Player Matchup

Atlas
Atlas
LuCidDReAmS1160
Atlas
Level 107
God Stats
28W - 21L
1,526 SR
Queue Stats
144W - 142L
1,452 Elo+
Solo
Kukulkan
Kukulkan
Squawwwk
Kukulkan
Level 49
God Stats
15W - 21L
1,564 SR
Queue Stats
24W - 34L
1,472 Elo+
Solo
Arachne
Arachne
bschmidt80
Arachne
Level 97
God Stats
40W - 22L
2,065 SR
Queue Stats
202W - 205L
1,584 Elo+
Solo
Team Averages
Level 84
1,719 SR
1,503 Elo+

VS

Team Averages
Level 122
1,457 SR
1,377 Elo+
Ao Kuang
Ao Kuang
Atlchevy678404
Ao Kuang
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,466 Elo+
Party 1
Achilles
Achilles
NYKINGB
Achilles
Level 148
God Stats
0W - 3L
1,525 SR
Queue Stats
25W - 22L
1,223 Elo+
Party 1
Merlin
Merlin
SneaktheGeek
Merlin
Level 59
God Stats
4W - 4L
1,347 SR
Queue Stats
18W - 28L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 4
7,536
754
4,364
8,502
3,829
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Squawwwk
Kukulkan
14
2 / 0 / 7
8,304
830
9,283
3,991
1,661
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
bschmidt80
Arachne
12
4 / 1 / 5
8,476
848
7,665
8,654
4,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
10
1 / 3 / 1
6,448
645
4,121
7,423
3,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
NYKINGB
Achilles
11
1 / 2 / 1
6,360
636
3,441
11,103
11,217
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
11
0 / 4 / 2
6,421
642
4,903
6,497
2,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
9
Kills
2
2
Deaths
9
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
1
3
1
0.5
W
3
1
4
5
L
Achilles
NYKINGB
Achilles
1
2
1
0.75
L
Merlin
0
4
2
0.25
W
Kukulkan
Squawwwk
Kukulkan
2
0
7
5.5
W
Arachne
bschmidt80
Arachne
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,312
Damage
12,465
21,147
Taken
25,023
9,639
Mitigated
17,286
8,108
Healing
3,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
4,121
798
0
1,817
7,423
3,570
0
2,650
4,659
16,073
3,968
W
4,364
1,064
250
3,193
8,502
3,829
221
3,587
4,642
19,167
0
L
Achilles
NYKINGB
Achilles
3,441
827
0
1,176
11,103
11,217
0
5,393
5,596
0
12,617
L
Merlin
4,903
127
0
550
6,497
2,499
0
4,843
1,612
25,544
0
W
Kukulkan
Squawwwk
Kukulkan
9,283
633
0
1,833
3,991
1,661
284
2,220
1,727
36,562
1,250
W
Arachne
bschmidt80
Arachne
7,665
5,335
0
2,832
8,654
4,149
716
3,616
4,993
0
31,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,316
Gold Earned
19,229
137
Minions Killed
109
0
Camps Cleared
0
584,626
Distance Traveled
552,827
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,448
645
43
4
0
182,195
2
W
Atlas
7,536
754
17
2
0
173,616
0
L
Achilles
6,360
636
19
2
0
197,169
0
L
Merlin
6,421
642
47
5
0
173,463
0
W
Kukulkan
8,304
830
74
7
0
201,618
0
W
Arachne
8,476
848
46
5
0
209,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role