Player Matchup

Odin
Odin
 
Odin
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Idorisu78
Vamana
Level 16
God Stats
3W - 3L
1,273 SR
Queue Stats
19W - 23L
1,382 Elo+
Party 3
Hun Batz
Hun Batz
PickleRick22
Hun Batz
Level 79
God Stats
1W - 2L
1,158 SR
Queue Stats
214W - 196L
1,451 Elo+
Party 1
Anubis
Anubis
TDN_94
Anubis
Level 79
God Stats
6W - 3L
1,620 SR
Queue Stats
34W - 38L
1,395 Elo+
Party 3
Medusa
Medusa
wakeNbakejosh420
Medusa
Level 64
God Stats
6W - 6L
1,362 SR
Queue Stats
205W - 178L
1,537 Elo+
Party 1
Team Averages
Level 66
1,383 SR
1,453 Elo+

VS

Team Averages
Level 96
1,533 SR
1,456 Elo+
King Arthur
King Arthur
 
King Arthur
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Cote132844
Bakasura
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
117W - 109L
1,480 Elo+
Party 2
Chronos
Chronos
Dibuss1990
Chronos
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
225W - 211L
1,408 Elo+
Solo
Heimdallr
Heimdallr
FlesAlvaro
Heimdallr
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 90L
1,482 Elo+
Party 2
Charon
Charon
Florin1106776
Charon
Level 61
God Stats
0W - 1L
1,667 SR
Queue Stats
15W - 25L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
0 / 2 / 3
7,246
518
1,608
9,107
6,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vamana
Idorisu78
Vamana
13
1 / 1 / 3
7,113
508
6,317
11,973
12,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
PickleRick22
Hun Batz
15
8 / 1 / 4
8,442
603
11,849
10,899
4,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Anubis
TDN_94
Anubis
14
4 / 2 / 6
8,382
599
9,962
7,616
3,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

13
4 / 2 / 4
7,411
529
9,087
9,863
3,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
0 / 3 / 1
7,892
564
11,744
15,131
16,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bakasura
Cote132844
Bakasura
14
4 / 2 / 2
7,710
551
7,332
13,145
5,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Dibuss1990
Chronos
12
0 / 5 / 1
6,542
467
1,040
10,158
2,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
FlesAlvaro
Heimdallr
12
3 / 3 / 1
7,135
510
6,425
9,742
3,944
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 4 / 2
6,610
472
1,978
8,977
4,746
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
17
Kills
7
8
Deaths
17
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
0
2
3
0.75
L
King Arthur
 
King Arthur
0
3
1
0.17
L
Bakasura
Cote132844
Bakasura
4
2
2
2.5
L
Chronos
Dibuss1990
Chronos
0
5
1
0.1
L
Heimdallr
FlesAlvaro
Heimdallr
3
3
1
1.17
L
0
4
2
0.25
W
Vamana
Idorisu78
Vamana
1
1
3
2.5
W
Hun Batz
PickleRick22
Hun Batz
8
1
4
10
W
Anubis
TDN_94
Anubis
4
2
6
3.5
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,823
Damage
28,519
49,458
Taken
57,153
30,647
Mitigated
33,939
13,480
Healing
7,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
1,608
334
0
1,297
9,107
6,286
0
737
7,590
0
31,443
L
King Arthur
 
King Arthur
11,744
1,190
0
951
15,131
16,822
0
317
13,955
650
71,377
L
Bakasura
Cote132844
Bakasura
7,332
5,130
0
3,276
13,145
5,880
634
2,665
10,431
0
54,026
L
Chronos
Dibuss1990
Chronos
1,040
164
0
352
10,158
2,547
0
5,917
4,192
41,684
285
L
Heimdallr
FlesAlvaro
Heimdallr
6,425
3,248
0
2,083
9,742
3,944
420
291
9,451
0
51,898
L
1,978
275
0
946
8,977
4,746
192
679
8,249
19,925
0
W
Vamana
Idorisu78
Vamana
6,317
2,742
0
3,170
11,973
12,451
0
92
11,811
0
46,933
W
Hun Batz
PickleRick22
Hun Batz
11,849
5,128
0
4,873
10,899
4,325
0
918
9,871
0
61,894
W
Anubis
TDN_94
Anubis
9,962
437
135
1,850
7,616
3,596
176
1,144
5,979
60,537
731
W
9,087
3,630
0
2,155
9,863
3,989
0
810
8,623
0
60,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,594
Gold Earned
35,889
422
Minions Killed
360
0
Camps Cleared
0
1,436,955
Distance Traveled
1,336,384
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,246
518
68
5
0
293,496
0
L
King Arthur
7,892
564
106
8
0
283,045
2
L
Bakasura
7,710
551
96
7
0
311,436
1
L
Chronos
6,542
467
57
4
0
198,251
0
L
Heimdallr
7,135
510
73
5
0
265,519
0
L
Charon
6,610
472
28
2
0
278,133
0
W
Vamana
7,113
508
80
6
0
246,652
0
W
Hun Batz
8,442
603
89
6
0
327,059
0
W
Anubis
8,382
599
91
7
0
272,230
1
W
Medusa
7,411
529
94
7
0
297,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role