,952
2,862
0
5,506
16,451
7,006
0
1,167
15,112
0
64,505
L
Jing Wei
Caskets-
Jing Wei
5,732
4,826
0
5,012
13,459
5,695
0
940
12,439
0
70,071
W
Kumbhakarna
GuiltyHail49713
Kumbhakarna
8,157
388
0
750
9,814
9,056
61
884
8,115
42,576
1,040
L
Chaac
HaoHaki
Chaac
8,890
970
0
5,005
14,261
14,402
0
4,714
8,834
3,697
43,585
L
Khepri
KinKizaru
Khepri
2,655
245
0
3,148
11,001
8,902
0
1,272
9,622
24,222
0
W
Kukulkan
SnowingElo
Kukulkan
3,297
940
0
250
10,237
3,529
981
6,186
4,051
63,845
1,499
W
Cernunnos
TheMOODYDUCK108
Cernunnos
13,421
6,710
0
4,538
8,349
3,878
1,730
1,321
6,980
0
83,524
L
Tiamat
piwi1255
Tiamat
8,239
352
0
2,573
7,867
4,685
248
1,914
5,953
54,366
1,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,604
Gold Earned
37,037
500
Minions Killed
437
0
Camps Cleared
0
1,541,095
Distance Traveled
1,399,489
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,388
493
47
3
0
336,161
3
W
Awilix
8,717
581
106
7
0
372,340
2
L
Da Ji
7,529
502
85
6
0
328,274
1
L
Jing Wei
7,145
476
128
9
0
277,407
0
W
Kumbhakarna
8,230
549
99
7
0
281,350
0
L
Chaac
7,225
482
76
5
0
258,944
4
L
Khepri
6,826
455
37
2
0
291,630
5
W
Kukulkan
8,513
568
122
8
0
285,399
0
W
Cernunnos
8,756
584
126
8
0
265,845
0
L
Tiamat
8,312
554
111
7
0
243,234
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role