Player Matchup

Hercules
Hercules
CPxGambit
Hercules
Level 43
God Stats
2W - 7L
1,486 SR
Queue Stats
5W - 13L
1,200 Elo+
Party 2
Osiris
Osiris
EqualWheat11203
Osiris
Level 77
God Stats
6W - 10L
1,371 SR
Queue Stats
98W - 99L
1,404 Elo+
Solo
Cerberus
Cerberus
JMxStorm
Cerberus
Level 99
God Stats
12W - 14L
1,534 SR
Queue Stats
75W - 69L
1,520 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MorrisNotorious
Morgan Le Fay
Level 89
God Stats
1W - 4L
1,333 SR
Queue Stats
464W - 427L
1,483 Elo+
Solo
Fenrir
Fenrir
TxColossus
Fenrir
Level 86
God Stats
0W - 2L
1,184 SR
Queue Stats
51W - 40L
1,522 Elo+
Party 2
Team Averages
Level 79
1,382 SR
1,426 Elo+

VS

Team Averages
Level 92
1,577 SR
1,415 Elo+
Cernunnos
Cernunnos
AegisKao
Cernunnos
Level 88
God Stats
4W - 0L
1,720 SR
Queue Stats
99W - 100L
1,419 Elo+
Party 1
Medusa
Medusa
DeicideAngel
Medusa
Level 108
God Stats
37W - 27L
1,577 SR
Queue Stats
179W - 168L
1,405 Elo+
Party 1
Cerberus
Cerberus
Doggie_Styler420
Cerberus
Level 98
God Stats
41W - 39L
1,572 SR
Queue Stats
240W - 211L
1,444 Elo+
Solo
Kuzenbo
Kuzenbo
KageBu5hinn
Kuzenbo
Level 107
God Stats
5W - 15L
1,407 SR
Queue Stats
62W - 67L
1,446 Elo+
Solo
Scylla
Scylla
LoadingPlayerIn
Scylla
Level 60
God Stats
4W - 1L
1,608 SR
Queue Stats
94W - 91L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CPxGambit
Hercules
13
1 / 3 / 4
8,225
392
6,215
17,257
14,854
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

14
0 / 7 / 3
8,969
427
7,888
21,747
20,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Cerberus
JMxStorm
Cerberus
14
1 / 1 / 7
9,854
469
6,657
18,690
20,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
MorrisNotorious
Morgan Le Fay
19
5 / 2 / 1
11,779
561
20,103
14,226
6,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
TxColossus
Fenrir
17
8 / 6 / 1
10,408
496
14,600
25,653
13,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AegisKao
Cernunnos
18
4 / 3 / 6
10,628
506
14,731
12,236
6,123
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Medusa
19
4 / 3 / 7
10,930
520
11,871
17,679
9,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

15
2 / 1 / 9
10,356
493
13,982
18,473
22,758
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kuzenbo
KageBu5hinn
Kuzenbo
18
7 / 2 / 9
12,155
579
16,159
20,570
29,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 6 / 6
9,855
469
13,826
15,950
6,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
56
15
Kills
19
19
Deaths
15
16
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AegisKao
Cernunnos
4
3
6
2.33
L
Hercules
CPxGambit
Hercules
1
3
4
1
W
Medusa
4
3
7
2.5
W
2
1
9
6.5
L
0
7
3
0.21
L
Cerberus
JMxStorm
Cerberus
1
1
7
4.5
W
Kuzenbo
KageBu5hinn
Kuzenbo
7
2
9
5.75
W
2
6
6
0.83
L
Morgan Le Fay
MorrisNotorious
Morgan Le Fay
5
2
1
2.75
L
Fenrir
TxColossus
Fenrir
8
6
1
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,463
Damage
70,569
97,573
Taken
84,908
75,461
Mitigated
73,702
19,312
Healing
22,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AegisKao
Cernunnos
14,731
6,222
0
1,586
12,236
6,123
1,283
3,965
8,181
0
83,742
L
Hercules
CPxGambit
Hercules
6,215
945
754
3,770
17,257
14,854
0
7,049
10,089
0
42,973
W
Medusa
11,871
4,464
0
8,516
17,679
9,338
434
3,385
14,160
0
114,153
W
13,982
755
0
6,053
18,473
22,758
0
6,226
12,048
48,207
1,460
L
7,888
3,494
0
3,772
21,747
20,008
439
11,963
9,071
245
51,936
L
Cerberus
JMxStorm
Cerberus
6,657
124
0
5,113
18,690
20,800
69
6,578
12,024
29,412
0
W
Kuzenbo
KageBu5hinn
Kuzenbo
16,159
4,563
0
4,155
20,570
29,414
308
5,190
15,191
67,719
1,826
W
13,826
1,604
0
2,444
15,950
6,069
0
7,139
8,183
65,243
0
L
Morgan Le Fay
MorrisNotorious
Morgan Le Fay
20,103
1,386
0
1,221
14,226
6,617
675
6,060
8,078
109,887
1,782
L
Fenrir
TxColossus
Fenrir
14,600
4,158
0
4,682
25,653
13,182
53
10,410
15,127
0
73,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,235
Gold Earned
53,924
439
Minions Killed
533
0
Camps Cleared
0
2,048,096
Distance Traveled
1,955,535
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,628
506
107
5
0
389,737
0
L
Hercules
8,225
392
55
3
0
402,697
3
W
Medusa
10,930
520
151
7
0
392,379
0
W
Cerberus
10,356
493
72
3
0
431,458
2
L
Osiris
8,969
427
64
3
0
349,073
2
L
Cerberus
9,854
469
54
3
0
438,853
6
W
Kuzenbo
12,155
579
108
5
0
362,773
1
W
Scylla
9,855
469
95
5
0
379,188
0
L
Morgan Le Fay
11,779
561
178
8
0
440,084
2
L
Fenrir
10,408
496
88
4
0
417,389
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role