Player Matchup

Kali
Kali
Gold I
 
Kali
Gold I
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold I
CogBoy
King Arthur
Gold I
Level 140
God Stats
1W - 1L
1,333 SR
Queue Stats
115W - 114L
1,631 MMR
Solo
Ra
Ra
Gold I
IfUKillMeUrUgly
Ra
Gold I
Level 159
God Stats
4W - 4L
1,736 SR
Queue Stats
56W - 51L
1,632 MMR
Solo
Artemis
Artemis
Gold IV
JustAesa
Artemis
Gold IV
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 31L
1,543 MMR
Party 1
Ganesha
Ganesha
Gold I
MercuryJr
Ganesha
Gold I
Level 142
God Stats
7W - 6L
1,723 SR
Queue Stats
30W - 28L
1,697 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 139
1,558 SR
1,601 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 141
1,427 SR
1,608 MMR
Ymir
Ymir
Silver I
 
Ymir
Silver I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Nemesis
Nemesis
Gold III
CuteArmenian
Nemesis
Gold III
Level 158
God Stats
39W - 30L
1,610 SR
Queue Stats
281W - 287L
1,624 MMR
Solo
Agni
Agni
Bronze III
POOCHE5
Agni
Bronze III
Level 134
God Stats
0W - 1L
1,047 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Rama
Rama
Gold III
PUMAFR
Rama
Gold III
Level 155
God Stats
0W - 3L
1,296 SR
Queue Stats
103W - 95L
1,695 MMR
Party 3
Nike
Nike
Platinum V
suissse
Nike
Platinum V
Level 129
God Stats
27W - 30L
1,681 SR
Queue Stats
97W - 88L
1,722 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
7
2 / 0 / 0
3,844
769
817
4,288
1,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

King Arthur
CogBoy
King Arthur
7
1 / 0 / 0
3,740
748
1,367
3,888
2,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 0 / 0
3,649
730
797
982
302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
JustAesa
Artemis
5
0 / 0 / 2
3,076
615
2,364
2,015
605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
MercuryJr
Ganesha
5
0 / 0 / 2
3,458
692
1,485
2,576
1,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
ThanatosAthenaAwilixJanus

VS

Bans
BastetKuzenboOdinMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
5
0 / 0 / 0
3,402
680
790
2,528
1,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
CuteArmenian
Nemesis
3
0 / 1 / 0
2,696
539
1,145
2,327
682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Agni
POOCHE5
Agni
6
0 / 0 / 0
3,432
686
397
1,402
367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Rama
PUMAFR
Rama
6
0 / 1 / 0
3,058
612
971
3,028
892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Nike
suissse
Nike
6
0 / 1 / 0
3,740
748
1,631
3,939
1,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
3
Kills
0
0
Deaths
3
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
2
0
0
2
L
Ymir
 
Ymir
0
0
0
0
W
King Arthur
CogBoy
King Arthur
1
0
0
1
L
Nemesis
CuteArmenian
Nemesis
0
1
0
0
W
0
0
0
0
W
Artemis
JustAesa
Artemis
0
0
2
1
W
Ganesha
MercuryJr
Ganesha
0
0
2
1
L
Agni
POOCHE5
Agni
0
0
0
0
L
Rama
PUMAFR
Rama
0
1
0
0
L
Nike
suissse
Nike
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,830
Damage
4,934
13,749
Taken
13,224
6,211
Mitigated
4,735
4,780
Healing
3,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
817
546
0
1,360
4,288
1,785
0
68
4,220
0
20,018
L
Ymir
 
Ymir
790
104
0
713
2,528
1,232
0
475
2,053
7,583
0
W
King Arthur
CogBoy
King Arthur
1,367
247
0
875
3,888
2,044
0
0
3,684
0
19,391
L
Nemesis
CuteArmenian
Nemesis
1,145
773
0
690
2,327
682
0
255
2,072
0
5,310
W
797
0
132
136
982
302
0
397
585
18,706
390
W
Artemis
JustAesa
Artemis
2,364
1,257
0
750
2,015
605
0
392
1,623
0
16,156
W
Ganesha
MercuryJr
Ganesha
1,485
510
0
1,527
2,576
1,475
0
330
2,246
8,096
0
L
Agni
POOCHE5
Agni
397
0
0
402
1,402
367
0
582
666
17,407
614
L
Rama
PUMAFR
Rama
971
918
0
555
3,028
892
0
755
2,273
0
17,982
L
Nike
suissse
Nike
1,631
230
0
1,420
3,939
1,562
0
0
3,939
0
21,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,767
Gold Earned
16,328
162
Minions Killed
134
0
Camps Cleared
0
506,546
Distance Traveled
446,947
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
3,844
769
42
8
0
113,889
0
L
Ymir
3,402
680
9
2
0
108,167
0
W
King Arthur
3,740
748
35
7
0
99,746
0
L
Nemesis
2,696
539
13
3
0
50,583
0
W
Ra
3,649
730
45
9
0
99,078
0
W
Artemis
3,076
615
40
8
0
85,847
0
W
Ganesha
3,458
692
0
0
0
107,986
2
L
Agni
3,432
686
27
5
0
100,740
0
L
Rama
3,058
612
36
7
0
94,590
0
L
Nike
3,740
748
49
10
0
92,867
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role