Player Matchup

Anhur
Anhur
BlueprintV2
Anhur
Level 53
God Stats
2W - 2L
1,514 SR
Queue Stats
96W - 88L
1,561 Elo+
Party 2
Sobek
Sobek
Drsugma
Sobek
Level 127
God Stats
3W - 3L
1,624 SR
Queue Stats
72W - 53L
1,659 Elo+
Party 1
Tyr
Tyr
ZeratuSkull
Tyr
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
138W - 104L
1,589 Elo+
Party 2
Janus
Janus
cgXO
Janus
Level 52
God Stats
5W - 2L
1,671 SR
Queue Stats
105W - 81L
1,666 Elo+
Party 1
Set
Set
frugzs
Set
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 63L
1,688 Elo+
Party 1
Team Averages
Level 97
1,562 SR
1,633 Elo+

VS

Team Averages
Level 120
1,557 SR
1,630 Elo+
Thoth
Thoth
ClutchHutch69
Thoth
Level 62
God Stats
0W - 1L
1,785 SR
Queue Stats
13W - 15L
1,549 Elo+
Party 3
Discordia
Discordia
Jemrud
Discordia
Level 123
God Stats
1W - 3L
1,335 SR
Queue Stats
71W - 69L
1,556 Elo+
Solo
Geb
Geb
N3O x KILLER
Geb
Level 124
God Stats
13W - 16L
1,530 SR
Queue Stats
157W - 150L
1,548 Elo+
Solo
Ishtar
Ishtar
Ohyaaa23
Ishtar
Level 157
God Stats
4W - 3L
1,633 SR
Queue Stats
13W - 11L
1,626 Elo+
Party 3
Mulan
Mulan
supongebobu
Mulan
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 29L
1,871 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
4,012
802
958
2,776
816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sobek
Drsugma
Sobek
6
0 / 0 / 1
3,810
762
678
4,821
3,112
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
1 / 1 / 0
3,776
755
1,827
5,493
2,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
cgXO
Janus
8
1 / 0 / 1
3,907
781
1,045
2,901
742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Set
frugzs
Set
8
5 / 0 / 0
4,741
948
3,792
3,639
1,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 5 / 0
3,322
664
802
4,526
784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
Jemrud
Discordia
5
0 / 1 / 0
3,186
637
1,009
3,090
771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

3
0 / 0 / 0
2,830
566
420
732
359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
Ohyaaa23
Ishtar
6
0 / 1 / 0
3,418
684
1,754
2,374
702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 1 / 0
3,860
772
2,593
3,825
1,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
8
Kills
1
1
Deaths
8
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
0
5
0
0
W
Sobek
Drsugma
Sobek
0
0
1
0.5
L
Discordia
Jemrud
Discordia
0
1
0
0
L
0
0
0
0
L
Ishtar
Ohyaaa23
Ishtar
0
1
0
0
W
1
1
0
1
W
Janus
cgXO
Janus
1
0
1
1.5
W
Set
frugzs
Set
5
0
0
5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,300
Damage
6,578
19,630
Taken
14,547
9,260
Mitigated
4,071
10,198
Healing
3,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
958
567
0
1,913
2,776
816
0
447
2,289
0
29,881
L
802
64
0
270
4,526
784
0
144
4,077
11,393
223
W
Sobek
Drsugma
Sobek
678
62
0
2,491
4,821
3,112
19
505
4,202
9,993
0
L
Discordia
Jemrud
Discordia
1,009
322
0
640
3,090
771
0
901
2,189
11,104
0
L
420
124
0
398
732
359
0
158
574
2,460
0
L
Ishtar
Ohyaaa23
Ishtar
1,754
1,340
0
794
2,374
702
0
520
1,854
0
18,281
W
1,827
273
0
2,475
5,493
2,650
0
0
5,493
0
18,214
W
Janus
cgXO
Janus
1,045
212
0
2,427
2,901
742
0
120
2,767
26,787
0
W
Set
frugzs
Set
3,792
1,392
0
892
3,639
1,940
0
736
2,696
0
26,574
L
2,593
479
0
1,579
3,825
1,455
0
0
3,825
0
16,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,246
Gold Earned
16,616
211
Minions Killed
127
0
Camps Cleared
0
570,028
Distance Traveled
421,378
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
4,012
802
66
13
0
92,933
0
L
Thoth
3,322
664
28
6
0
102,621
0
W
Sobek
3,810
762
10
2
0
116,991
0
L
Discordia
3,186
637
29
6
0
102,877
0
L
Geb
2,830
566
4
1
0
33,194
0
L
Ishtar
3,418
684
36
7
0
69,677
0
W
Tyr
3,776
755
31
6
0
119,008
0
W
Janus
3,907
781
60
12
0
116,303
0
W
Set
4,741
948
44
9
0
124,793
0
L
Mulan
3,860
772
30
6
0
113,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role