Player Matchup

Izanami
Izanami
 
Izanami
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
DMARAY2
Kuzenbo
Level 89
God Stats
4W - 6L
1,570 SR
Queue Stats
111W - 100L
1,582 Elo+
Party 1
Ao Kuang
Ao Kuang
LucamusPrime
Ao Kuang
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
20W - 24L
1,592 Elo+
Solo
Sun Wukong
Sun Wukong
Obama_Senpai_871
Sun Wukong
Level 107
God Stats
2W - 0L
1,784 SR
Queue Stats
139W - 144L
1,441 Elo+
Solo
Thoth
Thoth
manofsteel1898
Thoth
Level 63
God Stats
2W - 1L
1,280 SR
Queue Stats
152W - 123L
1,588 Elo+
Party 1
Team Averages
Level 107
1,527 SR
1,541 Elo+

VS

Team Averages
Level 121
1,422 SR
1,508 Elo+
Ymir
Ymir
Bobsayshi9
Ymir
Level 136
God Stats
49W - 27L
1,563 SR
Queue Stats
135W - 123L
1,479 Elo+
Solo
Ullr
Ullr
Eternal_Grinaldi
Ullr
Level 158
God Stats
0W - 1L
1,316 SR
Queue Stats
217W - 209L
1,482 Elo+
Solo
Zhong Kui
Zhong Kui
FOXTR0T RECON
Zhong Kui
Level 127
God Stats
2W - 2L
1,347 SR
Queue Stats
118W - 128L
1,444 Elo+
Solo
Anubis
Anubis
Molotov_Mistress
Anubis
Level 79
God Stats
6W - 5L
1,385 SR
Queue Stats
133W - 126L
1,582 Elo+
Solo
Nemesis
Nemesis
aiunae32
Nemesis
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 132L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
0 / 0 / 2
10,010
667
3,613
5,691
2,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
DMARAY2
Kuzenbo
12
0 / 1 / 10
7,270
485
6,103
8,866
6,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
LucamusPrime
Ao Kuang
14
7 / 2 / 1
8,412
561
6,933
11,359
3,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sun Wukong
Obama_Senpai_871
Sun Wukong
15
4 / 3 / 1
8,958
597
8,432
12,398
9,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 0 / 5
8,783
586
6,941
5,113
1,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
5,970
398
1,480
4,768
3,118
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 2 / 1
6,649
443
1,951
9,542
3,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
FOXTR0T RECON
Zhong Kui
15
4 / 2 / 0
8,357
557
9,997
11,659
13,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
0 / 6 / 0
5,749
383
2,753
9,057
4,169
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
aiunae32
Nemesis
12
0 / 5 / 0
6,458
431
5,221
14,324
6,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
15
Kills
4
6
Deaths
15
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
0
2
1
L
0
0
0
0
W
Kuzenbo
DMARAY2
Kuzenbo
0
1
10
5
L
0
2
1
0.25
L
Zhong Kui
FOXTR0T RECON
Zhong Kui
4
2
0
2
W
Ao Kuang
LucamusPrime
Ao Kuang
7
2
1
3.75
L
0
6
0
0
W
Sun Wukong
Obama_Senpai_871
Sun Wukong
4
3
1
1.5
L
Nemesis
aiunae32
Nemesis
0
5
0
0
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,022
Damage
21,402
43,427
Taken
49,350
24,307
Mitigated
30,771
13,849
Healing
10,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,613
2,859
0
3,156
5,691
2,619
1,369
0
5,691
0
109,141
L
1,480
160
0
1,452
4,768
3,118
0
2,045
2,723
19,218
0
W
Kuzenbo
DMARAY2
Kuzenbo
6,103
2,315
189
2,286
8,866
6,102
584
2,809
6,009
21,402
68
L
1,951
435
0
811
9,542
3,842
0
2,626
6,916
0
53,116
L
Zhong Kui
FOXTR0T RECON
Zhong Kui
9,997
1,243
0
5,330
11,659
13,604
0
1,281
10,378
57,680
0
W
Ao Kuang
LucamusPrime
Ao Kuang
6,933
1,708
0
5,454
11,359
3,987
664
2,282
9,032
47,253
0
L
2,753
93
185
1,582
9,057
4,169
0
5,683
3,374
28,382
0
W
Sun Wukong
Obama_Senpai_871
Sun Wukong
8,432
1,422
0
1,660
12,398
9,765
0
7,424
3,996
0
59,579
L
Nemesis
aiunae32
Nemesis
5,221
1,740
0
1,517
14,324
6,038
0
8,061
6,263
0
63,446
W
6,941
444
0
1,104
5,113
1,834
787
959
4,154
62,742
2,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,433
Gold Earned
33,183
501
Minions Killed
327
0
Camps Cleared
0
1,467,130
Distance Traveled
1,216,430
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,010
667
192
13
0
261,147
1
L
Ymir
5,970
398
33
2
0
156,528
2
W
Kuzenbo
7,270
485
21
1
0
306,067
0
L
Ullr
6,649
443
70
5
0
262,080
3
L
Zhong Kui
8,357
557
86
6
0
235,902
0
W
Ao Kuang
8,412
561
75
5
0
326,203
2
L
Anubis
5,749
383
50
3
0
236,018
3
W
Sun Wukong
8,958
597
98
7
0
294,259
0
L
Nemesis
6,458
431
88
6
0
325,902
0
W
Thoth
8,783
586
115
8
0
279,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role