Player Matchup

Bacchus
Bacchus
Sky Hypez
Bacchus
Level 94
God Stats
72W - 58L
1,510 SR
Queue Stats
141W - 136L
1,497 Elo+
Party 1
Ishtar
Ishtar
Sky Pitito
Ishtar
Level 59
God Stats
1W - 1L
1,285 SR
Queue Stats
168W - 172L
1,462 Elo+
Party 1
Achilles
Achilles
Skyblurs
Achilles
Level 127
God Stats
2W - 1L
1,758 SR
Queue Stats
168W - 150L
1,505 Elo+
Party 1
Nu Wa
Nu Wa
Tamim88
Nu Wa
Level 96
God Stats
2W - 2L
1,470 SR
Queue Stats
48W - 50L
1,508 Elo+
Solo
Pele
Pele
th3BestMelk
Pele
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 75L
1,458 Elo+
Solo
Team Averages
Level 100
1,505 SR
1,486 Elo+

VS

Team Averages
Level 98
1,360 SR
1,401 Elo+
Thanatos
Thanatos
ElReydeAlmas
Thanatos
Level 140
God Stats
3W - 9L
1,004 SR
Queue Stats
66W - 82L
1,426 Elo+
Party 2
Heimdallr
Heimdallr
PokerTokens
Heimdallr
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 80L
1,498 Elo+
Party 2
Khepri
Khepri
Subtledread
Khepri
Level 46
God Stats
1W - 1L
1,604 SR
Queue Stats
14W - 36L
1,257 Elo+
Party 2
Sol
Sol
TheRealFallen
Sol
Level 41
God Stats
6W - 16L
1,417 SR
Queue Stats
13W - 31L
1,285 Elo+
Party 2
Charon
Charon
rjjon10
Charon
Level 110
God Stats
1W - 3L
1,273 SR
Queue Stats
62W - 60L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Sky Hypez
Bacchus
9
0 / 0 / 7
5,659
566
2,644
5,737
4,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
Sky Pitito
Ishtar
11
3 / 1 / 2
6,902
690
5,180
5,922
2,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Achilles
Skyblurs
Achilles
13
4 / 0 / 2
7,543
754
7,743
8,060
4,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
Tamim88
Nu Wa
12
4 / 2 / 2
6,367
637
5,441
6,411
2,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
6 / 0 / 5
6,493
649
7,736
8,856
3,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ElReydeAlmas
Thanatos
10
1 / 4 / 1
5,650
565
3,995
10,573
3,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
PokerTokens
Heimdallr
11
1 / 3 / 1
6,399
640
4,861
7,374
2,074
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
7
1 / 4 / 0
4,766
477
1,437
9,022
6,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 2 / 0
5,084
508
1,239
6,701
2,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon
rjjon10
Charon
10
0 / 4 / 0
5,312
531
2,433
9,984
3,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
17
Kills
3
3
Deaths
17
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ElReydeAlmas
Thanatos
1
4
1
0.38
L
Heimdallr
PokerTokens
Heimdallr
1
3
1
0.5
W
Bacchus
Sky Hypez
Bacchus
0
0
7
3.5
W
Ishtar
Sky Pitito
Ishtar
3
1
2
4
W
Achilles
Skyblurs
Achilles
4
0
2
5
L
Khepri
1
4
0
0.25
W
Nu Wa
Tamim88
Nu Wa
4
2
2
2.5
L
0
2
0
0
L
Charon
rjjon10
Charon
0
4
0
0
W
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,744
Damage
13,965
34,986
Taken
43,654
17,231
Mitigated
17,839
12,188
Healing
15,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ElReydeAlmas
Thanatos
3,995
1,411
0
7,520
10,573
3,491
0
660
9,807
0
34,326
L
Heimdallr
PokerTokens
Heimdallr
4,861
2,261
0
1,527
7,374
2,074
0
3,957
3,288
0
54,029
W
Bacchus
Sky Hypez
Bacchus
2,644
339
0
2,727
5,737
4,679
58
1,368
4,369
17,392
0
W
Ishtar
Sky Pitito
Ishtar
5,180
3,210
0
3,019
5,922
2,390
0
1,291
4,631
0
52,428
W
Achilles
Skyblurs
Achilles
7,743
616
0
3,855
8,060
4,293
0
2,003
5,627
0
53,982
L
Khepri
1,437
195
0
2,058
9,022
6,358
0
1,987
6,993
8,737
0
W
Nu Wa
Tamim88
Nu Wa
5,441
2,887
0
750
6,411
2,165
0
33
6,375
37,503
900
L
1,239
329
0
2,288
6,701
2,044
0
1,013
5,656
32,480
0
L
Charon
rjjon10
Charon
2,433
588
0
2,380
9,984
3,872
0
162
8,904
26,252
0
W
7,736
2,018
0
1,837
8,856
3,704
0
740
8,116
0
52,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,964
Gold Earned
27,211
343
Minions Killed
287
0
Camps Cleared
0
1,149,984
Distance Traveled
1,028,224
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,650
565
59
6
0
233,153
2
L
Heimdallr
6,399
640
98
10
0
171,318
1
W
Bacchus
5,659
566
16
2
0
252,056
4
W
Ishtar
6,902
690
88
9
0
184,510
2
W
Achilles
7,543
754
91
9
0
225,809
0
L
Khepri
4,766
477
7
1
0
211,915
5
W
Nu Wa
6,367
637
72
7
0
199,813
0
L
Sol
5,084
508
61
6
0
197,023
0
L
Charon
5,312
531
62
6
0
214,815
0
W
Pele
6,493
649
76
8
0
287,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role