Player Matchup

Hercules
Hercules
Silver I
Ferfnando
Hercules
Silver I
Level 169
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,531 MMR
Party 2
Kukulkan
Kukulkan
Gold III
TacticalxOrange3
Kukulkan
Gold III
Level 118
God Stats
5W - 5L
1,419 SR
Queue Stats
247W - 268L
1,526 MMR
Solo
Sobek
Sobek
Gold III
Taste_KO
Sobek
Gold III
Level 158
God Stats
17W - 25L
1,494 SR
Queue Stats
576W - 597L
1,522 MMR
Solo
Odin
Odin
Bronze III
iBlas
Odin
Bronze III
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 0L
1,500 MMR
Party 2
Nut
Nut
Gold V
zreeqo
Nut
Gold V
Level 149
God Stats
1W - 0L
1,504 SR
Queue Stats
13W - 13L
1,522 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,483 SR
1,520 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,505 SR
1,486 MMR
Thanatos
Thanatos
Platinum V
 
Thanatos
Platinum V
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Bacchus
Bacchus
Gold IV
JasonDisturbed
Bacchus
Gold IV
Level 156
God Stats
7W - 9L
1,550 SR
Queue Stats
377W - 387L
1,373 MMR
Party 3
Ares
Ares
Gold IV
MOLINAPRO54321
Ares
Gold IV
Level 66
God Stats
1W - 6L
1,513 SR
Queue Stats
100W - 98L
1,506 MMR
Solo
Izanami
Izanami
Silver II
Snarky Hunter
Izanami
Silver II
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 23L
1,546 MMR
Party 1
Tiamat
Tiamat
Silver II
iiRedbeard
Tiamat
Silver II
Level 157
God Stats
0W - 1L
1,463 SR
Queue Stats
37W - 35L
1,507 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ferfnando
Hercules
14
3 / 1 / 5
8,938
638
11,315
10,376
5,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
3 / 4 / 2
7,847
561
5,276
8,069
3,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Taste_KO
Sobek
13
2 / 0 / 5
7,497
536
3,754
6,846
6,443
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Odin
iBlas
Odin
15
9 / 0 / 6
8,746
625
10,685
9,421
4,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Nut
zreeqo
Nut
15
2 / 1 / 2
8,141
582
9,372
11,131
4,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
CharonJanusBaba Yaga

VS

Bans
SusanoAgniBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
3 / 5 / 2
6,983
499
6,531
13,854
6,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 6 / 2
5,864
419
3,438
12,438
13,013
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 4 / 0
5,960
426
6,487
14,825
14,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
13
0 / 2 / 1
7,096
507
6,270
10,999
4,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
iiRedbeard
Tiamat
14
1 / 2 / 1
7,590
542
4,512
8,527
5,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
19
Kills
6
6
Deaths
19
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
5
2
0.8
W
Hercules
Ferfnando
Hercules
3
1
5
5.5
L
1
6
2
0.33
L
1
4
0
0.25
L
Izanami
0
2
1
0.25
W
3
4
2
1
W
Sobek
Taste_KO
Sobek
2
0
5
4.5
W
Odin
iBlas
Odin
9
0
6
12
L
Tiamat
iiRedbeard
Tiamat
1
2
1
0.75
W
Nut
zreeqo
Nut
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,402
Damage
27,238
45,843
Taken
60,643
23,817
Mitigated
43,102
20,281
Healing
18,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
6,531
1,686
0
7,109
13,854
6,075
0
1,532
12,277
0
51,058
W
Hercules
Ferfnando
Hercules
11,315
5,386
0
6,584
10,376
5,784
0
5,188
4,446
0
70,097
L
3,438
545
0
1,731
12,438
13,013
0
2,044
10,269
14,893
797
L
6,487
275
0
3,992
14,825
14,840
0
0
14,087
31,339
911
L
Izanami
6,270
4,129
0
3,118
10,999
4,001
0
941
10,058
0
75,159
W
5,276
249
0
500
8,069
3,276
0
3,292
4,517
63,620
1,328
W
Sobek
Taste_KO
Sobek
3,754
452
0
3,662
6,846
6,443
0
1,688
5,016
19,244
0
W
Odin
iBlas
Odin
10,685
4,728
0
2,573
9,421
4,056
0
1,539
7,754
0
74,314
L
Tiamat
iiRedbeard
Tiamat
4,512
377
0
2,479
8,527
5,173
0
4,405
4,122
53,724
498
W
Nut
zreeqo
Nut
9,372
6,327
0
6,962
11,131
4,258
0
1,039
10,092
0
77,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,169
Gold Earned
33,493
513
Minions Killed
392
0
Camps Cleared
0
1,432,563
Distance Traveled
1,355,644
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,983
499
76
5
0
312,697
1
W
Hercules
8,938
638
114
8
0
263,367
0
L
Bacchus
5,864
419
22
2
0
297,261
3
L
Ares
5,960
426
43
3
0
241,868
4
L
Izanami
7,096
507
126
9
0
248,256
2
W
Kukulkan
7,847
561
124
9
0
259,680
0
W
Sobek
7,497
536
33
2
0
317,789
4
W
Odin
8,746
625
109
8
0
334,115
0
L
Tiamat
7,590
542
125
9
0
255,562
0
W
Nut
8,141
582
133
10
0
257,612
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role