Player Matchup

Chaac
Chaac
Fear Behemoth
Chaac
Level 83
God Stats
32W - 19L
1,704 SR
Queue Stats
268W - 302L
1,488 Elo+
Party 3
Charybdis
Charybdis
MonsterFriZbee
Charybdis
Level 128
God Stats
2W - 5L
1,352 SR
Queue Stats
346W - 409L
1,427 Elo+
Party 3
Sylvanus
Sylvanus
Puttman76
Sylvanus
Level 125
God Stats
7W - 5L
1,526 SR
Queue Stats
32W - 34L
1,457 Elo+
Solo
Ymir
Ymir
RAFMAN26
Ymir
Level 57
God Stats
47W - 37L
1,603 SR
Queue Stats
118W - 115L
1,480 Elo+
Party 1
Poseidon
Poseidon
Water-_-Bugs
Poseidon
Level 47
God Stats
5W - 4L
1,500 SR
Queue Stats
229W - 209L
1,461 Elo+
Party 1
Team Averages
Level 88
1,537 SR
1,463 Elo+

VS

Team Averages
Level 103
1,472 SR
1,445 Elo+
Janus
Janus
Fastball44
Janus
Level 123
God Stats
1W - 8L
1,015 SR
Queue Stats
194W - 166L
1,521 Elo+
Solo
Artio
Artio
LaMermeMx
Artio
Level 130
God Stats
2W - 2L
1,593 SR
Queue Stats
35W - 38L
1,514 Elo+
Solo
Charybdis
Charybdis
MVswat0
Charybdis
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 9L
1,514 Elo+
Party 2
Chaac
Chaac
WrongMedz
Chaac
Level 82
God Stats
0W - 7L
1,595 SR
Queue Stats
8W - 25L
1,161 Elo+
Solo
Loki
Loki
tenken-soujiro
Loki
Level 96
God Stats
3W - 4L
1,658 SR
Queue Stats
12W - 9L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 6
8,425
602
5,327
11,667
7,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
MonsterFriZbee
Charybdis
13
5 / 3 / 6
8,322
594
9,506
11,025
4,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
Puttman76
Sylvanus
14
6 / 0 / 2
9,187
656
8,105
7,292
3,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ymir
12
5 / 3 / 5
7,455
533
7,965
10,778
7,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
Water-_-Bugs
Poseidon
14
2 / 1 / 1
8,457
604
4,594
6,756
2,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
1 / 1 / 3
9,054
647
6,313
6,182
2,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
LaMermeMx
Artio
11
2 / 6 / 5
7,476
534
5,996
14,778
12,897
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
MVswat0
Charybdis
12
4 / 6 / 2
7,105
508
6,978
12,194
3,918
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
WrongMedz
Chaac
11
0 / 7 / 0
6,207
443
1,401
11,927
5,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 2 / 4
6,934
495
2,965
8,430
2,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
22
Kills
8
8
Deaths
22
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Janus
1
1
3
2.5
W
4
1
6
7
L
Artio
LaMermeMx
Artio
2
6
5
0.75
L
Charybdis
MVswat0
Charybdis
4
6
2
0.83
W
Charybdis
MonsterFriZbee
Charybdis
5
3
6
2.67
W
Sylvanus
Puttman76
Sylvanus
6
0
2
7
W
Ymir
5
3
5
2.5
W
Poseidon
Water-_-Bugs
Poseidon
2
1
1
2.5
L
Chaac
WrongMedz
Chaac
0
7
0
0
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,497
Damage
23,653
47,518
Taken
53,511
25,675
Mitigated
27,473
14,106
Healing
7,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
6,313
314
0
739
6,182
2,213
0
2,558
3,160
80,639
1,476
W
5,327
1,269
0
2,980
11,667
7,576
680
1,269
10,398
0
72,716
L
Artio
LaMermeMx
Artio
5,996
804
466
2,651
14,778
12,897
0
4,439
9,835
30,718
2,136
L
Charybdis
MVswat0
Charybdis
6,978
3,479
0
2,613
12,194
3,918
0
2,488
9,418
0
36,830
W
Charybdis
MonsterFriZbee
Charybdis
9,506
4,458
0
4,862
11,025
4,087
1,406
2,240
8,745
0
65,968
W
Sylvanus
Puttman76
Sylvanus
8,105
3,684
124
3,472
7,292
3,966
1,108
520
6,732
54,420
10,656
W
Ymir
7,965
919
0
2,028
10,778
7,973
233
3,752
6,944
29,445
0
W
Poseidon
Water-_-Bugs
Poseidon
4,594
370
0
640
6,756
2,073
0
3,460
3,010
55,515
0
L
Chaac
WrongMedz
Chaac
1,401
58
0
964
11,927
5,465
0
6,626
5,301
0
32,271
L
2,965
421
0
566
8,430
2,980
0
2,250
5,960
0
39,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,846
Gold Earned
36,776
484
Minions Killed
408
0
Camps Cleared
0
1,320,286
Distance Traveled
1,427,441
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,054
647
185
13
0
323,607
0
W
Chaac
8,425
602
108
8
0
312,775
0
L
Artio
7,476
534
51
4
0
265,121
0
L
Charybdis
7,105
508
61
4
0
249,921
0
W
Charybdis
8,322
594
99
7
0
244,655
2
W
Sylvanus
9,187
656
112
8
0
203,606
0
W
Ymir
7,455
533
48
3
0
255,104
0
W
Poseidon
8,457
604
117
8
0
304,146
0
L
Chaac
6,207
443
53
4
0
252,495
0
L
Loki
6,934
495
58
4
0
336,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role