Player Matchup

Cthulhu
Cthulhu
Gold V
Cxssidy
Cthulhu
Gold V
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,487 MMR
Party 2
Ullr
Ullr
Gold V
Skearson
Ullr
Gold V
Level 141
God Stats
0W - 1L
1,789 SR
Queue Stats
13W - 18L
1,487 MMR
Party 2
Odin
Odin
Gold III
Spades42
Odin
Gold III
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 96L
1,660 MMR
Party 1
Ne Zha
Ne Zha
Gold V
babyface_zay999
Ne Zha
Gold V
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 154L
1,320 MMR
Party 1
Discordia
Discordia
Gold V
hoodyOD
Discordia
Gold V
Level 127
God Stats
0W - 2L
1,572 SR
Queue Stats
18W - 23L
1,514 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 109
1,572 SR
1,494 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 125
1,580 SR
1,492 MMR
Janus
Janus
Bronze III
AnyOtherGod
Janus
Bronze III
Level 88
God Stats
1W - 0L
1,529 SR
Queue Stats
6W - 2L
1,454 MMR
Party 3
Neith
Neith
Gold IV
HeimDolla
Neith
Gold IV
Level 149
God Stats
17W - 10L
1,631 SR
Queue Stats
46W - 53L
1,457 MMR
Solo
Nike
Nike
Bronze III
JollyColt459058
Nike
Bronze III
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 34L
1,546 MMR
Solo
Artio
Artio
Gold II
Kilogee808
Artio
Gold II
Level 159
God Stats
28W - 28L
1,522 SR
Queue Stats
149W - 141L
1,457 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
WebbierGiant856
Tsukuyomi
Silver I
Level 147
God Stats
3W - 1L
1,718 SR
Queue Stats
7W - 1L
1,545 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cxssidy
Cthulhu
10
2 / 2 / 0
6,011
546
5,439
10,144
6,114
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ullr
10
0 / 2 / 1
5,509
501
4,335
10,175
3,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
10
1 / 1 / 1
5,522
502
3,665
7,778
3,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 2 / 1
5,652
514
3,886
8,624
3,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Discordia
hoodyOD
Discordia
11
0 / 4 / 0
5,988
544
2,462
6,565
2,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bans
AthenaBake KujiraAgniAres

VS

Bans
AwilixAnhurThanatosThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 2
7,540
685
3,463
4,179
1,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
HeimDolla
Neith
12
2 / 2 / 1
6,795
618
7,090
8,052
3,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 1 / 0
8,212
747
4,505
7,705
5,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
10
2 / 0 / 2
6,676
607
5,854
9,806
7,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
WebbierGiant856
Tsukuyomi
13
2 / 0 / 5
6,804
619
6,861
7,879
2,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
11
11
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
L
Cthulhu
Cxssidy
Cthulhu
2
2
0
1
W
Neith
HeimDolla
Neith
2
2
1
1.25
W
4
1
0
4
W
Artio
2
0
2
3
L
Ullr
0
2
1
0.25
L
Odin
1
1
1
1.5
W
Tsukuyomi
WebbierGiant856
Tsukuyomi
2
0
5
4.5
L
0
2
1
0.25
L
Discordia
hoodyOD
Discordia
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,787
Damage
27,773
43,286
Taken
37,621
19,282
Mitigated
19,676
8,398
Healing
14,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,463
41
0
1,000
4,179
1,476
0
1,334
2,529
59,867
573
L
Cthulhu
Cxssidy
Cthulhu
5,439
948
40
1,524
10,144
6,114
0
4,196
5,844
27,222
0
W
Neith
HeimDolla
Neith
7,090
1,992
0
1,421
8,052
3,352
898
1,992
6,060
0
61,388
W
4,505
545
0
1,250
7,705
5,008
0
314
6,724
9,501
56,160
W
Artio
5,854
883
314
4,408
9,806
7,043
131
2,724
7,050
21,026
0
L
Ullr
4,335
1,984
0
2,220
10,175
3,582
0
2,762
7,413
0
40,111
L
Odin
3,665
1,628
0
500
7,778
3,686
0
564
7,056
0
39,541
W
Tsukuyomi
WebbierGiant856
Tsukuyomi
6,861
1,688
0
5,608
7,879
2,797
0
1,011
6,646
0
52,658
L
3,886
754
0
3,364
8,624
3,774
0
461
8,163
0
37,420
L
Discordia
hoodyOD
Discordia
2,462
88
0
750
6,565
2,126
0
1,477
4,968
46,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,682
Gold Earned
36,027
358
Minions Killed
473
0
Camps Cleared
0
1,162,103
Distance Traveled
1,208,007
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,540
685
129
12
0
254,061
2
L
Cthulhu
6,011
546
43
4
0
234,437
6
W
Neith
6,795
618
110
10
0
207,197
1
W
Nike
8,212
747
117
11
0
224,497
0
W
Artio
6,676
607
25
2
0
253,902
0
L
Ullr
5,509
501
73
7
0
207,145
0
L
Odin
5,522
502
65
6
0
267,832
0
W
Tsukuyomi
6,804
619
92
8
0
268,350
3
L
Ne Zha
5,652
514
66
6
0
229,913
2
L
Discordia
5,988
544
111
10
0
222,776
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role