Player Matchup

Vulcan
Vulcan
LordOfLoafs
Vulcan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 46L
1,399 Elo+
Party 2
Thanatos
Thanatos
Phantomsnakeeyes
Thanatos
Level 49
God Stats
1W - 2L
1,211 SR
Queue Stats
46W - 52L
1,490 Elo+
Party 2
Hachiman
Hachiman
SamuraiOndo
Hachiman
Level 10
God Stats
0W - 3L
1,182 SR
Queue Stats
17W - 31L
1,220 Elo+
Party 2
Sun Wukong
Sun Wukong
Sysco1
Sun Wukong
Level 22
God Stats
0W - 7L
1,337 SR
Queue Stats
3W - 9L
1,595 Elo+
Party 2
Fafnir
Fafnir
bigsnakegoobrrr
Fafnir
Level 18
God Stats
3W - 3L
1,740 SR
Queue Stats
16W - 24L
1,368 Elo+
Party 2
Team Averages
Level 23
1,394 SR
1,414 Elo+

VS

Team Averages
Level 53
1,618 SR
1,531 Elo+
Mercury
Mercury
ColgateDaily
Mercury
Level 43
God Stats
10W - 7L
1,616 SR
Queue Stats
37W - 35L
1,607 Elo+
Party 3
Athena
Athena
Kylewalboy_24
Athena
Level 44
God Stats
12W - 10L
1,634 SR
Queue Stats
116W - 137L
1,412 Elo+
Solo
Agni
Agni
O1swampdonkey
Agni
Level 60
God Stats
15W - 12L
1,801 SR
Queue Stats
77W - 65L
1,537 Elo+
Party 1
Neith
Neith
mizak55
Neith
Level 29
God Stats
36W - 36L
1,518 SR
Queue Stats
51W - 56L
1,504 Elo+
Party 1
Artio
Artio
mr_meme152
Artio
Level 87
God Stats
3W - 5L
1,521 SR
Queue Stats
38W - 37L
1,595 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
9
0 / 4 / 0
5,409
451
5,450
8,363
3,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 4 / 2
5,782
482
4,778
12,304
4,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
SamuraiOndo
Hachiman
9
2 / 4 / 0
5,328
444
2,404
7,526
2,724
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Sysco1
Sun Wukong
10
0 / 4 / 0
5,677
473
4,645
10,221
6,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 1 / 3
5,939
495
4,648
9,488
9,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ColgateDaily
Mercury
11
4 / 0 / 4
7,117
593
4,208
8,119
3,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 1 / 6
6,206
517
2,610
11,347
8,824
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
6 / 1 / 0
7,276
606
9,343
5,562
1,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
mizak55
Neith
11
2 / 2 / 5
6,413
534
8,450
6,667
2,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
14
4 / 0 / 3
8,440
703
4,952
7,897
7,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
4
Kills
16
17
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Mercury
ColgateDaily
Mercury
4
0
4
6
W
0
1
6
3
L
Vulcan
0
4
0
0
W
6
1
0
6
L
2
4
2
0.75
L
Hachiman
SamuraiOndo
Hachiman
2
4
0
0.5
L
Sun Wukong
Sysco1
Sun Wukong
0
4
0
0
L
0
1
3
1.5
W
Neith
mizak55
Neith
2
2
5
2.25
W
Artio
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,925
Damage
29,563
47,902
Taken
39,592
27,029
Mitigated
23,429
14,259
Healing
11,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
ColgateDaily
Mercury
4,208
2,181
0
2,170
8,119
3,316
393
1,552
6,526
0
46,775
W
2,610
667
0
3,777
11,347
8,824
76
3,750
7,597
13,274
0
L
Vulcan
5,450
1,006
0
500
8,363
3,518
0
4,492
3,871
33,119
0
W
9,343
1,004
0
981
5,562
1,954
324
1,878
3,643
43,590
1,908
L
4,778
1,034
0
8,520
12,304
4,549
0
3,707
8,597
0
36,181
L
Hachiman
SamuraiOndo
Hachiman
2,404
1,865
0
1,125
7,526
2,724
119
1,258
6,268
0
22,623
L
Sun Wukong
Sysco1
Sun Wukong
4,645
915
0
1,329
10,221
6,610
0
4,547
5,674
0
32,889
L
4,648
803
0
2,785
9,488
9,628
0
2,624
6,864
15,868
2,316
W
Neith
mizak55
Neith
8,450
1,820
0
1,767
6,667
2,271
748
2,372
4,295
0
45,704
W
Artio
4,952
210
85
2,780
7,897
7,064
470
170
7,155
50,319
2,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,135
Gold Earned
35,452
227
Minions Killed
333
0
Camps Cleared
0
1,182,568
Distance Traveled
1,243,456
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,117
593
79
7
0
262,719
0
W
Athena
6,206
517
15
1
0
264,246
0
L
Vulcan
5,409
451
56
5
0
242,150
0
W
Agni
7,276
606
79
7
0
233,077
0
L
Thanatos
5,782
482
56
5
0
253,026
0
L
Hachiman
5,328
444
43
4
0
220,379
0
L
Sun Wukong
5,677
473
57
5
0
225,065
0
L
Fafnir
5,939
495
15
1
0
241,948
0
W
Neith
6,413
534
60
5
0
246,584
0
W
Artio
8,440
703
100
8
0
236,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role