Player Matchup

Thor
Thor
 
Thor
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Garzii
Anhur
Level 80
God Stats
3W - 6L
1,377 SR
Queue Stats
71W - 57L
1,501 Elo+
Party 1
Ix Chel
Ix Chel
Raging_Calmly
Ix Chel
Level 114
God Stats
3W - 3L
1,505 SR
Queue Stats
21W - 31L
1,394 Elo+
Party 2
Amaterasu
Amaterasu
RicaBeams
Amaterasu
Level 64
God Stats
7W - 2L
1,836 SR
Queue Stats
103W - 88L
1,495 Elo+
Party 1
Sylvanus
Sylvanus
shieldeagle
Sylvanus
Level 103
God Stats
3W - 2L
1,637 SR
Queue Stats
20W - 30L
1,390 Elo+
Party 2
Team Averages
Level 88
1,571 SR
1,456 Elo+

VS

Team Averages
Level 76
1,510 SR
1,481 Elo+
Hercules
Hercules
BreakerzVG
Hercules
Level 81
God Stats
0W - 2L
1,312 SR
Queue Stats
94W - 90L
1,531 Elo+
Solo
Charon
Charon
FierceMidwife
Charon
Level 53
God Stats
5W - 6L
1,617 SR
Queue Stats
131W - 132L
1,547 Elo+
Solo
Nut
Nut
Gawking-
Nut
Level 64
God Stats
3W - 1L
1,885 SR
Queue Stats
11W - 7L
1,401 Elo+
Party 3
Fenrir
Fenrir
Krathos7802
Fenrir
Level 60
God Stats
5W - 3L
1,500 SR
Queue Stats
119W - 115L
1,472 Elo+
Solo
Vulcan
Vulcan
ZenDiffrent
Vulcan
Level 121
God Stats
2W - 7L
1,236 SR
Queue Stats
199W - 173L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
1 / 2 / 1
5,764
576
3,265
10,327
3,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
Garzii
Anhur
12
4 / 1 / 2
6,706
671
7,067
6,430
2,261
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
11
0 / 2 / 1
5,748
575
2,075
3,970
1,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
RicaBeams
Amaterasu
10
1 / 2 / 1
6,109
611
5,060
10,223
4,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
shieldeagle
Sylvanus
10
2 / 1 / 3
6,511
651
3,551
8,786
7,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BreakerzVG
Hercules
10
1 / 2 / 2
5,998
600
5,884
9,825
9,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

8
0 / 1 / 1
5,088
509
2,706
8,614
5,602
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 3 / 0
4,346
435
2,586
4,960
791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Fenrir
11
3 / 1 / 3
5,932
593
6,389
9,118
4,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
12
3 / 1 / 1
6,511
651
2,438
5,254
1,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
14
8
Kills
7
8
Deaths
8
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
1
2
1
0.75
L
Hercules
BreakerzVG
Hercules
1
2
2
1
L
0
1
1
0.5
W
Anhur
Garzii
Anhur
4
1
2
5
L
0
3
0
0
L
Fenrir
3
1
3
4.5
W
Ix Chel
0
2
1
0.25
W
Amaterasu
RicaBeams
Amaterasu
1
2
1
0.75
L
Vulcan
3
1
1
3.5
W
Sylvanus
shieldeagle
Sylvanus
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,018
Damage
20,003
39,736
Taken
37,771
19,389
Mitigated
21,435
16,469
Healing
9,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
3,265
887
0
4,198
10,327
3,851
0
872
9,298
0
37,308
L
Hercules
BreakerzVG
Hercules
5,884
2,098
0
2,969
9,825
9,017
0
1,726
8,099
0
36,369
L
2,706
884
116
2,714
8,614
5,602
0
1,213
7,401
17,729
3,502
W
Anhur
Garzii
Anhur
7,067
4,079
0
3,043
6,430
2,261
335
1,427
4,955
0
57,348
L
2,586
1,676
0
340
4,960
791
0
243
4,717
0
21,065
L
Fenrir
6,389
1,310
0
2,205
9,118
4,040
0
784
8,334
0
39,106
W
Ix Chel
2,075
0
376
698
3,970
1,315
0
821
3,025
39,887
0
W
Amaterasu
RicaBeams
Amaterasu
5,060
2,593
0
2,967
10,223
4,731
0
636
9,123
0
38,970
L
Vulcan
2,438
560
0
1,377
5,254
1,985
0
1,660
3,594
36,989
1,335
W
Sylvanus
shieldeagle
Sylvanus
3,551
1,213
867
4,320
8,786
7,231
0
766
7,887
15,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,838
Gold Earned
27,875
333
Minions Killed
279
0
Camps Cleared
0
1,035,354
Distance Traveled
966,970
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,764
576
62
6
0
191,474
0
L
Hercules
5,998
600
74
7
0
190,987
0
L
Charon
5,088
509
26
3
0
190,671
0
W
Anhur
6,706
671
92
9
0
186,399
4
L
Nut
4,346
435
33
3
0
160,941
2
L
Fenrir
5,932
593
65
7
0
226,341
0
W
Ix Chel
5,748
575
96
10
0
219,895
0
W
Amaterasu
6,109
611
64
6
0
233,759
0
L
Vulcan
6,511
651
81
8
0
198,030
0
W
Sylvanus
6,511
651
19
2
0
203,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role