Player Matchup

Thanatos
Thanatos
DärkSäint
Thanatos
Level 135
God Stats
46W - 29L
1,628 SR
Queue Stats
100W - 66L
1,630 Elo+
Solo
King Arthur
King Arthur
EPA_Arana69
King Arthur
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,463 Elo+
Party 1
Neith
Neith
MessiCristiano
Neith
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
40W - 40L
1,500 Elo+
Solo
Janus
Janus
Rodrigo_Gutty23
Janus
Level 145
God Stats
0W - 2L
1,244 SR
Queue Stats
28W - 32L
1,479 Elo+
Party 1
Nox
Nox
blastcap12
Nox
Level 103
God Stats
1W - 3L
1,380 SR
Queue Stats
49W - 49L
1,480 Elo+
Solo
Team Averages
Level 116
1,450 SR
1,510 Elo+

VS

Team Averages
Level 125
1,630 SR
1,519 Elo+
Ix Chel
Ix Chel
DIABL0313_6
Ix Chel
Level 169
God Stats
8W - 13L
1,626 SR
Queue Stats
147W - 138L
1,494 Elo+
Solo
Baron Samedi
Baron Samedi
LaDeiydad
Baron Samedi
Level 141
God Stats
10W - 4L
1,616 SR
Queue Stats
101W - 99L
1,504 Elo+
Solo
Hachiman
Hachiman
MagicMeatball
Hachiman
Level 60
God Stats
20W - 7L
1,646 SR
Queue Stats
107W - 105L
1,498 Elo+
Solo
Gilgamesh
Gilgamesh
MatusDaMoose
Gilgamesh
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 34L
1,487 Elo+
Solo
Cliodhna
Cliodhna
sevward
Cliodhna
Level 109
God Stats
3W - 1L
1,763 SR
Queue Stats
97W - 82L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DärkSäint
Thanatos
11
3 / 2 / 0
6,298
525
6,233
13,463
5,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
EPA_Arana69
King Arthur
11
0 / 3 / 0
6,303
525
6,299
11,572
9,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 2 / 0
6,213
518
5,494
9,548
3,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

12
0 / 0 / 1
6,514
543
3,863
6,670
2,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 1
5,754
480
2,476
10,020
5,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DIABL0313_6
Ix Chel
12
2 / 2 / 1
6,951
579
4,928
7,047
2,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
LaDeiydad
Baron Samedi
11
0 / 1 / 3
6,757
563
4,262
6,832
5,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
MagicMeatball
Hachiman
11
3 / 1 / 2
6,693
558
8,255
6,972
2,660
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
MatusDaMoose
Gilgamesh
13
4 / 0 / 1
7,652
638
8,110
10,317
9,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
sevward
Cliodhna
13
0 / 0 / 3
6,340
528
6,679
11,549
3,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
4
Kills
9
9
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
DIABL0313_6
Ix Chel
2
2
1
1.25
L
Thanatos
DärkSäint
Thanatos
3
2
0
1.5
L
King Arthur
EPA_Arana69
King Arthur
0
3
0
0
W
Baron Samedi
LaDeiydad
Baron Samedi
0
1
3
1.5
W
Hachiman
MagicMeatball
Hachiman
3
1
2
4
W
Gilgamesh
MatusDaMoose
Gilgamesh
4
0
1
4.5
L
1
2
0
0.5
L
0
0
1
0.5
L
0
2
1
0.25
W
Cliodhna
sevward
Cliodhna
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,365
Damage
32,234
51,273
Taken
42,717
26,829
Mitigated
23,793
16,665
Healing
16,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
DIABL0313_6
Ix Chel
4,928
738
642
2,661
7,047
2,397
0
2,132
4,587
44,373
1,165
L
Thanatos
DärkSäint
Thanatos
6,233
2,282
0
8,203
13,463
5,916
0
2,237
11,132
0
57,054
L
King Arthur
EPA_Arana69
King Arthur
6,299
388
0
685
11,572
9,413
0
338
10,600
0
45,891
W
Baron Samedi
LaDeiydad
Baron Samedi
4,262
606
317
2,899
6,832
5,125
375
1,239
5,513
27,591
1,295
W
Hachiman
MagicMeatball
Hachiman
8,255
5,327
0
2,889
6,972
2,660
388
927
6,045
0
51,141
W
Gilgamesh
MatusDaMoose
Gilgamesh
8,110
2,054
0
1,944
10,317
9,718
0
344
9,933
0
49,343
L
5,494
1,655
0
2,568
9,548
3,514
0
1,771
7,777
0
53,146
L
3,863
124
0
2,010
6,670
2,488
605
3,233
3,393
54,566
0
L
2,476
749
1,149
2,050
10,020
5,498
0
1,470
8,455
19,358
0
W
Cliodhna
sevward
Cliodhna
6,679
630
0
5,066
11,549
3,893
0
1,179
10,300
0
55,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,082
Gold Earned
34,393
371
Minions Killed
379
0
Camps Cleared
0
1,235,158
Distance Traveled
1,214,251
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,951
579
86
7
0
231,017
2
L
Thanatos
6,298
525
75
6
0
269,455
0
L
King Arthur
6,303
525
80
7
0
244,724
0
W
Baron Samedi
6,757
563
27
2
0
221,007
0
W
Hachiman
6,693
558
90
8
0
222,583
0
W
Gilgamesh
7,652
638
88
7
0
240,638
0
L
Neith
6,213
518
91
8
0
233,379
3
L
Janus
6,514
543
101
8
0
251,611
0
L
Nox
5,754
480
24
2
0
235,989
2
W
Cliodhna
6,340
528
88
7
0
299,006
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role